Difference between revisions of "Translations:Stone-Age Guide/9/zh-tw"

From TerraFirmaCraft Plus Wiki
Jump to: navigation, search
(Created page with "此外,玩家也會受傷 (英:wounded),和受到各種狀態效果。受到一次生命值20%或高於其值的傷害就會受傷。骨折會使...")
 
 
Line 1: Line 1:
此外,玩家也會受傷 (英:[[#Wounds and Medicine|wounded]]),和受到各種狀態效果。受到一次生命值20%或高於其值的傷害就會受傷。骨折會使移動速度變慢、傷口不處理會使生命值慢慢減少;受到破碎的傷害或落下傷害會骨折、受到貫通或切斷的傷害會造成傷口。傷口的治療可參考[[藥物]](英:[[#Wounds and Medicine|medicine]])的頁面。
+
此外,玩家也會[[受傷]](英:[[#Wounds and Medicine|wounded]]),和受到各種狀態效果。受到一次生命值20%或高於其值的傷害就會受傷。骨折會使移動速度變慢、傷口不處理會使生命值慢慢減少;受到破碎的傷害或落下傷害會骨折、受到貫通或切斷的傷害會造成傷口。傷口的治療可參考[[藥物]](英:[[#Wounds and Medicine|medicine]])的頁面。

Latest revision as of 16:21, 19 April 2020

Information about message (contribute)
This message has no documentation. If you know where or how this message is used, you can help other translators by adding documentation to this message.
Message definition (Stone-Age Guide)
Players can also be [[#Wounds and Medicine|wounded]], which has a variety of effects. You can only get wounded if you take 20% or more of your health in one hit. Having an untreated fractured bone slows the player's movement, while having a wound or a cut gradually damages the player for as long as the effect lasts. Fractures are only caused by crushing damage or falling damage, while wounds are caused by piercing damage and cuts are caused by slashing damage. The effects of wounds can be managed through [[#Wounds and Medicine|medicine]].
Translation此外,玩家也會[[受傷]](英:[[#Wounds and Medicine|wounded]]),和受到各種狀態效果。受到一次生命值20%或高於其值的傷害就會受傷。骨折會使移動速度變慢、傷口不處理會使生命值慢慢減少;受到破碎的傷害或落下傷害會骨折、受到貫通或切斷的傷害會造成傷口。傷口的治療可參考[[藥物]](英:[[#Wounds and Medicine|medicine]])的頁面。

此外,玩家也會受傷(英:wounded),和受到各種狀態效果。受到一次生命值20%或高於其值的傷害就會受傷。骨折會使移動速度變慢、傷口不處理會使生命值慢慢減少;受到破碎的傷害或落下傷害會骨折、受到貫通或切斷的傷害會造成傷口。傷口的治療可參考藥物(英:medicine)的頁面。