Difference between revisions of "Mechanisms"

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== Power ==
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{{Item
In TFC+, power supplied by mechanical systems can be used to automate various machines such as the [[Quern]] and [[Bellows]]. Power is produced by machines such as the Waterwheel. The power can then be transmitted through a system of Axles and Gears, and controlled by Axle Couples to reach their destinations.
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|title=Mechanisms
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|image=Wooden Gear (18 teeth).png
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|image2=Wooden Axle.png
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|image3=Wooden Axle Bearing.png
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|image4=Wooden Axle Couple.png
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|image5=Wooden Crankshaft.png
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|invimage=Wooden Gear (18 teeth)
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|invimage2=Wooden Axle
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|invimage3=Wooden Axle Bearing
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|invimage4=Wooden Axle Couple
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|invimage5=Wooden Crankshaft
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|stackable=    <!-- yes or no, amt. ex:Yes, 64 -->
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|size=
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|weight=
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|itemid=
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}}
  
=== Axles ===
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== Parts ==
The two main components of mechanical systems are Axles and Axle Bearings.
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Axles must be mounted on Axle Bearings. Horizontal Axle Bearings must have a solid block or Support Beam below them, while vertical bearings need a solid block or Support Beam{{verify}} on either side. Mounted Axles can reach up to 7 blocks away from the Axle Bearing.
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=== Axle ===
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Axles transmit power from a mechanical power source to the device where the power will be used.  
  
 
{|
 
{|
 
! Wooden Axle
 
! Wooden Axle
! Wooden Axle Bearing
 
 
|-
 
|-
 
| {{Recipe/Wooden Axle}}
 
| {{Recipe/Wooden Axle}}
| {{Recipe/Wooden Axle Bearing}}
 
 
|}
 
|}
  
Axle Couples can be used to control the mechanism system. Axle Couples only transmit mechanical power when activated by a redstone signal.
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=== Bearing ===
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Axle Bearings support Axles. A single axle bearing can support an axle for up to 7 blocks. Beyond 7 blocks, another axle bearing must be used to extend their range. Axle Bearings are also used to connect Axles to Devices and Gears. Horizontal Axle Bearings must have a solid block or Support Beam below them, while vertical bearings need a solid block or Support Beam{{verify}} on two opposite sides. Sneak to rotate the Bearing when placing.
  
=== Waterwheels ===
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{|
 
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! Wooden Axle Bearing
Waterwheels produce power from falling water. The hub of the waterwheel needs to be mounted between two axles, with the axle bearings two blocks away from falling water. The speed of the waterwheel does not matter - instead, the distance that the water falls determines power.
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|-
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| {{Recipe/Wooden Axle Bearing}}
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|}
  
=== Gears ===
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=== Gear ===
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Gears allow rotation to be transferred from a vertical Axle to a horizontal Axle, and vice versa. They also allow the player to change the speed to power ratio of a mechanical system.
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Right click the end of an axle which is directly supported by an Axle Bearing to attach a Gear. Shift click a Gear to remove it.
  
{| style="width: 900px"
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{| table-layout="fixed"  
! Wooden Gear (18-Tooth)
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! Wooden Gear
! Reducing Teeth
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! Removing Teeth
! Wooden Gear (copy)
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! Copying Gears
 
|-
 
|-
 
| {{Recipe/Wooden Gear}}
 
| {{Recipe/Wooden Gear}}
|  
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| {{Recipe/Wooden Gear Remove Teeth}}
|
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| {{Recipe/Wooden Gear Copy}}
 
|}
 
|}
  
Gears serve two purposes. First, they can transfer power from a horizontal Axle to a vertical Axle and vice versa. Second, they serve as a means to control the speed of a mechanical system.  
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Gears are crafted by surrounding an Axle with 4 [[Lumber]] and a Saw. The Axle and Saw are not consumed in the crafting recipe. Gears start with 18 teeth. Crafting a Gear with a Saw will return a gear with 1 less tooth. This can be repeated until the gear reaches 9 teeth, which is the smallest Gear. An existing Gear can be copied in one step by adding it into the Gear recipe along with the Saw and Axle.
  
To mount a Gear, right click on the end of an axle. Mounted gears can be removed by shift clicking on them.  
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=== Axle Couple ===
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The Couple engages its internal Axle when powered by a redstone signal and disengages the Axle when not powered by a redstone signal. This allows the player to control where rotation will be transferred.
  
==== Ratio ====
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{|
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! Wooden Axle Couple
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|-
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| {{Recipe/Wooden Axle Couple}}
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|}
  
Transferring power from a larger gear to a smaller gear will increase its speed based on a ratio, while transferring power from a smaller gear to a larger gear will decrease the speed based on a ratio.
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=== Crankshaft ===
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The Crankshaft converts rotation into linear motion. Crankshafts can be attached to the back of a Bellows when there is an Axle adjacent to the space behind the Bellows.
  
