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Created page with "凿子用于将原生石头, 圆石, 光滑石头木板塑造成各种各样的形状, 以及将石子处理成。"
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凿子用于将[[Stone|原生石头]], [[Cobblestone|圆石]], [[Smooth Stone|光滑石头]]和[[Planks|木板]]塑造成各种各样的形状, 以及将[[Rocks|石子]]处理成[[Brick|砖]]。
凿子用于将[[Stone|原生石头]], [[Cobblestone|圆石]], [[Smooth Stone|光滑石头]]和[[Planks|木板]]塑造成各种各样的形状, 以及将[[Rocks|石子]]处理成[[Brick|砖]]。


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Bricks"></span>
=== Bricks ===
=== ===
</div>


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{{Grid/Inventory Table
{{Grid/Inventory Table
|shapeless=1
|shapeless=1
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|Output= Granite Brick
|Output= Granite Brick
}}
}}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
这些砖可以与[[Mortar|砂浆]]一起做成[[Stone Bricks|石砖]]方块 和[[Stone Brick Wall|石砖墙]]
These bricks can be used along with [[Mortar]] to craft the [[Stone Bricks]] block and [[Stone Brick Wall]]s.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Chisel_Modes"></span>
=== Chisel Modes ===
=== 凿子模式 ===
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
要想使用凿子操作世界中的方块, 玩家的快捷栏中必须有一个[[Hammer|锤子]]。凿子的模式可以按下循环工具模式按键(默认键位:{{key|M}})进行切换, 当然需要手持凿子。
In order to use a chisel on blocks in the world, the player must also have a [[Hammer]] equipped in their hotbar. The mode of the chisel can be changed by pressing the Cycle Tool Mode key (Default:{{key|M}}), while having the chisel equipped.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
[[File:Chisel Mode Toolbar.png|link=]] < 模式指示器
[[File:Chisel Mode Toolbar.png|link=]] < Mode Indicator
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
;<h4>[[File:Toolmode_2-1.png|link=]] 光滑模式</h4>: [[Stone|原生石头]]变成[[Smooth Stone|光滑石头]]; 对其他方块不起作用。
;<h4>[[File:Toolmode_2-1.png|link=]] Smoothing Mode</h4>: Turns [[Stone|Raw Stone]] into [[Smooth Stone]]; does nothing to other blocks.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
;<h4>[[File:Toolmode_2-2.png|link=]] 楼梯模式</h4>: 将目标方块变成楼梯方块。通过瞄准方块的底面可以创建倒置的楼梯。以这种方式创建的楼梯在开采时不会掉落,必须当场创建。无法创建转角楼梯。
;<h4>[[File:Toolmode_2-2.png|link=]] Stair Mode</h4>: Turns the targeted block into a stair block. Creating upside-down stairs is done by targeting the bottom face of a block. Stairs created in this way do not drop when mined, and must be created on the spot. Cannot make corner stairs.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
;<h4>[[File:Toolmode_2-3.png|link=]] 平板模式</h4>: 将方块的目标面凿成台阶。每个面最多可凿七次,每次使用凿子都会凿掉原方块的八分之一。方块的任何面都可以随时凿成台阶,这意味着几乎可以创建任意大小和位置的方块。以这种方式创建的台阶在开采时不会掉落,必须当场创建。台阶不会连接到栅栏或玻璃板,并且草会在任何大小的台阶下蔓延。
;<h4>[[File:Toolmode_2-3.png|link=]] Slab Mode</h4>: Slabs the targeted face of a block. Each face may be slabbed a maximum of seven times, with each use of the chisel removing another eighth of the original block. Any face of the block may be slabbed at any time, meaning it is possible to create blocks of almost any size and position. Slabs created in this way do not drop when mined, and must be created on the spot. Slabs do not connect to fences or glass panes, and grass will grow under slabs of any size.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
;<h4>[[File:Toolmode_2-4.png|link=]] 细节模式</h4>: 将目标方块变成一个 8×8×8 的方块,其中包含 512 个子方块,可以单独凿刻,从而获得更精细的作品。按下“锁定工具位置”键(默认键位:{{key|L}})可将凿子锁定在上一个已完成细节处理的块上,以便更轻松地逐个处理每个块。再次按下该键将解锁凿子,使其能够处理其他块。使用蓝图也需要细节模式。
;<h4>[[File:Toolmode_2-4.png|link=]] Detail Mode</h4>: Turns the targeted block into an 8×8×8 block consisting of 512 sub-blocks that can be chiseled away individually to have highly detailed work. Pressing the Lock Tool Location key (Default:{{key|L}}) locks the chisel to the last block which was detailed, making it easier to detail one block at a time. Pressing it again will unlock the chisel and allow it to detail other blocks. Detail mode is also required to use Blueprints.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Blueprints"></span>
===== Blueprints =====
===== 蓝图 =====
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
蓝图允许玩家制作一个细节方块结构并将其复制到蓝图上,以便轻松地再次创建。使用空白蓝图右键单击详细的方块,即可将该细节方块复制到手持蓝图物品中的每个蓝图上。'''这会将方块布局复制到手持蓝图物品中的每个蓝图上。'''  
Blueprints allow the player to make one detailed block structure and copy it onto a blueprint, in order to easily create it again. Right-clicking with a blank blueprint on a detailed block will copy that detailed block onto each blueprint in the stack of blueprints. '''This will copy the block layout to every single blueprint item in the stack.'''
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
完成后,将打开一个 GUI,用于命名蓝图和设置 X/Y/Z 旋转角度(您可以手持蓝图右键点击细节方块以外的方块来重新打开此 UI)。要使用蓝图,必须在快捷栏中同时存在凿子和锤子。在细节模式下,用凿子右键单击一个方块,将其转换为细节方块,然后用蓝图右键点击该方块(您将再次打开旋转UI,但此时更改任何内容为时已晚)。凿子和锤子的耐久度都会减少,蓝图将被消耗。
