Difference between revisions of "Alcohol"

From TerraFirmaCraft Plus Wiki
Jump to: navigation, search
(Undo revision 22434 by Sub4rctic (talk))
m (Reverted edits by Mount2010 (talk) to last revision by Sub4rctic)
Line 1: Line 1:
{{NeedsUpdating|message=Most/all non-grains now need to be pressed into juice before being brewed into alcohol. All fermented alcohols need a yeast source (5%+ decayed malt or fruit).}}
+
Alcohol in TFC+ is divided in two categories: Fermented Alcohol and Distilled Alcohol. Fermented alcohol is a mildly intoxicating drink and can be used to make vinegar. Distilled Alcohol is a strongly intoxicating drink, and can be used as an antiseptic for crafting [[Sterile Bandage]]s.
<!-- Do not create subsections for every Alcohol! Group them together -->
+
  
== Obtaining ==
+
= Obtaining =
Alcohol in TFC+ can be obtained from a variety of sources. Alcohol is divided in two categories: Fermented Alcohol, which is made from fermenting fruits, vegetables and grains, and Distilled Alcohol, which is made from distilling Fermented Alcohol. Distilled Alcohol is a lot stronger than the respective Fermented Alcohol.
+
  
=== Malted Grains ===
+
Alcohol is divided in two categories: Fermented Alcohol, which is made by fermenting fruits, vegetables, grains, or honey in a [[Barrel]] or [[Large Ceramic Vessel]]; and Distilled Alcohol, which is made by processing Fermented Alcohol in a [[Still]].
Grain can be malted before fermenting to make beers. The advantage of malting instead making a wine directly from the grain is that malting increases the volume of the grain by 20%. To malt a grain, place (shift+right click) a [[Large Ceramic Vessel]] filled with fresh water on top of a lit [[firepit]], add the grains to the vessel's item slot, then seal the vessel.  
+
  
The grain expands in volume when it is malted. If a full 160oz stack is used, the output will be a 160oz stack and a 32oz stack. There is no need to leave room for the expansion of the grain.
+
''Note: If the [[Large Ceramic Vessel]] is used instead of the barrel for making Alcohol, remember that its liquid capacity is half (500mB) that of the [[Barrel]] (1,000 mB). Recipe inputs are halved as well.''
  
'''Note: After the grains have been malted, the player needs to cook them before they can be used to make beer.'''
+
== Fermented Alcohols ==
  
 +
There are few basic recipes for making fermented Alcohols:
 +
* Fruit Wines are made by adding Yeast to Fruit [[Juice]]
 +
* Mead is made by adding Yeast to a honey-water mixture
 +
* Grain and potato wines are made by adding Yeast to a food-water mixture
 +
* Beers are made by adding yeasty cooked malted grain to water
 +
 +
=== Yeast ===
 +
Yeast is not a specific item. Any amount of yeasty fruit or yeasty grain can be used as Yeast an Alcohol recipe. To make yeast grow on fruit or grain, place it into a [[Food Preparation Area]] and leave it for an in-game day. The "Yeasty" property has no effect on [[Decay]] or [[Taste]]. The "Yeasty" property can be removed by putting the food item in a fire for any amount of time.
 +
 +
=== Fruit Wines ===
 +
Wines made from the [[Juice]]s of [[Fruit]], [[Agave]], or [[Sugar Cane]] are the simplest to make. Just add Yeast to a container of [[Juice]] and seal it. The GUI of the sealed container will show the date sealed and the expected output. After 72 in-game hours, the yeast will be consumed and the [[Juice]] will turn into Wine.
 
{| cellspacing="10"
 
{| cellspacing="10"
!Barley Malt
+
!Wine
!Corn Malt
+
!Rice Malt
+
 
|-
 
|-
 
|{{Grid/Barrel
 
|{{Grid/Barrel
|L1= Fresh Water
+
|L1= Grape Juice
|Ratio= 200 mB
+
|Ratio= 1,000 mB
|Input= Barley (Grain), 5
+
|Input= Yeasty Fruit;Yeasty Grain
|Output= Barley Malt, 6
+
|L2= Wine
|Time= 4 hours}}
+
|Time= 72 hours}}|}
 +
{| class="wikitable sortable"
 +
|-
 +
! Input !! Output
 +
|-
 +
|{{GridImage|Agave}} Agave Juice || Agave Wine{{GridImage|Agave Wine}}
 +
|-
 +
|{{GridImage|Red Apple}} Apple Juice || Cider{{GridImage|Cider}}
 +
|-
 +
|{{GridImage|Cranberry}} Berry Juice || Berry Wine{{GridImage|Berry Wine}}
 +
|-
 +
|{{GridImage|Sugarcane}} Cane Juice|| Cane Wine{{GridImage|Cane Wine}}
 +
|-
 +
|{{GridImage|Cherry}} Cherry Juice ||  Cherry Wine
 +
|-
 +
|{{GridImage|Date}} Date Juice ||  Date Wine
 +
|-
 +
|{{GridImage|Grapes}} Grape Juice || Wine{{GridImage|Wine}}
 +
|-
 +
|{{GridImage|Lemon}} Lemon Juice || Lemon Wine
 +
|-
 +
|{{GridImage|Orange}} Orange Juice ||  Orange Wine
 +
|-
 +
|{{GridImage|Papaya}} Papaya Juice ||  Papaya Wine
 +
|-
 +
|{{GridImage|Peach}} Peach Juice ||  Peach Wine
 +
|-
 +
|{{GridImage|Plum}} Plum Juice || Plum Wine
 +
|}
 +
 
