Difference between revisions of "Paths"

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(Replaced content with "#REDIRECT Roads")
 
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#REDIRECT [[Roads]]
 
#REDIRECT [[Roads]]
Roads are a type of utility block. In general, they provide a speed boost to entities walking on top of them.
 
 
== Dirt Road ==
 
 
Dirt roads can be created by right-clicking any dirt or grass block with a [[shovel]]. Right-clicking the path again will turn it into an half block.
 
 
They provide a 5% speed bonus to entities walking on top of them, but provide a 5% speed '''malus''' if it's raining, to simulate mud forming on the road because of the rain.
 
 
== Gravel Road ==
 
 
Gravel roads can be created by right-clicking a dirt road with a gravel block. The kind of gravel used affects only the texture of the road, and not its function.
 
 
== Stone Road ==
 
 
Stone roads require a [[trowel]], [[mortar]] and [[cobblestone|cobblestone blocks]] to create. They can be constructed by right-clicking a gravel road with a trowel while having mortar in the inventory. This will create an unfinished stone road that gives no additional benefits aside from those already provided by the gravel road. Right-clicking the unfinished road with a block of cobblestone will finish the road. The kind of cobblestone used affects only the texture of the road, and not its function.
 
 
Finished stone roads give a 15% speed bonus to entities walking on top of them.
 

Latest revision as of 19:16, 8 March 2020

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