From TerraFirmaCraft Plus Wiki
Beta |
v2 Build 12 | Reworked ore distribution as ore was not spread out enough. |
v2 Build 22 | Magnetite is a dual metal ore, supplying a very tiny amount of platinum along with the iron. |
v2 Build 26 | Borax has had its spawn rate increased slightly in Rock Salt. It should also occur much more commonly in Gypsum. |
v2 Build 30 | Cassiterite will spawn in all Igneous Extrusive layers. |
v2 Build 37 | Microcline no longer spawns. |
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Satinspar and Selenite should be much more common within veins of Gypsum. |
v2 Build 40 | Ore should be properly spread out instead of creating mass dead zones. |
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Ore veins increased massively at great depths but are spread out much farther. |
The upper part of the world contains the starter metal ores in smaller veins but more commonly than before. |
v2 Build 46d | ~10% increase to ore spawn rates. |
v2 Build 47 | Changed ore gen code to use a new style of ore gen based on MarcoPolo1613's work. |
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Ore Veins typically hold less ore than they do before, but due to the style, you'll see a lot more ore around. |
Surface Ore - Harvest loose rocks for a chance to find ore. |
77.0 | Removed double metal ore. |
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Enabled Kaolinite spawning and made Graphite more rare. |
Small surface ore spawning change to make copper more prevalent and tin less so. |
78.0 | Changed ore generation to move with the height of the terrain. |
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Removed layer restriction on ore generation. |
Disabled spawning of Olivine, Petrified Wood, Satinspar, Selenite, and Serpentine. |
78.4 | Panning for ores is majorly overhauled. |
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Loose rocks display an entity laying flat on the ground showing what item they are, including ore. |