<!-- TODO: note the exact ratio-->
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{|
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! Crankshaft
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|-
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| {{Recipe/Crankshaft}}
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|}
  
=== Load ===
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=== Waterwheel ===
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Waterwheels produce power from falling water. The hub of the waterwheel needs to be mounted between two Axles. In order to operate, the edge of the waterwheel, two blocks away from its hub, must be under a block of falling water. The speed of the waterwheel does not matter - instead, the distance that the water falls determines power. The water can fall from any height, but a greater height has diminishing returns - i.e. the taller the waterfall, the less power each block of height the waterfall has will add to the wheel.
  
The load on the system is controlled by several factors. When the load exceeds the capacity that the system can take, the system will stop. Increasing the speed of the system will cause machines attached to the parts that are spinning faster to create more load on the system.  
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Note: Waterwheels require '''vertically''' falling water and cannot be placed on horizontally flowing water or rivers. '''This will NOT change in the future to include waterwheels in rivers due to difficulties with implementation and as per request of the Developer.'''
 
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== Usage ==
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=== Quern ===
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{|
 
{|
! Rind
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! Waterwheel
! Millstone
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|-
 
|-
| {{Recipe/Rind}}
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| {{Recipe/Waterwheel}}
| {{Recipe/Millstone}}
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|}
 
|}
  
[[Quern|Querns]] can be automatically spun by mechanisms. To automate a quern, first place a Rind in the quern's first slot (which is the same slot as where the Handstone would otherwise go). Next, place a Millstone onto the top of the quern by right-clicking.
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== Power and Load ==
  
=== Bellows ===
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Power is supplied by a Waterwheel, then transmitted by Axles, Couples, Gears, and Crankshafts to be used by Devices (currently: the [[Quern]] and [[Bellows]]).
  
[[Bellows]] can be automatically pumped by mechanisms. The increased pumping speed allows machines like the [[Forge]] to reach higher temperatures than they can normally reach. This is essential for [[Metalworking Guide|late-game metalworking]], such as during the [[Steel]] age, where Steel must be melted at Brilliant White to create [[Black Steel]].
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Each turning block (Axles, Axle Supports, Axle Couples, Gears) and Device adds load on the system. As long as power is greater than load, the system will continue turning. If load becomes greater than power, the system will lock up.
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Connecting blocks (Axles, Couples, Crankshafts) add 1 load per block. A Quern adds 5 load. A Bellows adds load depending on the speed its crankshaft is turning. The increase is nonlinear, so doubling the speed more than doubles the load.
  
To automate Bellows, craft a Crankshaft to pump them.
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==== Gear Ratio ====
  
{|
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Gears with ratios other than 1:1 will multiply or divide the load downstream. A Large 18-tooth gear turning a small 9-tooth gear (2:1 ratio) will double the load and rotation speed of all subsequent blocks and devices. A small 9-tooth Gear turning a large 18-tooth Gear (1:2 ratio) will half the load and rotation speed of subsequent blocks and devices.
! Crankshaft
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|-
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| {{Recipe/Crankshaft}}
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|}
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Crankshafts can be attached to the back of bellows. There must be an axle in an adjacent space in order to place the crankshaft.
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== Usage ==
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Mechanical systems can currently be used to power the Quern and the Bellows.
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=== Quern ===
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[[Quern]]s can be adapted for mechanical automation by adding a [[Rind]] and [[Millstone]].
 +
 
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=== Bellows ===
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[[Bellows]] can be automated by attaching a turning Crankshaft to the back of the Bellows. If gears are used to increase the pumping speed, the [[Forge]] can reach higher temperatures than they could if the Bellows were pumped by hand. This is essential for [[Metalworking Guide|late-game metalworking]], such as during the [[Steel]] age, where Steel must be melted at Brilliant White to create [[Black Steel]].
  
 
== History ==
 
== History ==
Line 82: Line 110:
 
{{NavboxMetalworking}}
 
{{NavboxMetalworking}}
 
{{Blocks}}
 
{{Blocks}}
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[[Category:Items]]

Revision as of 12:26, 23 February 2021

Mechanisms
Wooden Gear (18 teeth).png
Wooden Axle.png
Wooden Axle Bearing.png
Wooden Axle Couple.png
Wooden Crankshaft.png
Wooden Gear (18 teeth)Wooden AxleWooden Axle BearingWooden Axle CoupleWooden Crankshaft
Stackable

N/A

Size

N/A

Weight

N/A

ItemID

terrafirmacraftplus:item.?

Parts

Axle

Axles transmit power from a mechanical power source to the device where the power will be used.

Wooden Axle
Grid layout Arrow (small).png Wooden Axle
Copper Saw Support Beam (Acacia)

Bearing

Axle Bearings support Axles. A single axle bearing can support an axle for up to 7 blocks. Beyond 7 blocks, another axle bearing must be used to extend their range. Axle Bearings are also used to connect Axles to Devices and Gears. Horizontal Axle Bearings must have a solid block or Support Beam below them, while vertical bearings need a solid block or Support BeamVerify on two opposite sides. Sneak to rotate the Bearing when placing.