 +
=== Mead ===
 +
 
 +
Mead is made in two steps. First, create Honeywater by adding a bowl or bucket of [[Beekeeping|Honey]] (100 mB) to a nearly full [[Barrel]] (9000 mB) of Fresh Water. The output is created immediately. The second step for is to add yeast to the container of Honeywater and seal it. The GUI of the sealed barrel will show the date sealed and the expected output. After 72 in-game hours, the yeast will be consumed and all the Honeywater will turn into Mead.
 +
{| cellspacing="10"
 +
!Honeywater
 +
!Mead
 +
|-
 
|{{Grid/Barrel
 
|{{Grid/Barrel
 
|L1= Fresh Water
 
|L1= Fresh Water
|Ratio= 200 mB
+
|Ratio= 900 mB
|Input= Maize (Harvest), 5
+
|Input= Honey Bowl, Honey Bucket
|Output= Corn Malt, 6
+
|L2= Honeywater
|Time= 4 hours}}
+
|Time= Instant}}
 
|{{Grid/Barrel
 
|{{Grid/Barrel
|L1= Fresh Water
+
|L1= Honeywater
|Ratio= 200 mB
+
|Ratio= 1,000 mB
|Input= Rice (Grain), 5
+
|Input= Yeasty Fruit;Yeasty Grain
|Output= Rice Malt, 6
+
|L2= Mead
|Time= 4 hours}}
+
|Time= 72 hours}}
 +
|}
 +
{| class="wikitable sortable"
 +
! Input !! Output
 
|-
 
|-
!Rye Malt
+
|{{GridImage|Honey Bowl}} Honey || {{GridImage|Mead}} Mead
!Wheat Malt
+
|}
 +
 
 +
=== Grain Wines and Potato Wine ===
 +
 
 +
Grain wines and potato wine are made in two steps.
 +
 
 +
The first step is to seal at least 145 oz. of grain or *cooked* potato into a container full of Fresh Water. The GUI of the sealed barrel will show the date sealed and the expected output, which will be a food-water mixture (ex: barley water, potato water).
 +
 
 +
The second step is to add yeast to the container of food-water mixture and seal it. The GUI of the sealed barrel will show the date sealed and the expected output. After 72 in-game hours, the yeast will be consumed and all the food-water mixture will turn into Alcohol.
 +
{| cellspacing="10"
 +
!Food-Water Mixture
 +
!Grain Wine, Potato Wine
 
|-
 
|-
 
|{{Grid/Barrel
 
|{{Grid/Barrel
 
|L1= Fresh Water
 
|L1= Fresh Water
|Ratio= 200 mB
+
|Ratio= 1,000 mB
|Input= Rye (Grain), 5
+
|Input= Barley (Grain), 145;Maize (Harvest), 145;Rice (Grain), 145;Rye (Grain), 145;Wheat (Grain), 145;Cooked Potato,145
|Output= Rye Malt, 6
+
|L2= Grain Water
|Time= 4 hours}}
+
|Time= 72 hours}}
 
|{{Grid/Barrel
 
|{{Grid/Barrel
|L1= Fresh Water
+
|L1= Grain Water
|Ratio= 200 mB
+
|Ratio= 1,000 mB
|Input= Wheat (Grain), 5
+
|Input= Yeasty Fruit;Yeasty Grain
|Output= Wheat Malt, 6
+
|L2= Barley Wine
|Time= 4 hours}}
+
|Time= 72 hours}}
 
|}
 
|}
  
=== Fermented Alcohols ===
+
{| class="wikitable sortable"
{{See also|Barrel#Alcohol}}
+
|-
 +
! Input !! Output
 +
|-
 +
|{{GridImage|Barley (Grain)}} Barley || {{GridImage|Barley Wine}} Barley Wine
 +
|-
 +
|{{GridImage|Maize (Harvest)}} Maize || {{GridImage|Corn Wine}} Corn Wine
 +
|-
 +
|{{GridImage|Potato}} Potato (Cooked) || {{GridImage|Potato Wine}} Potato Wine
 +
|-
 +
|{{GridImage|Rice (Grain)}} Rice || {{GridImage|Sake}} Sake
 +
|-
 +
|{{GridImage|Rye (Grain)}} Rye || {{GridImage|Rye Wine}} Rye Wine
 +
|-
 +
|{{GridImage|Wheat (Grain)}} Wheat || {{GridImage|Wheat Wine}} Wheat Wine
 +
|}
  
To obtain Fermented Alcohol, the player has to seal 145-160 oz. of a fermentable item into a [[barrel]] full of fresh water. If the amounts are correct, the GUI of the sealed barrel will show the date sealed and the expected output. After 72 in-game hours, the fermentable items will be consumed and all the Water will turn into Alcohol. A full barrel of water only requires 145 oz of fermentable material. This amount can be obtained by cutting a full stack into smaller portions and combining stacks of size 80, 40, 20, and 5 ounces. This will leave a remainder of 15 oz. A full 160 oz. stack can be used, but the extra 15 oz will be wasted and has no effect.
+
=== Beers ===
  
The [[Large Ceramic Vessel]] can be used instead of a [[Barrel]]. Since it holds half as much water (5,000mB vs. 10,000mB) half the amount of the fermentable material is needed.
+
Beers are created by Malting, cooking, and then fermenting Grains.  
  
