Difference between revisions of "Shader Setup"
From TerraFirmaCraft Plus Wiki
(→Sildurs Vibrant Shaders v1.22) |
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== Sildurs Vibrant Shaders v1.22 == | == Sildurs Vibrant Shaders v1.22 == | ||
− | * Replace | + | * Replace Sildurs Vibrant Shaders v1.22 [version].zip file with an unzipped copy of the shaderpack |
− | * | + | * Inside the folder find and open the file '''block.properties''' in a text editor |
− | * Near the bottom (line 64) find the line that says <code>block.10018 = leaves leaves2 | + | * Near the bottom (line 64) find the line that says <code>block.10018 = leaves leaves2</code> |
* Add the following text to that line: <code>terrafirmacraftplus:leaves terrafirmacraftplus:leaves2</code> | * Add the following text to that line: <code>terrafirmacraftplus:leaves terrafirmacraftplus:leaves2</code> | ||
* Near the bottom (line 69) find the line that says <code>block.10008 = flowing_water water</code> | * Near the bottom (line 69) find the line that says <code>block.10008 = flowing_water water</code> | ||
− | * | + | * Add the following text to that line: <code>terrafirmacraftplus:FreshWater terrafirmacraftplus:FreshWaterStationary terrafirmacraftplus:SaltWater terrafirmacraftplus:SaltWaterStationary terrafirmacraftplus:HotWater terrafirmacraftplus:HotWaterStationary</code> |
* Save the text file. | * Save the text file. | ||
* TFC+ water and leaves should now be recognized by the shader. | * TFC+ water and leaves should now be recognized by the shader. |
Revision as of 17:19, 22 May 2020
This page is a stub or is incomplete. Please help us by expanding it.
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reserved for setting up shaders to work with TFC+
Sildurs Vibrant Shaders v1.22
- Replace Sildurs Vibrant Shaders v1.22 [version].zip file with an unzipped copy of the shaderpack
- Inside the folder find and open the file block.properties in a text editor
- Near the bottom (line 64) find the line that says
block.10018 = leaves leaves2
- Add the following text to that line:
terrafirmacraftplus:leaves terrafirmacraftplus:leaves2
- Near the bottom (line 69) find the line that says
block.10008 = flowing_water water
- Add the following text to that line:
terrafirmacraftplus:FreshWater terrafirmacraftplus:FreshWaterStationary terrafirmacraftplus:SaltWater terrafirmacraftplus:SaltWaterStationary terrafirmacraftplus:HotWater terrafirmacraftplus:HotWaterStationary
- Save the text file.
- TFC+ water and leaves should now be recognized by the shader.