Wooden Axle Bearing
Support Beam (Acacia) Grid layout Arrow (small).png Wooden Axle Bearing
Lumber (Acacia) Lumber (Acacia)
Support Beam (Acacia)

Gear

Gears allow rotation to be transferred from a vertical Axle to a horizontal Axle, and vice versa. They also allow the player to change the speed to power ratio of a mechanical system. Right click the end of an axle which is directly supported by an Axle Bearing to attach a Gear. Shift click a Gear to remove it.

Wooden Gear Removing Teeth Copying Gears
Copper Saw Lumber (Acacia) Grid layout Arrow (small).png Wooden Gear (18 teeth)
Lumber (Acacia) Wooden Axle Lumber (Acacia)
Lumber (Acacia)
Copper Saw Grid layout Arrow (small).png Wooden Gear (17 teeth)
Wooden Gear (18 teeth)
Copper Saw Lumber (Acacia) Grid layout Arrow (small).png Wooden Gear (17 teeth)
Lumber (Acacia) Wooden Axle Lumber (Acacia)
Wooden Gear (17 teeth) Lumber (Acacia)

Gears are crafted by surrounding an Axle with 4 Lumber and a Saw. The Axle and Saw are not consumed in the crafting recipe. Gears start with 18 teeth. Crafting a Gear with a Saw will return a gear with 1 less tooth. This can be repeated until the gear reaches 9 teeth, which is the smallest Gear. An existing Gear can be copied in one step by adding it into the Gear recipe along with the Saw and Axle.

Axle Couple

The Couple engages its internal Axle when powered by a redstone signal and disengages the Axle when not powered by a redstone signal. This allows the player to control where rotation will be transferred.

Wooden Axle Couple
Lumber (Acacia) Grid layout Arrow (small).png Wooden Axle Couple
Wooden Axle Wooden Axle
Lumber (Acacia)

Crankshaft

The Crankshaft converts rotation into linear motion. Crankshafts can be attached to the back of a Bellows when there is an Axle adjacent to the space behind the Bellows.

Crankshaft
Grid layout Arrow (small).png Crankshaft
Lumber (Acacia) Wooden Axle Lumber (Acacia)
Wooden Axle Wooden Axle

Waterwheel

Waterwheels produce power from falling water. The hub of the waterwheel needs to be mounted between two Axles. In order to operate, the edge of the waterwheel, two blocks away from its hub, must be under a block of falling water. The speed of the waterwheel does not matter - instead, the distance that the water falls determines power. The water can fall from any height, but a greater height has diminishing returns - i.e. the taller the waterfall, the less power each block of height the waterfall has will add to the wheel.

Note: Waterwheels require vertically falling water and cannot be placed on horizontally flowing water or rivers. This will NOT change in the future to include waterwheels in rivers due to difficulties with implementation and as per request of the Developer.

Waterwheel
Planks (Acacia) Planks (Acacia) Planks (Acacia) Grid layout Arrow (small).png Waterwheel
Planks (Acacia) Wrought Iron Sheet Planks (Acacia)
Planks (Acacia) Planks (Acacia) Planks (Acacia)

Power and Load

Power is supplied by a Waterwheel, then transmitted by Axles, Couples, Gears, and Crankshafts to be used by Devices (currently: the Quern and Bellows).

Each turning block (Axles, Axle Supports, Axle Couples, Gears) and Device adds load on the system. As long as power is greater than load, the system will continue turning. If load becomes greater than power, the system will lock up.

Connecting blocks (Axles, Couples, Crankshafts) add 1 load per block. A Quern adds 5 load. A Bellows adds load depending on the speed its crankshaft is turning. The increase is nonlinear, so doubling the speed more than doubles the load.

Gear Ratio

Gears with ratios other than 1:1 will multiply or divide the load downstream. A Large 18-tooth gear turning a small 9-tooth gear (2:1 ratio) will double the load and rotation speed of all subsequent blocks and devices. A small 9-tooth Gear turning a large 18-tooth Gear (1:2 ratio) will half the load and rotation speed of subsequent blocks and devices.

Usage

Mechanical systems can currently be used to power the Quern and the Bellows.

Quern

Querns can be adapted for mechanical automation by adding a Rind and Millstone.

Bellows

Bellows can be automated by attaching a turning Crankshaft to the back of the Bellows. If gears are used to increase the pumping speed, the Forge can reach higher temperatures than they could if the Bellows were pumped by hand. This is essential for late-game metalworking, such as during the Steel age, where Steel must be melted at Brilliant White to create Black Steel.

History

Beta
0.86.0Added Waterwheels, Axles, Axle Bearings, Axle Couples, Wooden Gears, Crankshafts, millstones and rinds.