Translations:Alcohol/38/zh-cn: Difference between revisions

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== 醉酒 ==
== 醉酒 ==
[[File:phosphor_effect.png|thumb|right|重度醉酒引起的余辉]]
[[File:phosphor_effect.png|thumb|right|重度醉酒引起的重影拖尾]]
玩家饮用过多酒后会喝醉。喝醉后, 玩家会获得随机的正面或负面影响, 例如跳跃提升和速度。负面效果包括玩家随机[[Wounds|受伤]]。醉酒分为三个连续的阶段:醉酒、烂醉如泥和酩酊大醉。当玩家处于醉酒状态时,他们在与箱子和桶等方块互动时有小概率失败。如果玩家继续饮酒,他们将变得烂醉如泥。玩家的视野会变得模糊,无法使用砧,并且使用物品失败的几率会增加。继续饮酒将导致玩家酩酊大醉。在酩酊大醉阶段,玩家的视野会产生余辉效果,线条看起来像是在拉伸。玩家行走时会左右摇晃。如果继续饮酒,最终会导致玩家死于酒精中毒。醉意会慢慢消失。
玩家饮用过多酒后会喝醉。喝醉后, 玩家会获得随机的正面或负面影响, 例如跳跃提升和速度。负面效果包含玩家随机[[Special:MyLanguage/Wounds|受伤]]。醉酒分为三个连续的阶段:微醺、酩酊和烂醉。当玩家处于微醺状态时,他们在与箱子和桶等方块互动时有小概率失败。如果玩家继续饮酒,他们将变为酩酊状态。玩家的视野会变得模糊,无法使用砧,并且使用物品失败的几率会增加。继续饮酒将使玩家烂醉。在烂醉阶段,玩家的视野会产生重影拖尾,线条看起来像是在拉伸。玩家行走时会左右摇晃。如果继续饮酒,最终会导致玩家死于酒精中毒。醉意会随时间推移而自然消退。

Latest revision as of 19:10, 17 June 2025

Message definition (Alcohol)
== Drunkenness ==
[[File:phosphor_effect.png|thumb|right|Phosphor effect from heavy drunkenness]]
The player can become drunk if they drink too much Alcohol. While Drunk, the player may obtain random negative or positive potion effects, such as Jump Boost or Speed. Negative effects include the player randomly becoming [[Wounds|Wounded]]. There are three consecutive stages to drunkenness: Drunk, Very Drunk and Wasted. When the player is Drunk, they have a small chance of failing to interact with items such as chests and barrels. If the player continues drinking, they will become Very Drunk. The player's view will become blurry, and they will not be able to use an anvil, as well as having an increased chance of failing to use an item. Continuing to drink will lead to the player being Wasted. In the Wasted stage, the player's view will gain a phosphor effect, where lines appear to stretch. The player will wobble side to side while walking. Drinking past this point will eventually lead to the player dying of alcohol poisoning. Drunkenness will slowly wear off on its own.

醉酒

重度醉酒引起的重影拖尾

玩家饮用过多酒后会喝醉。喝醉后, 玩家会获得随机的正面或负面影响, 例如跳跃提升和速度。负面效果包含玩家随机受伤。醉酒分为三个连续的阶段:微醺、酩酊和烂醉。当玩家处于微醺状态时,他们在与箱子和桶等方块互动时有小概率失败。如果玩家继续饮酒,他们将变为酩酊状态。玩家的视野会变得模糊,无法使用砧,并且使用物品失败的几率会增加。继续饮酒将使玩家烂醉。在烂醉阶段,玩家的视野会产生重影拖尾,线条看起来像是在拉伸。玩家行走时会左右摇晃。如果继续饮酒,最终会导致玩家死于酒精中毒。醉意会随时间推移而自然消退。