Clothing Production

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Sewing is a crafting mechanic that uses a threaded needle to assemble clothing pieces into finished clothing. It is also used to assemble some non-clothing items, such as the quiver and saddle.

First, you will need a needle and thread. To get a needle, face a rock and hold left-click with a bone (or bones) in your hand. As you hit the rock with the bones, they will start to break. They will drop bone fragments, and there is a chance they will drop a bone needle. Once you have a needle, place it in your crafting grid with linen thread, wool yarn, or sinew to create a threaded needle.


To begin sewing, right click on the ground while holding sewable items in your hand. This will open the sewing interface. Place the sewable pieces needed for the clothing or item you want into the interface's inventory slots. A sewing pattern will appear. To sew the stitches, click and drag along the red lines with a threaded needle. (Note: sewing takes place at the center of the needle icon, not at the point of the needle). To inspect your work, put the needle back in your inventory. Areas that were sewn well will turn green. Areas that need to be sewn or that should not have been sewn will be red. You can remove stitching by using a knife on the pattern and holding right-click. Stitching is cut at the point of the knife icon. Place your knife back into your inventory to update the pattern. When all the seams are sewn properly and no stitches are out of line, The clothing item will be output into the slot on the right.