Help
Translate
Jump to:
navigation
,
search
Settings
Group
Recent translations
Recent additions
Sandbox messages
Alcohol
Barrel
Bugle
Installation
Main Page
Ores & Minerals
Performance Optimization
Shader Setup
Stone-Age Guide
Language
aa - Afar
ab - Abkhazian
ace - Achinese
ady - Adyghe
ady-cyrl - адыгабзэ
aeb - Tunisian Spoken Arabic
aeb-arab - تونسي
aeb-latn - Tûnsî
af - Afrikaans
ak - Akan
aln - Gheg Albanian
am - Amharic
an - Aragonese
ang - Old English
anp - Angika
ar - Arabic
arc - Aramaic
arn - Mapuche
arq - Algerian Spoken Arabic
ary - Moroccan Spoken Arabic
arz - Egyptian Spoken Arabic
as - Assamese
ase - American sign language
ast - Asturian
av - Avaric
avk - Kotava
awa - Awadhi
ay - Aymara
az - Azerbaijani
azb - تۆرکجه
ba - Bashkir
bar - Bavarian
bbc - Batak Toba
bbc-latn - Batak Toba
bcc - Southern Balochi
bcl - Bikol Central
be - Belarusian
be-tarask - Belarusian (Taraškievica orthography)
bg - Bulgarian
bgn - روچ کپتین بلوچی
bho - Bhojpuri
bi - Bislama
bjn - Banjar
bm - Bambara
bn - Bengali
bo - Tibetan
bpy - Bishnupria Manipuri
bqi - Bakhtiari
br - Breton
brh - Brahui
bs - Bosnian
bto - Iriga Bicolano
bug - Buginese
bxr - буряад
ca - Catalan
cbk-zam - Chavacano de Zamboanga
cdo - Min Dong Chinese
ce - Chechen
ceb - Cebuano
ch - Chamorro
cho - Choctaw
chr - Cherokee
chy - Cheyenne
ckb - Sorani Kurdish
co - Corsican
cps - Capiznon
cr - Cree
crh - Crimean Turkish
crh-cyrl - Crimean Turkish (Cyrillic script)
crh-latn - Crimean Turkish (Latin script)
cs - Czech
csb - Kashubian
cu - Church Slavic
cv - Chuvash
cy - Welsh
da - Danish
de - German
de-at - Austrian German
de-ch - Swiss High German
de-formal - German (formal address)
diq - Zazaki
dsb - Lower Sorbian
dtp - Central Dusun
dty - डोटेली
dv - Divehi
dz - Dzongkha
ee - Ewe
egl - Emiliàn
el - Greek
eml - Emiliano-Romagnolo
en - English
en-ca - Canadian English
en-gb - British English
eo - Esperanto
es - Spanish
et - Estonian
eu - Basque
ext - Extremaduran
fa - Persian
ff - Fulah
fi - Finnish
fit - meänkieli
fj - Fijian
fo - Faroese
fr - French
frc - Cajun French
frp - Franco-Provençal
frr - Northern Frisian
fur - Friulian
fy - Western Frisian
ga - Irish
gag - Gagauz
gan - Gan
gan-hans - Simplified Gan script
gan-hant - Traditional Gan script
gd - Scottish Gaelic
gl - Galician
glk - Gilaki
gn - Guarani
gom - Goan Konkani
gom-deva - Goan Konkani (Devanagari script)
gom-latn - Goan Konkani (Latin script)
got - Gothic
grc - Ancient Greek
gsw - Swiss German
gu - Gujarati
gv - Manx
ha - Hausa
hak - Hakka
haw - Hawaiian
he - Hebrew
hi - Hindi
hif - Fiji Hindi
hif-latn - Fiji Hindi (Latin script)
hil - Hiligaynon
ho - Hiri Motu
hr - Croatian
hrx - Hunsrik
hsb - Upper Sorbian
ht - Haitian
hu - Hungarian
hy - Armenian
hz - Herero
ia - Interlingua
id - Indonesian
ie - Interlingue
ig - Igbo
ii - Sichuan Yi
ik - Inupiaq
ike-cans - Eastern Canadian (Aboriginal syllabics)
ike-latn - Eastern Canadian (Latin script)
ilo - Iloko
inh - Ingush
io - Ido
is - Icelandic
it - Italian
iu - Inuktitut
ja - Japanese
jam - Jamaican Creole English
jbo - Lojban
jut - Jutish
jv - Javanese
ka - Georgian
kaa - Kara-Kalpak
kab - Kabyle
kbd - Kabardian
kbd-cyrl - Адыгэбзэ