The type of Alcohol created depends on the item used. Using fruit, vegetables, or unmalted grains will result in wines. Malted grains will result in beers.
+
Begin by malting the grain. Place {{key|Shift}}+{{key|RMB}} a [[Large Ceramic Vessel]] on top of a [[Firepit]]. Fill the Vessel with Fresh Water, add grain to the vessel's item slot, then seal the vessel and light the [[Firepit]]. After 4 in-game hours, the grains will turn into Malted Grain. Grain expands in volume by 20% when it is malted. If a full 160oz stack is used, the output will be a 160oz stack and a 32oz stack of Malted Grain.
  
Honeywater is made by adding a bowl or bucket of [[Beekeeping|Honey]] to a barrel almost full (9000 mB) of fresh water.
+
The second step is roasting the Malted grain. Cook the stack of Malted Grain in a [[Firepit]]. Any degree of doneness will work.
  
'''Note: Malted Grains and Potatoes must be cooked to produce alcohol.'''
+
The next step is to let the cooked malted grain become yeasty. Place it into a [[Food Preparation Area]] for an in-game day, and it will gain the "Yeasty" modifier.
  
 +
The final step is to seal at least 145 oz. of the Yeasty Cooked Malted Grain into a container full of Fresh Water. If the ration of grain and water is correct, the GUI of the sealed barrel will show the date sealed and the expected output. After 72 in-game hours, the Grain will be consumed and all the Fresh Water will turn into Beer.
 
{| cellspacing="10"
 
{| cellspacing="10"
!{{GridImage|Agave Wine}} Agave Wine
+
!Malted Grain
!{{GridImage|Barley Wine}} Barley Wine
+
!Beer
!{{GridImage|Beer}} Beer
+
!{{GridImage|Berry Wine}} Berry Wine
+
 
|-
 
|-
 
|{{Grid/Barrel
 
|{{Grid/Barrel
 
|L1= Fresh Water
 
|L1= Fresh Water
|Ratio= 10,000 mB
+
|Ratio= 200 mB
|Input= Agave, 30
+
|Input= Barley (Grain), 5;Maize (Harvest), 5;Rice (Grain), 5;Rye (Grain), 5;Wheat (Grain), 5
|Output=
+
|Output= Barley Malt, 6;Corn Malt, 6;Rice Malt, 6;Rye Malt, 6;Wheat Malt, 6
|Time= 72 hours
+
|Time= 4 hours
|L2= Agave Wine
+
|Mounted=yes}}
}}
+
 
|{{Grid/Barrel
 
|{{Grid/Barrel
 
|L1= Fresh Water
 
|L1= Fresh Water
|Ratio= 10,000 mB
+
|Ratio= 1,000 mB
|Input= Barley (Grain), 145
+
|Input= Yeasty Cooked Barley Malt, 145;Yeasty Cooked Corn Malt, 145;Yeasty Cooked Rice Malt, 145;Yeasty Cooked Rye Malt, 145;Yeasty Cooked Wheat Malt, 145
|Output=
+
|Time= 72 hours
+
|L2= Barley Wine
+
}}
+
|{{Grid/Barrel
+
|L1= Fresh Water
+
|Ratio= 10,000 mB
+
|Input= Barley Malt, 145
+
|Output=
+
|Time= 72 hours
+
 
|L2= Beer
 
|L2= Beer
}}
+
|Time= 72 hours}}
|{{Grid/Barrel
+
|}
|L1= Fresh Water
+
{| class="wikitable sortable"
|Ratio= 10,000 mB
+
|Input= Blackberries, 145; Blueberries, 145; Bunchberries, 145; Cranberries, 145; Elderberries, 145; Gooseberries, 145; Raspberries, 145; Snowberries, 145
+
|Output=
+
|Time= 72 hours
+
|L2= Berry Wine
+
}}
+
 
|-
 
|-
!{{GridImage|Cane Wine}} Cane Wine
+
! Input !! Output
!{{GridImage|Cider}} Cider
+
!{{GridImage|Corn Beer}} Corn Beer
+
!{{GridImage|Corn Wine}} Corn Wine
+
 
