Difference between revisions of "Roads"

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Roads are a type of utility block. In general, they provide a speed boost to entities walking on top of them.
 
  
== Dirt Road ==
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== Obtaining ==
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[[File:Roads.png|thumb|right|A dirt road and a stone road made of Marble side by side]]
  
Dirt roads can be created by right-clicking any dirt or grass block with a [[shovel]]. Right-clicking the path again will turn it into an half block.
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Roads are a type of utility block that provide a speed boost to players or entities on top of them.  
  
They provide a 5% speed bonus to entities walking on top of them, but provide a 5% speed '''malus''' if it's raining, to simulate mud forming on the road because of the rain.
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There are two types of roads, the Dirt Road, and the Stone Road. {{key|RMB}}ing with a Shovel of any type on Dirt will create a Dirt Road.
  
== Gravel Road ==
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To create a Stone Road, gravel, mortar, and cobblestone must be applied to the Dirt Road. First, gravel is applied to the Stone Road by {{key|Shift}}+{{key|RMB}}ing on the Dirt Road while holding a block of Gravel. The type of Gravel does not affect the final appearance of the road. Next, mortar must be applied to the road by {{key|RMB}}ing on the road while mortar is in the player's hotbar. Finally, {{key|RMB}}ing with a block of Cobblestone will create a Stone Road. The Cobblestone will determine the color of the road made.
  
Gravel roads can be created by right-clicking a dirt road with a gravel block. The kind of gravel used affects only the texture of the road, and not its function.
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Right clicking on any road will create a half block. This action is not reversible unless the player breaks the road, which will return all the components of the road.
  
== Stone Road ==
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== Usage ==
  
Stone roads require a [[trowel]], [[mortar]] and [[cobblestone|cobblestone blocks]] to create. They can be constructed by right-clicking a gravel road with a trowel while having mortar in the inventory. This will create an unfinished stone road that gives no additional benefits aside from those already provided by the gravel road. Right-clicking the unfinished road with a block of cobblestone will finish the road. The kind of cobblestone used affects only the texture of the road, and not its function.  
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Roads provide a speed boost to players or entities on top of them. The amount of speed boost provided depends on the type of road and the weather. The speed boost provided by roads can stack with other speed boosts.
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Dirt roads provide a 5% speed boost in clear weather. When it is raining, due to becoming harder to walk on due to them becoming muddy, they provide a 5% speed penalty instead.
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Stone roads provide a 15% speed bonus regardless of the weather.  
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== Trivia ==
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* The texture of stone roads are inspired by Roman roads.
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== History ==
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{{History||b}}
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{{History|0.83.0|Added dirt and stone roads.}}
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{{History||foot}}
  
Finished stone roads give a 15% speed bonus to entities walking on top of them.
 
 
{{Blocks}}
 
{{Blocks}}

Revision as of 08:48, 14 March 2020

This page is a stub or is incomplete.
Please help us by expanding it.

Obtaining

A dirt road and a stone road made of Marble side by side

Roads are a type of utility block that provide a speed boost to players or entities on top of them.

There are two types of roads, the Dirt Road, and the Stone Road. Rmb.png Right Clicking with a Shovel of any type on Dirt will create a Dirt Road.

To create a Stone Road, gravel, mortar, and cobblestone must be applied to the Dirt Road. First, gravel is applied to the Stone Road by ⇧ Shift+Rmb.png Right Clicking on the Dirt Road while holding a block of Gravel. The type of Gravel does not affect the final appearance of the road. Next, mortar must be applied to the road by Rmb.png Right Clicking on the road while mortar is in the player's hotbar. Finally, Rmb.png Right Clicking with a block of Cobblestone will create a Stone Road. The Cobblestone will determine the color of the road made.

Right clicking on any road will create a half block. This action is not reversible unless the player breaks the road, which will return all the components of the road.

Usage

Roads provide a speed boost to players or entities on top of them. The amount of speed boost provided depends on the type of road and the weather. The speed boost provided by roads can stack with other speed boosts.

Dirt roads provide a 5% speed boost in clear weather. When it is raining, due to becoming harder to walk on due to them becoming muddy, they provide a 5% speed penalty instead.

Stone roads provide a 15% speed bonus regardless of the weather.

Trivia

  • The texture of stone roads are inspired by Roman roads.

History

b
Added dirt and stone roads.
foot