kg - Kongo
khw - Khowar
ki - Kikuyu
kiu - Kirmanjki
kj - Kuanyama
kk - Kazakh
kk-arab - Kazakh (Arabic script)
kk-cn - Kazakh (China)
kk-cyrl - Kazakh (Cyrillic script)
kk-kz - Kazakh (Kazakhstan)
kk-latn - Kazakh (Latin script)
kk-tr - Kazakh (Turkey)
kl - Kalaallisut
km - Khmer
kn - Kannada
ko - Korean
ko-kp - 한국어 (조선)
koi - Komi-Permyak
kr - Kanuri
krc - Karachay-Balkar
kri - Krio
krj - Kinaray-a
ks - Kashmiri
ks-arab - Kashmiri (Arabic script)
ks-deva - Kashmiri (Devanagari script)
ksh - Colognian
ku - Kurdish
ku-arab - كوردي (عەرەبی)
ku-latn - Kurdish (Latin script)
kv - Komi
kw - Cornish
ky - Kirghiz
la - Latin
lad - Ladino
lb - Luxembourgish
lbe - лакку
lez - Lezghian
lfn - Lingua Franca Nova
lg - Ganda
li - Limburgish
lij - Ligure
liv - Līvõ kēļ
lmo - lumbaart
ln - Lingala
lo - Lao
loz - Lozi
lrc - لۊری شومالی
lt - Lithuanian
ltg - Latgalian
lus - Mizo
luz - لئری دوٙمینی
lv - Latvian
lzh - Literary Chinese
lzz - Lazuri
mai - Maithili
map-bms - Basa Banyumasan
mdf - Moksha
mg - Malagasy
mh - Marshallese
mhr - Eastern Mari
mi - Maori
min - Minangkabau
mk - Macedonian
ml - Malayalam
mn - Mongolian
mo - Moldavian
mr - Marathi
mrj - Hill Mari
ms - Malay
mt - Maltese
mus - Creek
mwl - Mirandese
my - Burmese
myv - Erzya
mzn - Mazanderani
na - Nauru
nah - Nahuatl
nan - Min Nan Chinese
nap - Neapolitan
nb - Norwegian Bokmål
nds - Low German
nds-nl - Nedersaksies
ne - Nepali
new - Newari
ng - Ndonga
niu - Niuean
nl - Dutch
nl-informal - Nederlands (informeel)
nn - Norwegian Nynorsk
nov - Novial
nrm - Nouormand
nso - Northern Sotho
nv - Navajo
ny - Nyanja
oc - Occitan
olo - Livvinкarjala
om - Oromo
or - Oriya
os - Ossetic
pa - Punjabi
pag - Pangasinan
pam - Pampanga
pap - Papiamento
pcd - Picard
pdc - Deitsch
pdt - Plautdietsch
pfl - Pälzisch
pi - Pali
pih - Norfuk / Pitkern
pl - Polish
pms - Piedmontese
pnb - Western Punjabi
pnt - Pontic
prg - Prussian
ps - Pashto
pt - Portuguese
pt-br - Brazilian Portuguese
qqq - Message documentation
qu - Quechua
qug - Runa shimi
rgn - Romagnol
rif - Tarifit
rm - Romansh
rmy - Romani
rn - Rundi
ro - Romanian
roa-tara - tarandíne
ru - Russian
rue - Rusyn
rup - Aromanian
ruq - Megleno-Romanian
ruq-cyrl - Megleno-Romanian (Cyrillic script)
ruq-latn - Megleno-Romanian (Latin script)
rw - Kinyarwanda
sa - Sanskrit
sah - Sakha
sat - Santali
sc - Sardinian
scn - Sicilian
sco - Scots
sd - Sindhi
sdc - Sassaresu
sdh - کوردی خوارگ
se - Northern Sami
sei - Cmique Itom
ses - Koyraboro Senni
sg - Sango
sgs - Samogitian
sh - Serbo-Croatian
shi - Tachelhit
shi-latn - Tašlḥiyt
shi-tfng - ⵜⴰⵛⵍⵃⵉⵜ
si - Sinhala
sk - Slovak
sl - Slovenian
sli - Lower Silesian
sm - Samoan
sma - Southern Sami
sn - Shona
so - Somali
sq - Albanian
sr - Serbian
sr-ec - Serbian (Cyrillic script)
sr-el - Serbian (Latin script)
srn - Sranan Tongo
ss - Swati
st - Southern Sotho
stq - Seeltersk
su - Sundanese
sv - Swedish
sw - Swahili
szl - Silesian
ta - Tamil
tcy - Tulu
te - Telugu
tet - Tetum
tg - Tajik
tg-cyrl - Tajik (Cyrillic script)
tg-latn - Tajik (Latin script)
th - Thai
ti - Tigrinya
tk - Turkmen
tl - Tagalog
tly - толышә зывон
tn - Tswana
to - Tongan
tokipona - Toki Pona
tpi - Tok Pisin
