Talk:Metals

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Metal Tiers

Metal Ingots can be welded on Anvils one Tier lower than the Ingot. This allows for the player to weld Ingots into Double Ingots to create the next Tier of Anvil. All other smithing and welding must be done on an Anvil of equal or higher Tier.

Name Source Unshaped Ingot Double Ingot¹ Sheet¹ Double Sheet¹ Tuyere Anvil Tool Casting Tool Forging Armor Tier Type
Bismuth       Bismuth Ingot   - - - - - - 0 Metal
Tin       Tin Ingot   - - - - - - 0 Metal
Zinc       Zinc Ingot   - - - - - - 0 Metal
Copper           Copper Double Ingot   Copper Double Sheet           1 Metal
Bronze Alloy     Bronze Double Ingot               2 Alloy
Bismuth Bronze Alloy                     2 Alloy
Black Bronze Alloy                     2 Alloy
Brass Alloy     - - - - - - - - 2 Alloy
Lead       - - - - - - - - 2 Metal
Gold       - - - - - - - - 2 Metal
Rose Gold Alloy     Rose Gold Double Ingot - - -   - - - 2 Alloy
Silver       - - - - - - - - 2 Metal
Sterling Silver Alloy     - - - - - - - - 2 Alloy
Platinum       - - - - - - - - 3 Metal
Wrought Iron       Wrought Iron Double Ingot         -     3 Metal
Nickel       - - - - - - - - 4 Metal
Pig Iron           - - - - - - - - 4 Metal
Steel   Pig Iron               -     4 Metal
Black Steel Alloy               -     5 Alloy
Blue Steel Alloy               -       6 Alloy
Red Steel Alloy               -       6 Alloy
Unknown Metal² Alloy     - - - - - - - - - Alloy
  • ¹For compatibility reasons, double ingots, sheets and double sheets can be made from any metal. However, not every item has a valid use. This chart shows items which have a valid use in vanilla TFC. If you make a useless item, it can be recycled back into molten metal in a Crucible, or in a Forge that has ceramic molds in the side slots.
  • ²Unknown Metal is created by mixing an incorrect ratio of metals in a Crucible.

Obtaining

With the exception of wrought iron, pig iron and steel, non-alloy metals are obtained via smelting the source ore in a Vessel or a Crucible. Ores cannot be smelted in a forge.

Wrought Iron

Wrought Iron is obtained by working an Iron Bloom that has been created in a Bloomery.

Input Work Type Output Notes
  Raw Iron Bloom >= 100% Refine   Refined Iron Bloom Work on at least a Tier 2 anvil.
  • Raw iron blooms that are less than 100% must be refined, and then welded with another refined bloom to make a larger bloom.
  Refined Iron Bloom 200% Split   Refined Iron Bloom 100% x2 Only needed for blooms over 100%. If starting bloom isn't a multiple of 100%, it will split into as many 100% blooms as possible as well as a single bloom with the remaining %. For example: A 360% bloom will split into 3 100% blooms and a single 60% bloom.
  Refined Iron Bloom 100% Hammer   Wrought Iron Ingot
  Refined Iron Bloom <100% x2 Weld   Refined Iron Bloom Weld 2 < 100% refined blooms to make one larger bloom. If the resulting bloom is over 100% it must be split into a 100% bloom and a <100% one. The smaller bloom can be welded with another one following the same process.

Note: Forges and Crucibles cannot get hot enough to melt refined iron blooms without the use of mechanized bellows.

Pig Iron

Pig Iron is obtained by smelting the source ore in a Blast Furnace.

Steel

Input Work Type Output
  Pig Iron Ingot Hammer   High Carbon Steel Ingot
  High Carbon Steel Ingot Hammer   Steel Ingot
Black Steel starts from the alloy recipe melted in a crucible. It will show as Weak Steel in the crucible.
  Weak Steel Ingot
  Pig Iron Ingot
Weld   High Carbon Black Steel Ingot
  High Carbon Black Steel Ingot Hammer   Black Steel Ingot
Blue/Red Steel start from the alloy recipe melted in a crucible. It will show as Weak Blue/Red Steel in the crucible.
  Weak Red Steel Ingot
  Black Steel Ingot
Weld   High Carbon Red Steel Ingot
  High Carbon Blue Steel Ingot Hammer   Blue Steel Ingot

Alloys

Alloys are created by mixing base metals in a Crucible. Early-game Bronzes can also be obtained by smelting a combination of source ores in a Vessel. See Pottery for more info.

Note: Only the listed ingredients can be mixed to create the valid alloy. Adding a completed alloy to a mixture of the alloy will result in useless Unknown Metal. (Example: Adding Unshaped Bronze to a correct mixture of Tin and Copper)

Ingredients  
Bismuth Bronze
 
Black Bronze
 
Brass
 
Bronze
 
Rose Gold
 
Sterling Silver
 
Weak Black Steel
 
Weak Blue Steel
 
Weak Red Steel
  Bismuth 10 - 20%
  Tin 8 - 12%
  Zinc 20 - 30% 8 - 12%
  Copper 50 - 70% 50 - 70% 88 - 92% 88 - 92% 15 - 30% 20 - 40%
  Bismuth Bronze 10 - 15%
  Black Bronze 15 - 25%
  Brass 10 - 15%
  Gold 10 - 25% 70 - 85%
  Nickel 15 - 25%
  Rose Gold 10 - 15%
  Silver 10 - 25% 60 - 80%
  Sterling Silver 10 - 15%
  Steel 50 - 70% 20 - 25% 20 - 25%
  Black Steel 50 - 60% 50 - 60%

Temperatures

Legend: Unworkable Workable Weldable Liquid

Note: Metals are still Workable at Weldable temp.

