Difference between revisions of "Talk:Potato"

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(added zombie drop to Obtaining & Changelog)
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= DRAFT Potato page=
 
* needs updated item id, large image, verified history, research on whether brining or pickling affect flavor (esp saltiness)
 
  
{{Item
 
|title=Potato
 
|image= Potato (1).png; Potato (2).png; Potato (3).png; Potato (4).png; Potato (5).png; Potato (6).png; Potato (7).png
 
|image2= Potato (Harvest).png; Potato (Seed).png
 
|invimage= Potato (Harvest)
 
|invimage2= Potato (Seed)
 
|stackable= Seed: Yes, 64<br>
 
Potato: No
 
|size= Tiny
 
|weight= Seed: Light<br>
 
Potato: Heavy
 
|itemid= 18277, 19164
 
}}
 
 
{{back|Agriculture}}
 
 
== Obtaining ==
 
 
Potato can be found growing in the wild between the seasons of Spring and Late Summer, and has a chance to regenerate during those seasons every year. Harvest the plant to obtain Potato seeds as well as an average of 55 oz of Potato if the crop is mature. Potato requires a minimum temperature of 4℃ to grow, and a minimum temperature of 0℃ to stay alive if it is older than the first stage of growth. Potato is a {{Font color|#F79431|'''Nutrient C'''}} crop.
 
 
Potatoes are also a rare drop from [[zombie]]s. However, the carrots dropped by zombies will already be 50% decayed.
 
 
== Usage ==
 
 
Potato is not a hardy crop, meaning that it will not survive below-freezing temperatures.
 
 
=== Food ===
 
 
{{main|Food}}
 
Potato can be eaten directly. Consuming Potato replenishes the vegetable nutrient category.
 
 
=== Food Preservation ===
 
{{main|Barrel#Pickling|Pickling}}
 
 
Potatoes can sealed in a barrel of water, at a ratio of 4oz of potatoes per 1,000mB of water, to produce [[Barrel#Alcohol|Vodka]] after 72 hours.
 
 
{| cellspacing="10"
 
|{{Grid/Barrel
 
|L1= Fresh Water
 
|Ratio= 1,000 mB
 
|Input= Potato (Harvest), 4
 
|Output=
 
|Time= 72 hours
 
|L2= Vodka
 
}}
 
|}
 
 
Vodka can be drunk directly, or combined with fruit, at a ratio of 10oz of fruit per 1,000 mB of alcohol, to produce [[Barrel#Vinegar|vinegar]]. Vinegar, and [[Barrel#Brine|brine]] (which is produced from vinegar), are used in brining and pickling, which can greatly reduce food decay.
 
 
{| cellspacing="10"
 
|{{Grid/Barrel
 
|L1=Alcohol
 
|Ratio= 1,000 mB
 
|Input= Banana, 10; Blackberries, 10; Blueberries, 10; Bunchberries, 10; Cherry, 10; Cloudberries, 10; Cranberries, 10; Elderberries, 10; Gooseberries, 10; Green Apple, 10; Lemon, 10; Olive, 10; Orange, 10; Peach, 10; Plum, 10; Raspberries, 10; Red Apple, 10; Snowberries, 10; Strawberries, 10; Wintergreen Berries, 10
 
|Output=
 
|Time= 8 hours
 
|L2= Vinegar
 
}}
 
|}
 
 
== Configuration ==
 
 
{{main|Configuration}}
 
 
{| class="wikitable"
 
|-
 
! Option
 
! Default<br>Value
 
! Description
 
|-
 
| {{TFCOptionVar|enableCropsDie|false|Should ripe crops eventually die if they aren't harvested?}}
 
|}
 
 
== Achievements ==
 
 
{{main|Achievements}}
 
 
{| class="wikitable"
 
|-
 
! Icon
 
! Achievement
 
! In-game description
 
! Prerequisites
 
! Actual requirements (if different)
 
|-
 
| {{Achievement|Onion (Harvest)}}
 
! Gatherer
 
| Find a wild vegetable
 
| None
 
| Harvest a wild crop
 
|}
 
 
== History ==
 
 
{{History|b}}
 
{{History||v2 Build 48|Added Potato.}}
 
{{History||Build 53|Scythes can be used to harvest Potato.}}
 
{{History||Build 61|Potato can be found growing wildly in patches in newly generated chunks.}}
 
{{History||Build 76|Potato no longer dies from old age by default.|Added a config option 'enableCropsDie'.}}
 
{{History||78.0|Wild Potato respawns every year between the seasons of Spring and Late Summer.|Potato seeds can only be obtained through harvesting crops.}}
 
{{History||78.3|Zombies can drop 50% decayed potatoes.}}
 
{{History|foot}}
 
 
== Gallery ==
 
 
<gallery mode="packed" heights=150px>
 
File:Potato (Mature).png|A mature Potato plant.
 
</gallery>
 
 
 
{{Blocks}}
 
[[Category:Agriculture & Livestock]]
 

Latest revision as of 11:44, 5 June 2020