Difference between revisions of "Pig"

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'''This page will soon be updated to reflect recent changes in version 0.81.6 in the meantime, here is some info from changelog:'''<br>
 
* Wild Boars have 80% more health than pigs did previously
 
* Wild Boars have a brand new high-detail model, new texture and animations
 
* Wild Boars will chase you down and try to kill you if anything attacks them
 
* Wild Boars go to sleep at night and try to avoid being out in the rain
 
* Wild Boars will dig around in fallen leaves looking for food
 
* Wild Boars will try to eat your crops if they are hungry
 
* Wild Boars now only accept Potatoes, Onions, Garlic, Carrots, and Brown Mushrooms (cut) as food
 
* When a female Boar reaches 100% familiarity, her offspring will be Pigs
 
* Pigs are pink and do not attack back
 
* Pigs will accept any food to make them want to breed
 
* Pigs do not require any familiarity to breed
 
* Pigs and boars cannot breed with each other
 
  
  
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|image2= Wild Boar Female.png
 
|image2= Wild Boar Female.png
 
|image3= Wild Boar Baby.png
 
|image3= Wild Boar Baby.png
|health= 500
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|health= 900
 
|spawn= Plains, but not too cold<br>
 
|spawn= Plains, but not too cold<br>
 
Temperate Forest<br>
 
Temperate Forest<br>
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|offspring= 8-13
 
|offspring= 8-13
 
}}
 
}}
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Wild boars are wild animals that spawn in TFC+.
  
 
== Appearance ==
 
== Appearance ==
A pig has pink skin, ears, and a big nose. They have a short, stubbed tail and their snouts protrude from their face. Adult boars also have white tusks on either side of their snout.
 
  
== Usage ==
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Boars are a little shorter than a block in height, and are covered by a coat of brown fur. They have a triangular head, with upright ears and a snout. Males also have a a mane running from their back all the way to the top of their head and a pair of visible tusks, while females lack these characteristics. Baby boars have a lighter brown coat, with two darker stripes running down their back. Male baby boars also lack the mane and tusks of adult male boars.
Pigs are mainly butchered for [[Food|Porkchops]]. Porkchops are slightly less filling than beef or mutton, but this is made up for by the fact that pigs drop more meat than [[Sheep]], and have many more offspring than [[Cow]]s. The larger the pig, the more porkchops it will drop upon death.
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== Behavior ==
 
== Behavior ==
Pigs are one of the most commonly spawning passive mobs. When they encounter obstacles, pigs will often answer them by hopping up and down, apparently attempting to jump over them regardless of whether this is actually possible. Pigs' pathfinding is similar to other passive mobs; they avoid harmful falls and attempt to go around obstructions.
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Wild Boars spawn in plains, forests, jungles and swamps. They, like other animals, will roam around the loacation they've spawned in, avoiding falls, lava and navigating around obstacles. At night, boars will lie down to sleep and will try to find some shelter when it rains.
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When hungry wild boars will dig through the fallen leaves or try to eat nearby crops.
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Boars, like most other wild animals, are neutral mobs, which means that they will retaliate if attacked. Uniquely among the other animals boars attack to kill, and will not stop attacking the offending player until either the player or the boar are dead. When attacking, they move faster than the player's sprint and inflict upwards of 200 damage.
 
   
 
   
 
When struck by lightning, pigs turn into zombie pigmen. This is a very rare event as there are not many thunderstorms and pigs are a small target for lightning to strike. Baby pigs that get hit by lightning also turn into zombie pigmen.
 
When struck by lightning, pigs turn into zombie pigmen. This is a very rare event as there are not many thunderstorms and pigs are a small target for lightning to strike. Baby pigs that get hit by lightning also turn into zombie pigmen.
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== Usage ==
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Pigs are mainly butchered for [[Food|porkchops]], but also drop [[Bone|bones]] and [[Hide|small or medium hides]]. The amount of meat produced by a single pig and the large amount of offspring make pigs excellent farm animals.
  