When this is done, a GUI will open to name the blueprint for organization purposes and X/Y/Z rotation settings (you can right-click the blueprint not on a subdivided block to re-open this UI). To use the blueprint, both a chisel and a hammer must be equipped in the hotbar. Right click on the block with a chisel in detailed mode to convert it into the subdivided block, then click on the block with the blueprint (you will get the rotation UI again, but it is too late to change anything at this point).  Both the chisel and the hammer will take durability damage and the blueprint will be consumed.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
要制作蓝图,只需将一张[[mcwiki:Paper|]]和一个[[Marking|墨点]]在工作台上组合在一起即可。
To make a blueprint, simply combine one [[mcwiki:Paper|Paper]] and one [[Marking]] together in the crafting table.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{{Grid/Inventory Table
{{Grid/Inventory Table
|shapeless=1
|shapeless=1
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|Output= Blueprint
|Output= Blueprint
}}
}}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Achievements"></span>
== Achievements ==
== 成就 ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{{main|Achievements|成就}}
{{main|Achievements}}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
|-
|-
! Icon
! 图标
! Achievement
! 成就
! In-game description
! 游戏内描述
! Prerequisites
! 前置成就
! Actual requirements (if different)
! 实际要求(如果和游戏内描述不同)
|-
|-
| {{Achievement|Axe Head (Copper)}}
| {{Achievement|Axe Head (Copper)}}
! Chalcolithic!
! 红铜时代!
| Cast something in metal to enter the Copper Age
| 铸造金属物品进入红铜时代
| No stone unturned
| 无石不翻
| Fill a tool mold in a ceramic vessel filled with liquid metal.
| 将工具模具装入装有液态金属的花瓶中。
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="History"></span>
== History ==
== 历史 ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{{History|b}}
{{History|b}}
{{History||v1|Added Chisel, used on raw stone in the world to create a Smooth Stone Block or with Cobblestone in a crafting table to create stone bricks.}}
{{History||v1|添加了凿子,用于在世界中凿原生石头以创建光滑石头,或在工作台中与石子一起使用以合成石砖。}}
{{History||v2 Build 40|Added Stone Masonry.|The chisel is used to make Smooth Stone blocks, stairs, and slabs. Right-clicking on the side of a stone block will shave off a layer from that side of the block,  allowing customizable block shapes.}}
{{History||v2 Build 40|添加了Stone Masonry。|凿子用于制作光滑石头、楼梯和台阶。右键单击方块的侧面,将从该侧面刮掉一层,从而可以自定义方块的形状。}}
{{History||v2 Build 52d|Removed smooth/slab/stair the ceiling with a chisel when mining to evade cave-ins.}}
{{History||v2 Build 52d|采矿时用凿子去除天花板的光滑/台阶/楼梯以避免塌方。}}
{{History||Build 70|Added support for chiseling wood.|Added new Detailed chiseling mode that converts a block into 512 sub-blocks that can be individually removed for in-depth detailing work.}}
{{History||Build 70|增加了对凿木头的支持。|添加了新的细节凿刻模式,将一个方块转换为 512 个子方块,这些子方块可以单独移除以进行深入的细节雕刻。}}
{{History||Build 72|Added locking of chisel to the last detailed block.}}
{{History||Build 72|增加了将凿子锁定在最后一个细节方块的功能。}}
{{History||Build 74|Added Blueprints.}}
{{History||Build 74|增加蓝图。}}
{{History||Build 76|Changed crafting recipe for stone bricks to use rocks instead of cobblestone.}}
{{History||Build 76|修改了石砖的配方,使用石子而不是圆石。}}
{{History||Build 79.10|Adjusted chiseling rules so that you can not chisel any raw stone block that has raw stone, or an ore block, within the 2 blocks directly above it.}}
{{History||Build 79.10|修改了雕刻规则,无法雕刻上方2格内是原生石头或矿石的原生石头。}}
{{History|foot}}
{{History|foot}}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Issues"></span>
== Issues ==
== 问题 ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
*所有使用凿子雕刻过的方块都被视为石制方块, 因此需要使用镐子来破坏。 ''例如,雕刻过的木板被视为石头,需要用镐子破坏而不是斧头。''
*All blocks that have been reshaped with a chisel are considered to be made of stone material, and therefore must be broken with a pickaxe. ''I.E. Plank blocks that have been chiseled into stairs must be broken with a pickaxe, not an axe.''
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Trivia"></span>
== Trivia ==
== 冷知识 ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
*任何原生石头,如果其上方两格是原生石头或者矿石,那么这个原生石头就无法被雕刻。
*Any raw stone block that has raw stone, or an ore block, within the 2 blocks directly above it cannot be chiseled.
*蓝图是有方向的, 因此需要4张蓝图才能拼成一个转角楼梯(东北, 西北, 东南, 西南)。不过, 蓝图可以通过shift右键空气来选择(不是镜像)。
*Blueprints are directional-specific, so four separate blueprints are required for a full set of corner stairs (NE, NW, SE, SW). However, blueprints can be rotated (not mirrored) by shift-right clicking in the air with one in hand.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Gallery"></span>
== Gallery ==
== 画廊 ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<gallery>
<gallery>
File:ChiselSlabs.png|Shelves made from slabbed planks.
File:ChiselSlabs.png|用木板雕成的架子。
File:ChiselDetailed.png|Smooth Basalt detailed into a table.
File:ChiselDetailed.png|光滑玄武岩被雕成桌子。
File:Chisel.png|A house which makes heavy use of the chisel (warning, using the chisel this heavily can cause framerate drops).
File:Chisel.png|一个大量使用凿子的房屋(警告, 大量使用凿子会导致掉帧)
File:Chisel2.png|Furniture made with use of the chisel.
File:Chisel2.png|用凿子制作的家具。
</gallery>
</gallery>
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
{{Blocks/zh-cn}}
{{Blocks}}
[[Category:Tools]]
[[Category:Tools]]
</div>