tr - Turkish
tru - Turoyo
ts - Tsonga
tt - Tatar
tt-cyrl - Tatar (Cyrillic script)
tt-latn - Tatar (Latin script)
tum - Tumbuka
tw - Twi
ty - Tahitian
tyv - Tuvinian
tzm - Central Atlas Tamazight
udm - Udmurt
ug - Uighur
ug-arab - Uyghur (Arabic script)
ug-latn - Uyghur (Latin script)
uk - Ukrainian
ur - Urdu
uz - Uzbek
uz-cyrl - ўзбекча
uz-latn - oʻzbekcha
ve - Venda
vec - vèneto
vep - Veps
vi - Vietnamese
vls - West-Vlams
vmf - Upper Franconian
vo - Volapük
vot - Votic
vro - Võro
wa - Walloon
war - Waray
wo - Wolof
wuu - Wu
xal - Kalmyk
xh - Xhosa
xmf - Mingrelian
yi - Yiddish
yo - Yoruba
yue - Cantonese
za - Zhuang
zea - Zeeuws
zh - Chinese
zh-cn - Chinese (China)
zh-hans - Simplified Chinese
zh-hant - Traditional Chinese
zh-hk - Chinese (Hong Kong)
zh-mo - 中文(澳門)
zh-my - 中文(马来西亚)
zh-sg - Chinese (Singapore)
zh-tw - Chinese (Taiwan)
zu - Zulu
Export for off-line translation
Export in native format
{{DISPLAYTITLE:Alcohol}}<!-- Alcohol stats: Beer: 5% ABV, 67% Hydration Cider: 5% ABV, 58% Hydration Agave, Grain, Cane Wines: 8% ABV, 50% Hydration Berry Wine: 11% ABV, 33% Hydration Fruit Wine: 12% ABV, 33% Hydration Mead: 13% ABV Wine: 14% ABV, 33% Hydration Sake: 18% ABV Applejack: 20% ABV Papaya/Plum Brandy: 34% ABV Brandys: 35% ABV Orange/Peach Brandy: 36% ABV Honey Brandy, Rum, Shochu, Tequila, Vodka, Whiskeys: 40% ABV --> <languages /> == Obtaining == There are two tiers of alcohol in Terrafirmacraft+. The first tier, Fermented Alcohol, is created from fermenting various food items inside a liquid container. The second tier, Distilled Alcohol, is made by distilling Fermented Alcohol in a [[#Still|Still]]. All alcohols are liquids and therefore must be contained within a liquid container, such as a [[Barrel]] or [[Large Ceramic Vessel]]. This also means that a Barrel or Large Vessel is required to produce any type of alcohol. === Fermented Alcohol === While there are several processes that can create fermented alcohol in Terrafirmacraft+, the base ingredients of all these are fresh water, Yeast, and some [[Food]] that can be fermented. ==== Yeast ==== In Terrafirmacraft+, yeast can be obtained by leaving any kind of non-preserved [[Food]] in the Fruit or Grain categories in a [[Food#Preparation|Food Preparation]] surface for an in-game day. It is not a specific item. When a food has yeast on it, its name will be prefixed with "Yeasty". This property has no effect on [[Decay]] or [[Taste]], and can be removed by placing the food in a [[Firepit]]. ==== Processes ==== Different types of fermented alcohol require different processes to produce them. Namely, the processes for each of the types of alcohol are: * Fruit Wines can be made by adding [[#Yeast|Yeast]] to Fruit [[Juice]]. * Mead is made by adding [[#Yeast|Yeast]] to a mixture of honey and water. * Grain and potato wines first need to be soaked in water to create a mixture. Then, [[#Yeast|Yeast]] is added to the mixture. * Beers can be made by adding any type of yeasty cooked malted grain to water. All fermentation in Terrafirmacraft+ takes 72 hours to complete. The GUI of the container will update to reflect the expected output of