|-
 
|-
|{{Grid/Barrel
+
|{{GridImage|Barley Malt}} Barley Malt || {{GridImage|Beer}} Beer
|L1= Fresh Water
+
|Ratio= 10,000 mB
+
|Input= Sugarcane, 145
+
|Output=
+
|Time= 72 hours
+
|L2= Cane Wine
+
}}
+
|{{Grid/Barrel
+
|L1= Fresh Water
+
|Ratio= 10,000 mB
+
|Input= Red Apple, 145;Green Apple, 145
+
|Output=
+
|Time= 72 hours
+
|L2= Cider
+
}}
+
|{{Grid/Barrel
+
|L1= Fresh Water
+
|Ratio= 10,000 mB
+
|Input= Corn Malt, 145
+
|Output=
+
|Time= 72 hours
+
|L2= Corn Beer
+
}}
+
|{{Grid/Barrel
+
|L1= Fresh Water
+
|Ratio= 10,000 mB
+
|Input= Maize (Harvest), 145
+
|Output=
+
|Time= 72 hours
+
|L2= Corn Wine
+
}}
+
 
|-
 
|-
!{{GridImage|Potato Wine}} Potato Wine
+
|{{GridImage|Corn Malt}} Corn Malt || {{GridImage|Corn Beer}} Corn Beer
!{{GridImage|Rice Beer}} Rice Beer
+
!{{GridImage|Rye Beer}} Rye Beer
+
!{{GridImage|Rye Wine}} Rye Wine
+
 
|-
 
|-
|{{Grid/Barrel
+
|{{GridImage|Rice Malt}} Rice Malt || {{GridImage|Rice Beer}} Rice Beer
|L1= Fresh Water
+
|Ratio= 10,000 mB
+
|Input= Potato, 145
+
|Output=
+
|Time= 72 hours
+
|L2= Potato Wine
+
}}
+
|{{Grid/Barrel
+
|L1= Fresh Water
+
|Ratio= 10,000 mB
+
|Input= Rice Malt, 145
+
|Output=
+
|Time= 72 hours
+
|L2= Rice Beer
+
}}
+
|{{Grid/Barrel
+
|L1= Fresh Water
+
|Ratio= 10,000 mB
+
|Input= Rye Malt, 145
+
|Output=
+
|Time= 72 hours
+
|L2= Rye Beer
+
}}
+
|{{Grid/Barrel
+
|L1= Fresh Water
+
|Ratio= 10,000 mB
+
|Input= Rye (Grain), 145
+
|Output=
+
|Time= 72 hours
+
|L2= Rye Wine
+
}}
+
 
|-
 
|-
!{{GridImage|Sake}} Sake
+
|{{GridImage|Rye Malt}} Rye Malt || {{GridImage|Rye Beer}} Rye Beer
!{{GridImage|Wheat Beer}} Wheat Beer
+
!{{GridImage|Wheat Wine}} Wheat Wine
+
!{{GridImage|Wine}} Wine
+
 
|-
 
|-
|{{Grid/Barrel
+
|{{GridImage|Wheat Malt}} Wheat Malt || {{GridImage|Wheat Beer}} Wheat Beer
|L1= Fresh Water
+
|Ratio= 10,000 mB
+
|Input= Rice (Grain), 145
+
|Output=
+
|Time= 72 hours
+
|L2= Sake
+
}}
+
|{{Grid/Barrel
+
|L1= Fresh Water
+
|Ratio= 10,000 mB
+
|Input= Wheat Malt, 145
+
|Output=
+
|Time= 72 hours
+
|L2= Wheat Beer
+
}}
+
|{{Grid/Barrel
+
|L1= Fresh Water
+
|Ratio= 10,000 mB
+
|Input= Wheat (Grain), 145
+
|Output=
+
|Time= 72 hours
+
|L2= Wheat Wine
+
}}
+
|{{Grid/Barrel
+
|L1= Fresh Water
+
|Ratio= 10,000 mB
+
|Input= Grapes, 145
+
|Output=
+
|Time= 72 hours
+
|L2= Wine
+
}}
+
|-
+
!{{GridImage|Fruit Wine}} Fruit Wine
+
!{{GridImage|Mead}} Mead
+
|-
+
|{{Grid/Barrel
+
|L1= Fresh Water
+
|Ratio= 10,000 mB
+
|Input= Date, 145; Peach, 145; Plum, 145; Cherry, 145
+
|Output=
+
|Time= 72 hours
+
|L2= Fruit Wine
+
}}
+
|{{Grid/Barrel
+
|L1= Honeywater
+
|Ratio= 10,000 mB
+
|Input=
+
|Output=
+
|Time= 72 hours
+
|L2= Mead
+
}}
+
 
|}
 
|}
 +
 +
== Distilled Alcohols ==
 +
Distilled Alcohols are strong intoxicants (which can also be used as [[Sterile Bandages|antiseptics]]) made by processing Fermented Alcohol with a [[Still]]. 
  
 
=== Still ===
 
=== Still ===
A Still can be used to create distilled Alcohols from Fermented Alcohols or to create Fresh Water and [[Salt]] from Salt Water. [[File:Still.png|framed|right]]
+
[[File:Still.png|framed|right|A Still created from two Large Ceramic Vessels, a Firepit, and a Ceramic Blowpipe]]
 +
To create a Still, {{key|Shift}} + {{key|RMB}} a [[Large Ceramic Vessel]] on top of a [[Firepit]] and place a [[Ceramic Blowpipe]] into the vessel's item slot. This vessel will boil the input liquid.  Next, place another empty Large Ceramic Vessel on the ground next to the [[Firepit]]. This vessel will catch the output liquid. If everything is set up correctly, the blowpipe should appear to connect the two vessels.
  