Latest revision as of 12:15, 16 June 2025

凿子
Copper ChiselBismuth Bronze ChiselBlack Bronze ChiselBronze ChiselWrought Iron ChiselSteel ChiselBlack Steel ChiselBlue Steel ChiselRed Steel Chisel
Stackable

Size

很小

Weight

适中

Reach

Speed

N/A

ItemID

terrafirmacraftplus:item.16483, 16484, 16486 - 16491, 16493

获取

金属凿子

金属凿子只能使用工具金属制作。可以使用模具铸造,也可以在金属砧上锻造。

铸造

Main article: 铸造

铋青铜, 黑青铜, 青铜, 和凿子可以使用花瓶凿子模具来铸造,而不仅在砧上锻造。

陶瓷模具
制作粘土凿子模具 烧制模具
CFL CFL CFD CFL CFL title= Clay Mold Chisel
CFL CFL CFD CFL CFL
CFL CFL CFD CFL CFL
CFL CFL CFD CFL CFL
CFL CFL CFD CFL CFL
Pit Kiln Pit Kiln Ceramic Mold Chisel
Pit Kiln
Clay Mold Chisel

花瓶

将空的或者部分填充的凿子模具放入有液态金属的花瓶中的格子里,会自动使用花瓶内的金属填充模具。空的凿子模具需要消耗100单位的金属才能填满。花瓶GUI中的数字会实时更新,显示花瓶中金属余量。

Copper
100 Units
Ceramic Mold Chisel


未成形金属

要想使用陶瓷模具中的金属填充凿子模具, 使用液态的未成形金属右键打开铸造界面:

Unshaped Copper Ceramic Mold Chisel

将凿子模具放进第二个输入格,然后等待铸造完成。

将凿子头部从模具中取出 合成凿子
Chisel Head (Copper)
Ceramic Mold Chisel (Copper)
Chisel Head (Copper) Copper Chisel
Stick