the recipe used, as well as the date the container was sealed. The following sections will elaborate on the processes that can be used for each of the alcohols in Terrafirmacraft+. ==== Fruit Wines ==== Fruit Wine can be made from the [[Juice|Juices]] of [[Food]] items in the Fruit category, as well as [[Agave]] and [[Sugar Cane]]. To start the fermentation, add Yeast to a container of [[Juice]], and seal it. As with other alcohols, fermentation takes 72 hours. {| cellspacing="10" !Wine |- |{{Grid/Barrel |L1= Grape Juice |Ratio= 1,000 mB |Input= Yeasty Fruit;Yeasty Grain |L2= Wine |Time= 72 hours}}|} {| class="wikitable sortable" |- ! Input !! Output |- | data-sort-value="Agave"|{{GridImage|Agave}} Agave Juice || Agave Wine{{GridImage|Agave Wine}} |- | data-sort-value="Apple"|{{GridImage|Red Apple}} Apple Juice<sup>1</sup> || Cider{{GridImage|Cider}} |- | data-sort-value="Berry"|{{GridImage|Cranberry}} Berry Juice || Berry Wine{{GridImage|Berry Wine}} |- | data-sort-value="Cane"|{{GridImage|Sugarcane}} Cane Juice|| Cane Wine{{GridImage|Cane Wine}} |- | data-sort-value="Cherry"|{{GridImage|Cherry}} Cherry Juice || Cherry Wine |- | data-sort-value="Date"|{{GridImage|Date}} Date Juice || Date Wine |- | data-sort-value="Grape"|{{GridImage|Grapes}} Grape Juice || Wine{{GridImage|Wine}} |- | data-sort-value="Lemon"|{{GridImage|Lemon}} Lemon Juice || Lemon Wine |- | data-sort-value="Orange"|{{GridImage|Orange}} Orange Juice || Orange Wine |- | data-sort-value="Papaya"|{{GridImage|Papaya}} Papaya Juice || Papaya Wine |- | data-sort-value="Peach"|{{GridImage|Peach}} Peach Juice || Peach Wine |- | data-sort-value="Plum"|{{GridImage|Plum}} Plum Juice || Plum Wine |} # Both Green Apples and Red Apples will produce Apple Juice. ==== Mead ==== Mead is made from [[Beekeeping#Honey|Honey]]. There are two steps of making Mead. First, Honeywater must be created by adding a bowl (250 mB) or bucket (1000 mB) of [[Beekeeping#Honey|Honey]] to a liquid container of Fresh Water. The volume of the Honey will be added to the volume of water, so there must be enough free space in the liquid container for the Honey to be added. This will immediately create the Honeywater. Next, add Yeast to the Honeywater to start the fermentation. As with other alcohols, fermentation takes 72 hours. {| cellspacing="10" !Honeywater !Mead |- |{{Grid/Barrel |L1= Fresh Water |Ratio= |Input= Honey Bowl; Wooden Bucket Honey |L2= Honeywater |Time= Instant}} |{{Grid/Barrel |L1= Honeywater |Ratio= 1,000 mB |Input= Yeasty Fruit;Yeasty Grain |L2= Mead |Time= 72 hours}} |} {| class="wikitable sortable" ! Input !! Output |- |{{GridImage|Honey Bowl}} Honey || {{GridImage|Mead}} Mead |} ==== Grain Wines and Potato Wine ==== There are two steps in making Grain and Potato wines. The first step is to seal at least 145 oz. of grain or '''cooked''' potato into a liquid container of Fresh Water. This will create a mixture of the food and water (e.g. Barley Water or Potato Water). The second step is to add [[#Yeast|Yeast]] to the mixture of food and water, and then sealing the container in which it is contained. This will begin the fermentation and convert