 
== Breeding ==
 
== Breeding ==
 
{{main|Animal Husbandry}}
 
{{main|Animal Husbandry}}
  
Pigs can be bred with all grains except rice.
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Wild Boars require a familiarity rating of 15 before they can be bred. To raise the familiarity rating of a boar, the player has to feed it. Boars (and pigs) accept [[Food|potatoes, onions, garlic, carrots, and cut brown mushrooms]]. Adult wild boars' familiarity cannot be raised beyond 30, while a baby boar's familiarity can be raised up to 100.
Unless they are separated, piglets will follow their parents or other adult pigs until they become adults themselves. A piglet looks similar to an adult pig, but its body is smaller with a large head and male piglets do not have tusks. They take 3 months to fully grow into adulthood. Due to the mass quantities of offspring, breeding multiple females in an enclosed area often results in what is referred to as a "pigsplosion."
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In order to breed two boars, the player has to feed both a female and a male boar, which triggers the female's pregnancy. A boar's pregnancy lasts 30 days, after which a large litter of baby boars will be born. They take 3 months to fully grow into adulthood. Due to the mass quantities of offspring, breeding multiple females in an enclosed area often results in what is referred to as a "pigsplosion."
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== Pigs ==
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Differently from boars, pigs are pink in colour and will not attack the player in retaliation. They accept any food, and the lenght of their pregnancy and growth period are the same as boars. They also do not have a familiarity requirement for breeding. One thing to note however is that pigs and boars cannot breed together.
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Pigs are born from a female boar that has reached 100 familiarity. The familiarity rating of the father does not matter for this result. Since adult wild boars' familiarity cannot be raised beyond 30, the player has to fully familiarize a baby female boar and keep the familiarity rating at 100 until adulthood, then breed it to get pigs.
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{{Blocks}}
 
{{Blocks}}
  
 
[[Category:Mobs]]
 
[[Category:Mobs]]

Revision as of 17:03, 18 March 2020


This page is a work in progress.
Refrain from making major edits to it until this page is finished.





Pig
Wild Boar Male.png
Wild Boar Female.png
Wild Boar Baby.png
Health Points

900

Spawn

Plains, but not too cold
Temperate Forest
Boreal Forest
Jungle
Swamp

Can Despawn

No

Drops

Sprite Raw Hide.png Raw Hide (1) upon death
Sprite Bone.png Bones (2-6) upon death
Sprite Raw Porkchop.png Raw Porkchop (7-23) upon death
Sprite Cooked Porkchop.png Cooked Porkchop (7-23) upon death by fire

Offspring

8-13

Wild boars are wild animals that spawn in TFC+.

Appearance

Boars are a little shorter than a block in height, and are covered by a coat of brown fur. They have a triangular head, with upright ears and a snout. Males also have a a mane running from their back all the way to the top of their head and a pair of visible tusks, while females lack these characteristics. Baby boars have a lighter brown coat, with two darker stripes running down their back. Male baby boars also lack the mane and tusks of adult male boars.

Behavior

Wild Boars spawn in plains, forests, jungles and swamps. They, like other animals, will roam around the loacation they've spawned in, avoiding falls, lava and navigating around obstacles. At night, boars will lie down to sleep and will try to find some shelter when it rains.

When hungry wild boars will dig through the fallen leaves or try to eat nearby crops.

Boars, like most other wild animals, are neutral mobs, which means that they will retaliate if attacked. Uniquely among the other animals boars attack to kill, and will not stop attacking the offending player until either the player or the boar are dead. When attacking, they move faster than the player's sprint and inflict upwards of 200 damage.

When struck by lightning, pigs turn into zombie pigmen. This is a very rare event as there are not many thunderstorms and pigs are a small target for lightning to strike. Baby pigs that get hit by lightning also turn into zombie pigmen.

Usage

Pigs are mainly butchered for porkchops, but also drop bones and small or medium hides. The amount of meat produced by a single pig and the large amount of offspring make pigs excellent farm animals.

Breeding

Main article: Animal Husbandry

Wild Boars require a familiarity rating of 15 before they can be bred. To raise the familiarity rating of a boar, the player has to feed it. Boars (and pigs) accept potatoes, onions, garlic, carrots, and cut brown mushrooms. Adult wild boars' familiarity cannot be raised beyond 30, while a baby boar's familiarity can be raised up to 100.

In order to breed two boars, the player has to feed both a female and a male boar, which triggers the female's pregnancy. A boar's pregnancy lasts 30 days, after which a large litter of baby boars will be born. They take 3 months to fully grow into adulthood. Due to the mass quantities of offspring, breeding multiple females in an enclosed area often results in what is referred to as a "pigsplosion."

Pigs

Differently from boars, pigs are pink in colour and will not attack the player in retaliation. They accept any food, and the lenght of their pregnancy and growth period are the same as boars. They also do not have a familiarity requirement for breeding. One thing to note however is that pigs and boars cannot breed together.

Pigs are born from a female boar that has reached 100 familiarity. The familiarity rating of the father does not matter for this result. Since adult wild boars' familiarity cannot be raised beyond 30, the player has to fully familiarize a baby female boar and keep the familiarity rating at 100 until adulthood, then breed it to get pigs.