锻造

Main article: 锻造

凿子头部也可以在上使用锤子和金属锭来锻造。这是那些无法铸造的高级金属的唯一选择。凿子的耐久取决于所用的金属和锻造者的锻造技能熟练度。

锻造凿子头部
锻造规则
击打, 末尾 击打, 非最末 牵引, 非最末
Steel Ingot
Chisel Head (Steel)
Stone Hammer

完成凿子
Chisel Head (Steel) Steel Chisel
Stick

用途

凿子用于将原生石头, 圆石, 光滑石头木板塑造成各种各样的形状, 以及将石子处理成

Granite Brick
Steel Chisel Rock

这些砖可以与砂浆一起做成石砖方块 和石砖墙

凿子模式

要想使用凿子操作世界中的方块, 玩家的快捷栏中必须有一个锤子。凿子的模式可以按下循环工具模式按键(默认键位:M)进行切换, 当然需要手持凿子。

< 模式指示器

光滑模式

原生石头变成光滑石头; 对其他方块不起作用。

楼梯模式

将目标方块变成楼梯方块。通过瞄准方块的底面可以创建倒置的楼梯。以这种方式创建的楼梯在开采时不会掉落,必须当场创建。无法创建转角楼梯。

平板模式

将方块的目标面凿成台阶。每个面最多可凿七次,每次使用凿子都会凿掉原方块的八分之一。方块的任何面都可以随时凿成台阶,这意味着几乎可以创建任意大小和位置的方块。以这种方式创建的台阶在开采时不会掉落,必须当场创建。台阶不会连接到栅栏或玻璃板,并且草会在任何大小的台阶下蔓延。

细节模式

将目标方块变成一个 8×8×8 的方块,其中包含 512 个子方块,可以单独凿刻,从而获得更精细的作品。按下“锁定工具位置”键(默认键位:L)可将凿子锁定在上一个已完成细节处理的块上,以便更轻松地逐个处理每个块。再次按下该键将解锁凿子,使其能够处理其他块。使用蓝图也需要细节模式。

蓝图

蓝图允许玩家制作一个细节方块结构并将其复制到蓝图上,以便轻松地再次创建。使用空白蓝图右键单击详细的方块,即可将该细节方块复制到手持蓝图物品中的每个蓝图上。这会将方块布局复制到手持蓝图物品中的每个蓝图上。

完成后,将打开一个 GUI,用于命名蓝图和设置 X/Y/Z 旋转角度(您可以手持蓝图右键点击细节方块以外的方块来重新打开此 UI)。要使用蓝图,必须在快捷栏中同时存在凿子和锤子。在细节模式下,用凿子右键单击一个方块,将其转换为细节方块,然后用蓝图右键点击该方块(您将再次打开旋转UI,但此时更改任何内容为时已晚)。凿子和锤子的耐久度都会减少,蓝图将被消耗。

要制作蓝图,只需将一张和一个墨点在工作台上组合在一起即可。

Marking Paper Blueprint

成就

Main article: 成就
图标 成就 游戏内描述 前置成就 实际要求(如果和游戏内描述不同)
红铜时代! 铸造金属物品进入红铜时代 无石不翻 将工具模具装入装有液态金属的花瓶中。

历史

Beta
v1添加了凿子,用于在世界中凿原生石头以创建光滑石头,或在工作台中与石子一起使用以合成石砖。
v2 Build 40添加了Stone Masonry。
凿子用于制作光滑石头、楼梯和台阶。右键单击方块的侧面,将从该侧面刮掉一层,从而可以自定义方块的形状。
v2 Build 52d采矿时用凿子去除天花板的光滑/台阶/楼梯以避免塌方。
Build 70增加了对凿木头的支持。
添加了新的细节凿刻模式,将一个方块转换为 512 个子方块,这些子方块可以单独移除以进行深入的细节雕刻。
Build 72增加了将凿子锁定在最后一个细节方块的功能。
Build 74增加蓝图。
Build 76修改了石砖的配方,使用石子而不是圆石。
Build 79.10修改了雕刻规则,无法雕刻上方2格内是原生石头或矿石的原生石头。

问题

  • 所有使用凿子雕刻过的方块都被视为石制方块, 因此需要使用镐子来破坏。 例如,雕刻过的木板被视为石头,需要用镐子破坏而不是斧头。

冷知识

  • 任何原生石头,如果其上方两格是原生石头或者矿石,那么这个原生石头就无法被雕刻。
  • 蓝图是有方向的, 因此需要4张蓝图才能拼成一个转角楼梯(东北, 西北, 东南, 西南)。不过, 蓝图可以通过shift右键空气来选择(不是镜像)。

画廊