the mixture to Wine. As with other alcohols, fermentation takes 72 hours. {| cellspacing="10" !Food-Water Mixture !Grain Wine, Potato Wine |- |{{Grid/Barrel |L1= Fresh Water |Ratio= 1,000 mB |Input= Barley (Grain), 145;Maize (Harvest), 145;Rice (Grain), 145;Rye (Grain), 145;Wheat (Grain), 145;Cooked Potato,145 |L2= Grain Water |Time= 72 hours}} |{{Grid/Barrel |L1= Grain Water |Ratio= 1,000 mB |Input= Yeasty Fruit;Yeasty Grain |L2= Barley Wine |Time= 72 hours}} |} {| class="wikitable sortable" |- ! Input !! Output |- |{{GridImage|Barley (Grain)}} Barley || {{GridImage|Barley Wine}} Barley Wine |- |{{GridImage|Maize (Harvest)}} Maize || {{GridImage|Corn Wine}} Corn Wine |- |{{GridImage|Potato}} Potato (Cooked) || {{GridImage|Potato Wine}} Potato Wine |- |{{GridImage|Rice (Grain)}} Rice || {{GridImage|Sake}} Sake |- |{{GridImage|Rye (Grain)}} Rye || {{GridImage|Rye Wine}} Rye Wine |- |{{GridImage|Wheat (Grain)}} Wheat || {{GridImage|Wheat Wine}} Wheat Wine |} ==== Beers ==== Beers can be created from any type of grain. This grain must first be malted, then cooked, and allowed to become Yeasty. Next, they are added to a liquid container of Fresh Water in order to ferment them. ===== Malting ===== The first step in creating any type of beer is to malt the grain. First, fill a [[Containers#Large Ceramic Vessel|Large Ceramic Vessel]] with Fresh Water and mount it on a [[Firepit]] by {{key|Shift}} + {{key|RMB}}ing. Next, add grain to the item slot of the Large Ceramic Vessel, seal it, and light the firepit. The grains in the vessel will become malted in 4 in-game hours. Grain expands 20% in volume during malting. For example, a full 160 oz of grain will produce one stack of 160 oz of malted grain plus another 32 oz stack. The minimum amount of Malted Grain needed to create a barrel of Beer is 145 oz. Therefore, at least 121 oz of grain has to be malted in order to make a barrel of Beer. {{Grid/Barrel |L1= Fresh Water |Ratio= 200 mB |Input= Barley (Grain), 5;Maize (Harvest), 5;Rice (Grain), 5;Rye (Grain), 5;Wheat (Grain), 5 |Output= Barley Malt, 6;Corn Malt, 6;Rice Malt, 6;Rye Malt, 6;Wheat Malt, 6 |Time= 4 hours |Mounted=yes}} ===== Roasting and Fermenting ===== The malted grain must then be roasted. Cook the Malted Grain in a [[Firepit]] or [[Grill]]. The degree of doneness (Very Light, Light, etc) does not matter. Next, let the roasted malted grain become Yeasty by leaving it out on a [[Food#Preparation|Food Preparation surface]] for an in-game day. Finally, add 145 oz of the yeasty roasted malted grain to a liquid container of Fresh Water, and seal it. If the ratio of grain to liquid is correct, fermentation will begin. As with other alcohols, the fermentation process will take 72 hours. {{Grid/Barrel |L1= Fresh Water |Ratio= 1,000 mB |Input= Barley Malt, 145;Corn Malt, 145;Rice Malt, 145;Rye Malt, 145;Wheat Malt, 145 |L2= Beer |Time= 72 hours}} {| class="wikitable sortable" |- ! Input !! Output |- |{{GridImage|Barley Malt}} Barley Malt || {{GridImage|Beer}} Beer |- |{{GridImage|Corn Malt}} Corn Malt || {{GridImage|Corn Beer}} Corn Beer |- |{{GridImage|Rice Malt}} Rice Malt || {{GridImage|Rice