Translations:Installation/13/en

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World generation causes lag because when trees extend across the chunk boundary into an ungenerated chunk, that chunk must also be generated - but the new chunk may also have a tree that does the same thing. TFC+ has made some changes to tree generation to minimize this problem, but it still happens sometimes. Once the player is staying in chunks that have already been generated, the lag should be significantly less. Alternatively, you can consider playing on a server, so that your computer does not need to generate the chunks itself.