To create a Still, the player has to put a [[Large Ceramic Vessel]] on top of a [[Firepit]] and then add a [[Ceramic Blowpipe]] in the vessel's item slot. They then need to put another empty vessel adjacent to the main vessel to catch the product. If everything is set up correctly, the appearance of the distilling vessel should change to that of a clay still, signaling that the player is good to go. Once the liquid to be distilled is added to the vessel on the [[Firepit]] and the fire is lit, the product should begin to slowly fill the collection vessel as it is boiled off in the distilling vessel.
+
''Note: The Still can also be used to distill Fresh Water from Salt Water (with [[Salt]] as a side product).''
  
=== Distilled Alcohols ===  
+
=== Distillation ===
To obtain Distilled Alcohol, the player has to distill Fermented Alcohol in a [[Still]]. To start the process, start the [[firepit]] with a large vessel of fermented alcohol above it. After some time, distilled Alcohol will start to deposit in the receiving vessel. 75 mB of Distilled Alcohol is produced for every 200 mB of Fermented Alcohol. Using different kinds of Fermented Alcohols will result in different kinds of Distilled Alcohols.
+
To start the process, fill the vessel on the [[firepit]] with Fermented Alcohol, seal it, and light the [[Firepit]]. Over time, The Fermented Alcohol will begin to boil away from the heated vessel, and Distilled Alcohol will start to collect in the receiving vessel. Every 200 mB of Fermented Alcohol will produce 75 mB of Distilled Alcohol. The process will stop if the heated vessel is unsealed or if the [[Firepit]] runs out of fuel.
  
 
{| cellspacing="10"
 
{| cellspacing="10"
!{{GridImage|Applejack}} Applejack
+
! Distilled Alcohol
!{{GridImage|Barley Whiskey}} Barley Whiskey
+
!{{GridImage|Berry Brandy}} Berry Brandy
+
!{{GridImage|Brandy}} Brandy
+
 
|-
 
|-
 
|{{Grid/Barrel
 
|{{Grid/Barrel
|L1= Cider
+
|L1= Wheat Beer
|Ratio= 200 mB
+
|Input=
+
|Output=
+
|Time= 75 mB
+
|Still=Still |L2= Applejack}}
+
|{{Grid/Barrel
+
|L1= Beer
+
 
|Ratio= 200 mB
 
|Ratio= 200 mB
 
|Input=
 
|Input=
 
|Output=  
 
|Output=  
 
|Time= 75 mB
 
|Time= 75 mB
|Still=Still |L2= Barley Whiskey}}
+
|Still=Still |L2= Whiskey}}
|{{Grid/Barrel
+
|}
|L1= Berry Wine
+
 
|Ratio= 200 mB
+
{| class="wikitable sortable"
|Input=
+
|Output=
+
|Time= 75 mB
+
|Still=Still |L2= Berry Brandy}}
+
|{{Grid/Barrel
+
|L1= Wine
+
|Ratio= 200 mB
+
|Input=
+
|Output=
+
|Time= 75 mB
+
|Still=Still |L2= Brandy}}
+
 
|-
 
|-
!{{GridImage|Corn Whiskey}} Corn Whiskey
+
! Input !! Output
!{{GridImage|Rice Whiskey}} Rice Whiskey
+
!{{GridImage|Rum}} Rum
+
!{{GridImage|Rye Whiskey}} Rye Whiskey
+
 
|-
 
|-
|{{Grid/Barrel
+
|Agave Wine{{GridImage|Agave Wine}} || Tequila{{GridImage|Tequila}}  
|L1= Corn Beer
+
|Ratio= 200 mB
+
|Input=
+
|Output=
+
|Time= 75 mB
+
|Still=Still |L2= Corn Whiskey}}
+
|{{Grid/Barrel
+
|L1= Rice Beer
+
|Ratio= 200 mB
+
|Input=
+
|Output=
+
|Time= 75 mB
+
|Still=Still |L2= Rice Whiskey}}
+
|{{Grid/Barrel
+
|L1= Cane Wine
+
|Ratio= 200 mB
+
|Input=
+
|Output=
+
|Time= 75 mB
+
|Still=Still |L2= Rum}}
+
|{{Grid/Barrel
+
|L1= Rye Beer
+
|Ratio= 200 mB
+
|Input=
+
|Output=
+
|Time= 75 mB
+
|Still=Still |L2= Rye Whiskey}}
+
 
|-
 
|-
!{{GridImage|Shochu}} Shochu
+
|Barley Beer || Barley Whiskey{{GridImage|Barley Whiskey}}  
!{{GridImage|Tequila}} Tequila
+
!{{GridImage|Vodka}} Vodka
+
!{{GridImage|Vodka}} Vodka
+
 
