Difference between revisions of "Talk:Potato"

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= DRAFT Potato page=
 
* needs updated item id, verified history
 
  
{{Item
 
|title=Potato
 
|image= Potato (1).png; Potato (2).png; Potato (3).png; Potato (4).png; Potato (5).png; Potato (6).png; Potato (7).png
 
|image2= Potato (Harvest).png; Potato Seeds.png
 
|invimage= Potato (Harvest)
 
|invimage2= Potato (Seed)
 
|stackable= Seed: Yes, 64<br>
 
Potato: No
 
|size= Tiny
 
|weight= Seed: Light<br>
 
Potato: Heavy
 
|itemid= 18277, 19164
 
}}
 
 
{{back|Agriculture}}
 
 
== Obtaining ==
 
 
Potato can be found growing in the wild between the seasons of Spring and Late Summer, and has a chance to regenerate during those seasons every year. Harvest the plant to obtain Potato seeds as well as an average of 55 oz of Potato if the crop is mature. Potato requires a minimum temperature of 4℃ to grow, and a minimum temperature of 0℃ to stay alive. Potato is a {{Font color|#F79431|'''Nutrient C'''}} crop.
 
 
Potatoes are also a rare drop from [[zombie]]s. However, the potatoes dropped by zombies will already be 50% decayed.
 
 
== Usage ==
 
 
Potato is not a hardy crop, meaning that it will not survive below-freezing temperatures.
 
 
=== Food ===
 
 
{{main|Food}}
 
Potato can be eaten directly. Consuming Potato replenishes the vegetable nutrient category.
 
 
=== Potato Water ===
 
{{main|Alcohol}}
 
 
Potatoes can be used to make Potato Water. Potato Water is used in the creation of Potato Wine.
 
 
This is done by sealing at least 145 ounces of '''cooked''' potato into a container of Fresh Water. The GUI of the sealed container will show the date sealed and the expected output, which will be a potato-water mixture.
 
 
{| cellspacing="10"
 
!Potato-Water Mixture
 
|-
 
|{{Grid/Barrel
 
|L1= Fresh Water
 
|Ratio= 1,000 mB
 
|Input= Cooked Potato, 145
 
|Output=
 
|Time= 72 hours
 
|L2= Grain Water
 
}}
 
|}
 
 
== Configuration ==
 
 
{{main|Configuration}}
 
 
{| class="wikitable"
 
|-
 
! Option
 
! Default<br>Value
 
! Description
 
|-
 
| {{TFCOptionVar|enableCropsDie|false|Should ripe crops eventually die if they aren't harvested?}}
 
|}
 
 
== Achievements ==
 
 
{{main|Achievements}}
 
 
{| class="wikitable"
 
|-
 
! Icon
 
! Achievement
 
! In-game description
 
! Prerequisites
 
! Actual requirements (if different)
 
|-
 
| {{Achievement|Onion (Harvest)}}
 
! Gatherer
 
| Find a wild vegetable
 
| None
 
| Harvest a wild crop
 
|}
 
 
== History ==
 
 
{{History|b}}
 
{{History||v2 Build 48|Added Potato.}}
 
{{History||Build 53|Scythes can be used to harvest Potato.}}
 
{{History||Build 61|Potato can be found growing wildly in patches in newly generated chunks.}}
 
{{History||Build 76|Potato no longer dies from old age by default.|Added a config option 'enableCropsDie'.}}
 
{{History||78.0|Wild Potato respawns every year between the seasons of Spring and Late Summer.|Potato seeds can only be obtained through harvesting crops.}}
 
{{History||78.3|Zombies can drop 50% decayed potatoes.}}
 
{{History|foot}}
 
 
== Gallery ==
 
 
<gallery mode="packed" heights=150px>
 
File:Potato (Mature).png|A mature Potato plant.
 
</gallery>
 
 
 
{{Blocks}}
 
[[Category:Agriculture & Livestock]]
 

Latest revision as of 11:44, 5 June 2020