Difference between revisions of "Pig"

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<!-- Infobox data:
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Spawn: api/Enums/EnumAnimalSpawn.java
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Drops: Entities/Mobs/EntityPeccaryTFC.java, Entities/Mobs/EntityWarthogTFC.java, Entities/Mobs/EntityPigTFC.java
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Offspring: As per drops
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Health: Core/TFC_MobData.java
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Might actually drop more than 1 hide based on age and size.
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-->
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{{Entity
 
{{Entity
|image= Boar.png
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|title= Wild Boar
|image2= Pig.png
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|image= Wild Boar Male.png
|image3= Piglet.png
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|image2= Wild Boar Female.png
|image3size= 75px
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|image3= Wild Boar Baby.png
|health= 500
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|health= 900
|spawn= Plains, but not too cold<br>
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|spawn= Mild to hot, semi-dry to very wet areas in [[Regions#Europe|Europe]] and [[Regions#Asia|Asia]]
Temperate Forest<br>
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|despawn= No
Boreal Forest<br>
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|drops= {{ItemLink|Raw Hide}} (1)<br>
Jungle<br>
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{{ItemLink|Bone}}s (2-6)<br>
Swamp
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{{ItemLink|Raw Porkchop}} (7-23)<br>
|drops= {{ItemLink|Raw Hide}} (1) upon death<br>
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{{ItemLink|Sinew}} (1-5)<br>
{{ItemLink|Bone}}s (2-6) upon death<br>
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'''All drops dependent on age and size'''
{{ItemLink|Raw Porkchop}} (7-23) upon death<br>
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{{ItemLink|Cooked Porkchop}} (7-23) upon death by fire
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|offspring= 8-13
 
|offspring= 8-13
 
}}
 
}}
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{{Entity
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|title= Peccary
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|health= 900
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|spawn= Warm to hot, very wet areas in [[Regions#America|America]]
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|despawn= No
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|drops= {{ItemLink|Raw Hide}} (1)<br>
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{{ItemLink|Bone}}s (2-6)<br>
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{{ItemLink|Raw Porkchop}} (7-23)<br>
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{{ItemLink|Sinew}} (1-5)<br>
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'''All drops dependent on age and size'''
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|offspring= 8-13
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}}
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{{Entity
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|title= Warthog
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|health= 900
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|spawn= Mild to hot, arid to semi-dry areas in [[Regions#Africa|Africa]]
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|despawn= No
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|drops= {{ItemLink|Raw Hide}} (1)<br>
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{{ItemLink|Bone}}s (2-6)<br>
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{{ItemLink|Raw Porkchop}} (7-23)<br>
 +
{{ItemLink|Sinew}} (1-5)<br>
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'''All drops dependent on age and size'''
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|offspring= 8-13
 +
}}
 +
 
== Appearance ==
 
== Appearance ==
A pig has pink skin, ears, and a big nose. They have a short, stubbed tail and their snouts protrude from their face. Adult boars also have white tusks on either side of their snout.
 
  
== Usage ==
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The appearance of a pig in Terrafirmacraft+ depends on whether it is domesticated. There are three varieties of wild pig, the Wild Boar, the Peccary, and the Warthog. 
Pigs are mainly butchered for [[Food|Porkchops]]. Porkchops are slightly less filling than beef or mutton, but this is made up for by the fact that pigs drop more meat than [[Sheep]], and have many more offspring than [[Cow]]s. The larger the pig, the more porkchops it will drop upon death.
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 +
Boars are a little shorter than a block in height, and are covered by a coat of brown fur. They have a triangular head, with upright ears and a snout. Males also have a a mane running from their back all the way to the top of their head and a pair of visible tusks, while females lack these characteristics. Baby boars have a lighter brown coat, with two darker stripes running down their back. Male baby boars also lack the mane and tusks of adult male boars.
  
 
== Behavior ==
 
== Behavior ==
Pigs are one of the most commonly spawning passive mobs. When they encounter obstacles, pigs will often answer them by hopping up and down, apparently attempting to jump over them regardless of whether this is actually possible. Pigs' pathfinding is similar to other passive mobs; they avoid harmful falls and attempt to go around obstructions.
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Like other animals, wild pigs will roam around the location they have spawned in, avoiding falls, lava, and obstacles. At night, boars will lie down to sleep. If their sleep is distracted due to rain, they will try to find shelter.
When struck by lightning, pigs turn into zombie pigmen. This is a very rare event as there are not many thunderstorms and pigs are a small target for lightning to strike. Baby pigs that get hit by lightning also turn into zombie pigmen.
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 +
When hungry wild pigs will dig through the fallen leaves or try to eat nearby crops.{{verify}}
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 +
Wild pigs, like most other wild animals, are neutral mobs, which means that they will retaliate if attacked. Wild pigs will attack to kill. They will not stop attacking the offending player until either the player or the pig are dead. When attacking, they can move quicker than the player can while sprinting, and can deal upwards of 200 damage. Like any other damage, this can cause [[Wounds]].
 +
 
 +
== Usage ==
 +
 
 +
Wild pigs and domesticated pigs drop an amount of [[Food|meat]] when killed. Like the other animals in Terrafirmacraft+, this amount of meat is proportionate to their weight, which means they can potentially drop up to 23 stacks of meat. Wild Pigs and Domesticated Pigs may also drop [[Bone|bones]], [[Hide|small or medium hides]], and [[Sinew]] when killed.
  