|-
 
|-
|{{Grid/Barrel
+
|Barley Wine{{GridImage|Barley Wine}}  || Vodka{{GridImage|Vodka}}
|L1= Sake
+
|-
|Ratio= 200 mB
+
|Berry Wine{{GridImage|Berry Wine}} || Berry Brandy{{GridImage|Berry Brandy}}
|Input=
+
|-
|Output=
+
|Cane Wine{{GridImage|Cane Wine}}  || Rum{{GridImage|Rum}}  
|Time= 75 mB
+
|-
|Still=Still |L2= Shochu}}
+
|Cherry Wine || Cherry Brandy
|{{Grid/Barrel
+
|-
|L1= Agave Wine
+
|Cider{{GridImage|Cider}} || Applejack{{GridImage|Applejack}}
|Ratio= 200 mB
+
|-
|Input=
+
|Corn Beer{{GridImage|Corn Beer}}  || Corn Whiskey{{GridImage|Corn Whiskey}}  
|Output=
+
|Time= 75 mB
+
|Still=Still |L2= Tequila}}
+
|{{Grid/Barrel
+
|L1= Barley Wine
+
|Ratio= 200 mB
+
|Input=
+
|Output=
+
|Time= 75 mB
+
|Still=Still |L2= Vodka}}
+
|{{Grid/Barrel
+
|L1= Corn Wine
+
|Ratio= 200 mB
+
|Input=
+
|Output=
+
|Time= 75 mB
+
|Still=Still |L2= Vodka}}
+
 
|-
 
|-
!{{GridImage|Vodka}} Vodka
+
|Corn Wine{{GridImage|Corn Wine}} || Vodka{{GridImage|Vodka}}  
!{{GridImage|Vodka}} Vodka
+
!{{GridImage|Vodka}} Vodka
+
!{{GridImage|Whiskey}} Whiskey
+
 
|-
 
|-
|{{Grid/Barrel
+
|Date Wine || Date Brandy
|L1= Potato Wine
+
|-
|Ratio= 200 mB
+
|Lemon Wine ||  Lemon Brandy
|Input=
+
|-
|Output=
+
|Mead{{GridImage|Mead}} || Honey Brandy
|Time= 75 mB
+
|-
|Still=Still |L2= Vodka}}
+
|Orange Wine ||  Orange Brandy
|{{Grid/Barrel
+
|-
|L1= Rye Wine
+
|Papaya Wine ||  Papaya Brandy
|Ratio= 200 mB
+
|-
|Input=
+
|Peach Wine ||  Peach Brandy
|Output=
+
|-
|Time= 75 mB
+
|Plum Wine ||  Plum Brandy
|Still=Still |L2= Vodka}}
+
|-
|{{Grid/Barrel
+
|Potato Wine{{GridImage|Potato Wine}} || Vodka{{GridImage|Vodka}}
|L1= Wheat Wine
+
|-
|Ratio= 200 mB
+
|Rice Beer{{GridImage|Rice Beer}}  || Rice Whiskey{{GridImage|Rice Whiskey}}
|Input=
+
|-
|Output=
+
|Rye Beer{{GridImage|Rye Beer}}  || Rye Whiskey{{GridImage|Rye Whiskey}}
|Time= 75 mB
+
|-
|Still=Still |L2= Vodka}}
+
|Rye Wine{{GridImage|Rye Wine}}  || Vodka{{GridImage|Vodka}}  
|{{Grid/Barrel
+
|-
|L1= Wheat Beer
+
|Sake{{GridImage|Sake}}  || Shochu{{GridImage|Shochu}}
|Ratio= 200 mB
+
|-
|Input=
+
|Wheat Beer{{GridImage|Wheat Beer}}  || Whiskey{{GridImage|Whiskey}}
|Output=
+
|-
|Time= 75 mB
+
|Wheat Wine{{GridImage|Wheat Wine}}  || Vodka{{GridImage|Vodka}}
|Still=Still |L2= Whiskey}}
+
|-
 +
|Wine{{GridImage|Wine}}  || Brandy{{GridImage|Brandy}}  
 
|}
 
|}
  

Revision as of 15:40, 12 April 2020

Alcohol in TFC+ is divided in two categories: Fermented Alcohol and Distilled Alcohol. Fermented alcohol is a mildly intoxicating drink and can be used to make vinegar. Distilled Alcohol is a strongly intoxicating drink, and can be used as an antiseptic for crafting Sterile Bandages.

Obtaining

Alcohol is divided in two categories: Fermented Alcohol, which is made by fermenting fruits, vegetables, grains, or honey in a Barrel or Large Ceramic Vessel; and Distilled Alcohol, which is made by processing Fermented Alcohol in a Still.

Note: If the Large Ceramic Vessel is used instead of the barrel for making Alcohol, remember that its liquid capacity is half (500mB) that of the Barrel (1,000 mB). Recipe inputs are halved as well.

Fermented Alcohols

There are few basic recipes for making fermented Alcohols:

  • Fruit Wines are made by adding Yeast to Fruit Juice
  • Mead is made by adding Yeast to a honey-water mixture
  • Grain and potato wines are made by adding Yeast to a food-water mixture
  • Beers are made by adding yeasty cooked malted grain to water

Yeast

Yeast is not a specific item. Any amount of yeasty fruit or yeasty grain can be used as Yeast an Alcohol recipe. To make yeast grow on fruit or grain, place it into a Food Preparation Area and leave it for an in-game day. The "Yeasty" property has no effect on Decay or Taste. The "Yeasty" property can be removed by putting the food item in a fire for any amount of time.