*** Tier 0 ***
Metals Hot Very Hot Faint Red Dark Red Bright Red Orange Yellow Yellow White White Brilliant White
. : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. ::
  Bismuth
  Tin
  Zinc
*** Tier 1 ***
Metals Hot Very Hot Faint Red Dark Red Bright Red Orange Yellow Yellow White White Brilliant White
. : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. ::
  Copper
*** Tier 2 ***
Metals Hot Very Hot Faint Red Dark Red Bright Red Orange Yellow Yellow White White Brilliant White
. : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. ::
  Bismuth Bronze
  Black Bronze
  Brass
  Bronze
  Lead
  Gold
  Rose Gold
  Silver
  Sterling Silver
*** Tier 3 ***
Metals Hot Very Hot Faint Red Dark Red Bright Red Orange Yellow Yellow White White Brilliant White
. : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. ::
  Pig Iron
  Platinum
  Wrought Iron
*** Tier 4 ***
Metals Hot Very Hot Faint Red Dark Red Bright Red Orange Yellow Yellow White White Brilliant White
. : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. ::
  Nickel
  Steel
*** Tier 5 ***
Metals Hot Very Hot Faint Red Dark Red Bright Red Orange Yellow Yellow White White Brilliant White
. : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. ::
  Black Steel
*** Tier 6 ***
Metals Hot Very Hot Faint Red Dark Red Bright Red Orange Yellow Yellow White White Brilliant White
. : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. ::
  Blue Steel
  Red Steel

Casting

Item tool head can be casted from a Vessel with more than 100 units of a valid metal in it's liquid state or from a full liquid Unshaped ingot. Right click to open the casting UI and place the mold in the valid slot.

       

Place the ingot in the leftmost slot and your Ceramic Tool/Weapon Mold in the center slot. The arrow will progress and you will end up with your filled tool/weapon mold on the right, and if it didn't break, the empty ceramic mold on the left.

The Unshaped ingot interface can be use for combining partially filled ingot molds (both molds must be at liquid temperature).


Place the filled mold in a crafting grid to remove the head. The empty mold will be lost in the process.

   
 

Smithing

See Anvil page for information on smithing metal.

Input Work Type Output
  Ingot Plan selector
 Axe Head  Chisel Head  Hammer Head  Hoe Head  Javelin Head  Knife Blade
 Pickaxe Head  Prospector's Pick Head  Saw Blade  Shovel Head  Scythe Blade
  2 Ingots + Flux Weld File:Grid Gold Ingot 2x.png Double Ingot
  Double Ingot Plan selector
 Mace Head   Sword Blade   Sheet
  Sheet Armor Process¹
  Helmet   Boots
  2 Sheets + Flux Weld   Double Sheet
  Double Sheet Armor Process¹
  Chestplate   Greaves
  Double sheet Plan selector   Tuyere
  • ¹The armor making process need 3 steps. 1- hammer the sheet with the righ plan, 2- weld with a new sheet (same type), 3- hammer. See Armor for detail.

Crafting

Ingot

To unmold any kind of unshaped ingots, they must be at any non-liquid temperature.

   
 

The ingot can be crafted back together with the Ceramic Mold if you wish to reheat it in a Forge to liquid temperature.

   
 

Anvil

Double Ingots can be used to make an Anvil.

         
 
     

Bloomery

The Bloomery is made from 8 bronze, bismuth bronze or black bronze double sheets, but all the double sheets must be of the same type.

         
   
     
         
   
     
         
   
     

Blast furnace

The Blast Furnace is made from 8 Wrought Iron Double Sheets and a Crucible.

         
     
     

Minecart

Using 5 wrought iron sheets, a minecart can be crafted in TFCraft.

Note: This is a temporary recipe and may be changed or removed in future versions.

   
   
     

Minecart Rail

Using 4 wrought iron ingots and 2 sticks, minecart rails can be crafted in TFCraft.

Note: This is a temporary recipe and may be changed or removed in future versions.

   64
     
     

Powered Rails

64 Powered Rails are made from 4 gold ingots, Redstone Dust, and sticks.

     64
     
     

Shears

Shears can be created using wrought iron ingots in TFCraft.

   
 
 

Flint & Steel

Flint & Steel can be created using wrought iron, or steel ingots in TFCraft.

Note: TFC Flint & Steel behaves the same as a firestarter, with more durability. It cannot create nether portals like its vanilla counterpart.

   
 
 
   
 
 

History

Beta
78Single metal sheets can now be placed on any side of a block.
78.9Ingots now have tooltips for workable, weldable, and in danger of melting states.
78.1130% slower heating/cooling applied to all metals.
78.12Casting interface can now be opened with any liquid metal instead of just copper/bronzes. Interface can be used to cast tools using a full unshaped liquid ingot as well as for combining partially filled ingot molds.
78.14Fixed shift clicking ingots out of molds not keeping temp data.

Fixed splitting 100% refined bloom. Plans now auto-select based on input if there is only one possible plan and select no plan if there is none available.

Added missing workable/weldable/danger message to metal sheets and bloom items.