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Scallops and Seastars spawn on sand in the shallow waters of Shore biomes.
They can be collected or placed in Salt Water with Decay. If the live Scallop or Seastar is put back into Salt Water before it dies, it will instantly regain full durability. It can will also survive if placed in a Barrel or Large Ceramic Vessel full of Salt Water.. They are alive when collected, and if taken out of the water, they will start to loose durability over time. When their durability reaches zero (this takes several in-game hours) they will turn into a Dead Scallop or Dead Seastar. Dead versions cannot be placed back in the Water and will immediately begin to
Note: Due to a bug, the Barrel method of keeping them alive only works if they are placed into the barrel while the player is standing in salt water.
Scallops naturally multiply over time. A high Scallop population will cause Seastars to begin spawning in higher numbers. Seastars eat Scallops and will reduce their numbers. If there are too few Scallops, Seastars will begin to die off. This means that the populations of predator (Seastars) and prey (Scallops) will naturally find a balance. The player can artificially shift this balance by collecting Seastars as they spawn. This will lead to higher than normal Scallop populations.
Due to the ability to store Scallops in a barrel of Salt Water, even if the player is settled in an area that does not have scallops natively, they can be brought in from other areas.
- Scallops and Seastars are not mobs, but rather reskinned water plants. This makes them similar to Seaweed, Pond Weed, and Cattails.