Fruit Wines

Wines made from the Juices of Fruit, Agave, or Sugar Cane are the simplest to make. Just add Yeast to a container of Juice and seal it. The GUI of the sealed container will show the date sealed and the expected output. After 72 in-game hours, the yeast will be consumed and the Juice will turn into Wine.

Wine
Grape JuiceGauge.png 1,000 mB WineGauge.png
Yeasty Fruit Grid layout Arrow (small).png
72 hours
Input Output
Grid Agave.png Agave Juice Agave WineGrid Agave Wine.png
Grid Red Apple.png Apple Juice CiderGrid Cider.png
Grid Cranberry.png Berry Juice Berry WineGrid Berry Wine.png
Grid Sugarcane.png Cane Juice Cane WineGrid Cane Wine.png
Grid Cherry.png Cherry Juice Cherry Wine
Grid Date.png Date Juice Date Wine
Grid Grapes.png Grape Juice WineGrid Wine.png
Grid Lemon.png Lemon Juice Lemon Wine
Grid Orange.png Orange Juice Orange Wine
Grid Papaya.png Papaya Juice Papaya Wine
Grid Peach.png Peach Juice Peach Wine
Grid Plum.png Plum Juice Plum Wine

Mead

Mead is made in two steps. First, create Honeywater by adding a bowl or bucket of Honey (100 mB) to a nearly full Barrel (9000 mB) of Fresh Water. The output is created immediately. The second step for is to add yeast to the container of Honeywater and seal it. The GUI of the sealed barrel will show the date sealed and the expected output. After 72 in-game hours, the yeast will be consumed and all the Honeywater will turn into Mead.

Honeywater Mead
Fresh WaterGauge.png 900 mB HoneywaterGauge.png
Honey Bowl Grid layout Arrow (small).png
Instant


HoneywaterGauge.png 1,000 mB MeadGauge.png
Yeasty Fruit Grid layout Arrow (small).png
72 hours


Input Output
Grid Honey Bowl.png Honey Grid Mead.png Mead

Grain Wines and Potato Wine

Grain wines and potato wine are made in two steps.

The first step is to seal at least 145 oz. of grain or *cooked* potato into a container full of Fresh Water. The GUI of the sealed barrel will show the date sealed and the expected output, which will be a food-water mixture (ex: barley water, potato water).

The second step is to add yeast to the container of food-water mixture and seal it. The GUI of the sealed barrel will show the date sealed and the expected output. After 72 in-game hours, the yeast will be consumed and all the food-water mixture will turn into Alcohol.

Food-Water Mixture Grain Wine, Potato Wine
Fresh WaterGauge.png 1,000 mB Grain WaterGauge.png
Barley (Grain)145 Grid layout Arrow (small).png
72 hours


Grain WaterGauge.png 1,000 mB Barley WineGauge.png
Yeasty Fruit Grid layout Arrow (small).png
72 hours


Input Output
Grid Barley (Grain).png Barley Grid Barley Wine.png Barley Wine
Grid Maize (Harvest).png Maize Grid Corn Wine.png Corn Wine
Grid Potato.png Potato (Cooked) Grid Potato Wine.png Potato Wine
Grid Rice (Grain).png Rice Grid Sake.png Sake
Grid Rye (Grain).png Rye Grid Rye Wine.png Rye Wine
Grid Wheat (Grain).png Wheat Grid Wheat Wine.png Wheat Wine

Beers

Beers are created by Malting, cooking, and then fermenting Grains.

Begin by malting the grain. Place ⇧ Shift+Rmb.png Right Click a Large Ceramic Vessel on top of a Firepit. Fill the Vessel with Fresh Water, add grain to the vessel's item slot, then seal the vessel and light the Firepit. After 4 in-game hours, the grains will turn into Malted Grain. Grain expands in volume by 20% when it is malted. If a full 160oz stack is used, the output will be a 160oz stack and a 32oz stack of Malted Grain.

The second step is roasting the Malted grain. Cook the stack of Malted Grain in a Firepit. Any degree of doneness will work.

The next step is to let the cooked malted grain become yeasty. Place it into a Food Preparation Area for an in-game day, and it will gain the "Yeasty" modifier.

The final step is to seal at least 145 oz. of the Yeasty Cooked Malted Grain into a container full of Fresh Water. If the ration of grain and water is correct, the GUI of the sealed barrel will show the date sealed and the expected output. After 72 in-game hours, the Grain will be consumed and all the Fresh Water will turn into Beer.