 
== Breeding ==
 
== Breeding ==
 
{{main|Animal Husbandry}}
 
{{main|Animal Husbandry}}
  
Pigs can be bred with all grains except rice.
+
Wild Boars require a familiarity rating of 15 before they can be bred. To raise the familiarity rating of a boar, the player has to feed it. Boars (and pigs) accept [[Food|potatoes, onions, garlic, carrots, and cut brown mushrooms]]. Adult wild boars' familiarity cannot be raised beyond 30, while a baby boar's familiarity can be raised up to 100.
Unless they are separated, piglets will follow their parents or other adult pigs until they become adults themselves. A piglet looks similar to an adult pig, but its body is smaller with a large head and male piglets do not have tusks. They take 3 months to fully grow into adulthood. Due to the mass quantities of offspring, breeding multiple females in an enclosed area often results in what is referred to as a "pigsplosion."
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 +
In order to breed two boars, the player has to feed both a female and a male boar, which triggers the female's pregnancy. A boar's pregnancy lasts 3.7 months, after which a large litter of baby boars will be born. They take 15 months to fully grow into adulthood. Due to the mass quantities of offspring, breeding multiple females in an enclosed area often results in what is referred to as a "pigsplosion."
 +
 
 +
== Pigs ==
 +
 
 +
Differently from boars, pigs are pink in colour and will not attack the player in retaliation. They accept any food, and the lenght of their pregnancy and growth period are the same as boars. They also do not have a familiarity requirement for breeding. One thing to note however is that pigs and boars cannot breed together.
 +
 
 +
Pigs are born from a female boar that has reached 100 familiarity. The familiarity rating of the father does not matter for this result. Since adult wild boars' familiarity cannot be raised beyond 30, the player has to fully familiarize a baby female boar and keep the familiarity rating at 100 until adulthood, then breed it to get pigs.
 +
 
  
 
{{Blocks}}
 
{{Blocks}}
  
 
[[Category:Mobs]]
 
[[Category:Mobs]]

Latest revision as of 16:05, 18 August 2020


Wild Boar
Wild Boar Male.png
Wild Boar Female.png
Wild Boar Baby.png
Health Points

900

Spawn

Mild to hot, semi-dry to very wet areas in Europe and Asia

Can Despawn

No

Drops

Sprite Raw Hide.png Raw Hide (1)
Sprite Bone.png Bones (2-6)
Sprite Raw Porkchop.png Raw Porkchop (7-23)
Sprite Sinew.png Sinew (1-5)
All drops dependent on age and size

Offspring

8-13

Peccary
No image.png
Health Points

900

Spawn

Warm to hot, very wet areas in America

Can Despawn

No

Drops

Sprite Raw Hide.png Raw Hide (1)
Sprite Bone.png Bones (2-6)
Sprite Raw Porkchop.png Raw Porkchop (7-23)
Sprite Sinew.png Sinew (1-5)
All drops dependent on age and size

Offspring

8-13

Warthog
No image.png
Health Points

900

Spawn

Mild to hot, arid to semi-dry areas in Africa

Can Despawn

No

Drops

Sprite Raw Hide.png Raw Hide (1)
Sprite Bone.png Bones (2-6)
Sprite Raw Porkchop.png Raw Porkchop (7-23)
Sprite Sinew.png Sinew (1-5)
All drops dependent on age and size

Offspring

8-13

Appearance

The appearance of a pig in Terrafirmacraft+ depends on whether it is domesticated. There are three varieties of wild pig, the Wild Boar, the Peccary, and the Warthog.

Boars are a little shorter than a block in height, and are covered by a coat of brown fur. They have a triangular head, with upright ears and a snout. Males also have a a mane running from their back all the way to the top of their head and a pair of visible tusks, while females lack these characteristics. Baby boars have a lighter brown coat, with two darker stripes running down their back. Male baby boars also lack the mane and tusks of adult male boars.

Behavior

Like other animals, wild pigs will roam around the location they have spawned in, avoiding falls, lava, and obstacles. At night, boars will lie down to sleep. If their sleep is distracted due to rain, they will try to find shelter.

When hungry wild pigs will dig through the fallen leaves or try to eat nearby crops.Verify

Wild pigs, like most other wild animals, are neutral mobs, which means that they will retaliate if attacked. Wild pigs will attack to kill. They will not stop attacking the offending player until either the player or the pig are dead. When attacking, they can move quicker than the player can while sprinting, and can deal upwards of 200 damage. Like any other damage, this can cause Wounds.

Usage

Wild pigs and domesticated pigs drop an amount of meat when killed. Like the other animals in Terrafirmacraft+, this amount of meat is proportionate to their weight, which means they can potentially drop up to 23 stacks of meat. Wild Pigs and Domesticated Pigs may also drop bones, small or medium hides, and Sinew when killed.

Breeding

Main article: Animal Husbandry

Wild Boars require a familiarity rating of 15 before they can be bred. To raise the familiarity rating of a boar, the player has to feed it. Boars (and pigs) accept potatoes, onions, garlic, carrots, and cut brown mushrooms. Adult wild boars' familiarity cannot be raised beyond 30, while a baby boar's familiarity can be raised up to 100.

In order to breed two boars, the player has to feed both a female and a male boar, which triggers the female's pregnancy. A boar's pregnancy lasts 3.7 months, after which a large litter of baby boars will be born. They take 15 months to fully grow into adulthood. Due to the mass quantities of offspring, breeding multiple females in an enclosed area often results in what is referred to as a "pigsplosion."

Pigs

Differently from boars, pigs are pink in colour and will not attack the player in retaliation. They accept any food, and the lenght of their pregnancy and growth period are the same as boars. They also do not have a familiarity requirement for breeding. One thing to note however is that pigs and boars cannot breed together.

Pigs are born from a female boar that has reached 100 familiarity. The familiarity rating of the father does not matter for this result. Since adult wild boars' familiarity cannot be raised beyond 30, the player has to fully familiarize a baby female boar and keep the familiarity rating at 100 until adulthood, then breed it to get pigs.