Beer}} Rice Beer |- |{{GridImage|Rye Malt}} Rye Malt || {{GridImage|Rye Beer}} Rye Beer |- |{{GridImage|Wheat Malt}} Wheat Malt || {{GridImage|Wheat Beer}} Wheat Beer |} === Distilled Alcohol === Distilled Alcohol is made from distilling Fermented Alcohol in a Still. Distilled Alcohol is a concentrated version of the corresponding Fermented Alcohol. Drinking Distilled Alcohol will grant more experience to the player, but will also intoxicate the player much more than Fermented Alcohol. ==== Still ==== {{main|Containers#Large Ceramic Vessel}} [[File:Still.png|framed|right|A Still created from two Large Ceramic Vessels, a Firepit, and a Ceramic Blowpipe]] To create a Still, {{key|Shift}} + {{key|RMB}} a [[Large Ceramic Vessel]] on top of a [[Firepit]] and place a [[Ceramic Blowpipe]] into the vessel's item slot. This vessel will boil the input liquid. Next, place another empty Large Ceramic Vessel on the ground next to the [[Firepit]]. This vessel will catch the output liquid. If everything is set up correctly, the blowpipe should appear to connect the two vessels. {{Grid/Barrel |Still=yes}} ==== Distillation ==== To distill a Fermented Alcohol into a Distilled Alcohol, fill the vessel on the firepit with Fermented Alcohol, seal it, then light the Firepit. The Fermented Alcohol will begin to boil, and will be slowly converted into Distilled Alcohol and deposited in the second vessel. Every 200 mB of Fermented Alcohol will produce 75 mB of Distilled Alcohol. The process will stop if the heated vessel is unsealed, or if the Firepit runs out of fuel. {| cellspacing="10" ! Distilled Alcohol |- |{{Grid/Barrel |L1= Wheat Beer |Ratio= 200 mB |Input= |Output= |Time= 75 mB |Still=Still |L2= Whiskey}} |} {| class="wikitable sortable" |- ! Input !! Output |- |Agave Wine{{GridImage|Agave Wine}} || Tequila{{GridImage|Tequila}} |- |Barley Beer || Barley Whiskey{{GridImage|Barley Whiskey}} |- |Barley Wine{{GridImage|Barley Wine}} || Vodka{{GridImage|Vodka}} |- |Berry Wine{{GridImage|Berry Wine}} || Berry Brandy{{GridImage|Berry Brandy}} |- |Cane Wine{{GridImage|Cane Wine}} || Rum{{GridImage|Rum}} |- |Cherry Wine || Cherry Brandy |- |Cider{{GridImage|Cider}} || Applejack{{GridImage|Applejack}} |- |Corn Beer{{GridImage|Corn Beer}} || Corn Whiskey{{GridImage|Corn Whiskey}} |- |Corn Wine{{GridImage|Corn Wine}} || Vodka{{GridImage|Vodka}} |- |Date Wine || Date Brandy |- |Lemon Wine || Lemon Brandy |- |Mead{{GridImage|Mead}} || Honey Brandy |- |Orange Wine || Orange Brandy |- |Papaya Wine || Papaya Brandy |- |Peach Wine || Peach Brandy |- |Plum Wine || Plum Brandy |- |Potato Wine{{GridImage|Potato Wine}} || Vodka{{GridImage|Vodka}} |- |Rice Beer{{GridImage|Rice Beer}} || Rice Whiskey{{GridImage|Rice Whiskey}} |- |Rye Beer{{GridImage|Rye Beer}} || Rye Whiskey{{GridImage|Rye Whiskey}} |- |Rye Wine{{GridImage|Rye Wine}} || Vodka{{GridImage|Vodka}} |- |Sake{{GridImage|Sake}} || Shochu{{GridImage|Shochu}} |- |Wheat Beer{{GridImage|Wheat Beer}} || Whiskey{{GridImage|Whiskey}} |- |Wheat Wine{{GridImage|Wheat Wine}} || Vodka{{GridImage|Vodka}} |- |Wine{{GridImage|Wine}} || Brandy{{GridImage|Brandy}} |} == Usage == Alcohol