Malted Grain Beer
Fresh WaterGauge.png 200 mB
Barley (Grain)5 Grid layout Arrow (small).png Barley Malt6
Uses a Large Ceramic Vessel mounted on a firepit 4 hours


Fresh WaterGauge.png 1,000 mB BeerGauge.png
Yeasty Cooked Barley Malt145 Grid layout Arrow (small).png
72 hours


Input Output
Grid Yeasty Cooked Barley Malt.png Barley Malt Grid Beer.png Beer
Grid Yeasty Cooked Corn Malt.png Corn Malt Grid Corn Beer.png Corn Beer
Grid Yeasty Cooked Rice Malt.png Rice Malt Grid Rice Beer.png Rice Beer
Grid Yeasty Cooked Rye Malt.png Rye Malt Grid Rye Beer.png Rye Beer
Grid Yeasty Cooked Wheat Malt.png Wheat Malt Grid Wheat Beer.png Wheat Beer

Distilled Alcohols

Distilled Alcohols are strong intoxicants (which can also be used as antiseptics) made by processing Fermented Alcohol with a Still.

Still

A Still created from two Large Ceramic Vessels, a Firepit, and a Ceramic Blowpipe

To create a Still, ⇧ Shift + Rmb.png Right Click a Large Ceramic Vessel on top of a Firepit and place a Ceramic Blowpipe into the vessel's item slot. This vessel will boil the input liquid. Next, place another empty Large Ceramic Vessel on the ground next to the Firepit. This vessel will catch the output liquid. If everything is set up correctly, the blowpipe should appear to connect the two vessels.

Note: The Still can also be used to distill Fresh Water from Salt Water (with Salt as a side product).

Distillation

To start the process, fill the vessel on the firepit with Fermented Alcohol, seal it, and light the Firepit. Over time, The Fermented Alcohol will begin to boil away from the heated vessel, and Distilled Alcohol will start to collect in the receiving vessel. Every 200 mB of Fermented Alcohol will produce 75 mB of Distilled Alcohol. The process will stop if the heated vessel is unsealed or if the Firepit runs out of fuel.

Distilled Alcohol
Wheat BeerGauge.png 200 mB WhiskeyGauge.png
Grid layout Arrow (small).png
Grid Still.png 75 mB


Input Output
Agave WineGrid Agave Wine.png TequilaGrid Tequila.png
Barley Beer Barley WhiskeyGrid Barley Whiskey.png
Barley WineGrid Barley Wine.png VodkaGrid Vodka.png
Berry WineGrid Berry Wine.png Berry BrandyGrid Berry Brandy.png
Cane WineGrid Cane Wine.png RumGrid Rum.png
Cherry Wine Cherry Brandy
CiderGrid Cider.png ApplejackGrid Applejack.png
Corn BeerGrid Corn Beer.png Corn WhiskeyGrid Corn Whiskey.png
Corn WineGrid Corn Wine.png VodkaGrid Vodka.png
Date Wine Date Brandy
Lemon Wine Lemon Brandy
MeadGrid Mead.png Honey Brandy
Orange Wine Orange Brandy
Papaya Wine Papaya Brandy
Peach Wine Peach Brandy
Plum Wine Plum Brandy
Potato WineGrid Potato Wine.png VodkaGrid Vodka.png
Rice BeerGrid Rice Beer.png Rice WhiskeyGrid Rice Whiskey.png
Rye BeerGrid Rye Beer.png Rye WhiskeyGrid Rye Whiskey.png
Rye WineGrid Rye Wine.png VodkaGrid Vodka.png
SakeGrid Sake.png ShochuGrid Shochu.png
Wheat BeerGrid Wheat Beer.png WhiskeyGrid Whiskey.png
Wheat WineGrid Wheat Wine.png VodkaGrid Vodka.png
WineGrid Wine.png BrandyGrid Brandy.png

Usage

Alcohol has a variety of uses. Fermented Alcohol can be drunk to restore a little thirst, and Alcohol in general provides a boost in experience after being drunk. Alcohol may also give the players random potion effects when drunk.

Barrels and Large Ceramic Vessels of Fermented Alcohol, if left unsealed and exposed to the sky, will turn into Vinegar.

AlcoholGauge.png 1,000 mB VinegarGauge.png
Grid layout Arrow (small).png
8 hours


Cloth bandages can be soaked in Distilled Alcohol to make Sterile Bandages, consuming 100 mb for every bandage sterilized.

WhiskeyGauge.png 100 mB
Bandages Grid layout Arrow (small).png Sterile Bandage
Instant


Drunkenness

The player can become drunk if they drink too much Alcohol. There are three consecutive stages to drunkenness: Drunk, Very Drunk and Wasted. When the player is Drunk, they have a small chance of failing to interact with items such as chests and barrels. If the player continues drinking, they will become Very Drunk. The player's view will become blurry, and they will not be able to use an anvil, as well as having an increased chance of failing to use an item. Continuing to drink will lead to the player being Wasted. In the Wasted stage, the player's view will gain a phosphor effect, where lines appear to stretch. The player will wobble side to side while walking. Drinking past this point will eventually lead to the player dying of alcohol poisoning. Drunkenness will slowly wear off on its own.

Trivia

History

Beta
0.82.5The Simple Still and Distillation added.
Added Agave Wine, Applejack, Barley Whiskey, Barley Wine, Berry Brandy, Brandy, Cane Wine, Corn Beer, Corn Wine, Potato Wine, Rice Beer, Rice Whiskey, Rye Beer, Rye Wine, Shochu, Wheat Beer and Wheat Wine
0.82.6Berry Wine is now made from pressing Grapes in a Hopper.