has a variety of uses. Alcohol can be bottled in either a [[Pottery|Ceramic Jug]] or a [[Glassworking|Glass Bottle]]. While held, alcohol of any type can be drunk by holding {{key|RMB}}. Fermented Alcohols restore some [[Thirst]], [[Hunger]], and [[Nutrition]]. Both Fermented and Distilled Alcohol will provide [[Experience]] points when drunk. Fermented Alcohol will give 2 XP, while Distilled Alcohol will give 8 XP. [[Barrel]]s and [[Large Ceramic Vessel]]s of '''Fermented Alcohol''', if left unsealed and exposed to the sky, will turn into [[Barrel#Vinegar|Vinegar]]. {{Recipe/Vinegar}} [[Wound#Healing Wounds|Cloth bandages]] can be soaked in '''Distilled Alcohol''' to make [[Wound#Healing Wounds|Sterile Bandages]], consuming 100 mb for every bandage sterilized. {{Recipe/Sterile Bandage}} == Drunkenness == [[File:phosphor_effect.png|thumb|right|Phosphor effect from heavy drunkenness]] The player can become drunk if they drink too much Alcohol. While Drunk, the player may obtain random potion effects, such as Jump Boost or Speed. They can also randomly become [[Wounds|Wounded]]. There are three consecutive stages to drunkenness: Drunk, Very Drunk and Wasted. When the player is Drunk, they have a small chance of failing to interact with items such as chests and barrels. If the player continues drinking, they will become Very Drunk. The player's view will become blurry, and they will not be able to use an anvil, as well as having an increased chance of failing to use an item. Continuing to drink will lead to the player being Wasted. In the Wasted stage, the player's view will gain a phosphor effect, where lines appear to stretch. The player will wobble side to side while walking. Drinking past this point will eventually lead to the player dying of alcohol poisoning. Drunkenness will slowly wear off on its own. == History == {{History|b}} {{History||0.80.12|Added Berry Wine, which can made from most types of berries.}} {{History||0.82.0|Fruit no longer has to be added to alcohol to make Vinegar.}} {{History||0.82.5|Added distilled alcohol.|Vinegar can now only be made with Fermented Alcohols.}} {{History||0.82.6|Added Mead and Honey Brandy.}} {{History||0.83.0|Fermented Alcohol now needs yeast to be made.|Added new wines, made from fermenting juices.}} {{History||0.83.1|Fruits can now be used as yeast for alcohol production.}} {{History||0.83.2|Orange Brandy and Lemon Brandy are no longer tier-1 alcohols.}} {{History||0.83.4|Fixed an issue with alcohol production.}} {{History||0.83.5|Changed yeast significantly. Yeast is now made by leaving a grain malt or fruit out in a food preparation surface.}} {{History|foot}} == Trivia == * The phosphor and blur effect are built-in Minecraft shaders, typically accessible via the "Super Secret Settings". {{Blocks}} [[Category:Manufactured Items]]
Navigation menu
Personal tools
English
Create account
Log in
Namespaces
Translate
Variants
Views
Language statistics
Message group statistics
Export
More
Search
Navigation
Main page
Recent changes
Random page
Contact Us
Help
Links
Curseforge
Discord
Youtube
Patreon
Twitter
Reddit
Tools
Special pages
Printable version