Difference between revisions of "Roads"

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== Obtaining ==
Roads are a type of utility block. In general, they provide a speed boost to entities walking on top of them.
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[[File:Roads.png|thumb|right|A dirt road and a stone road made of Marble side by side]]
  
== Dirt Road ==
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Roads are a type of utility block that provide a speed boost to players or entities on top of them.
  
Dirt roads can be created by right-clicking any dirt or grass block with a [[shovel]]. Right-clicking the path again will turn it into an half block.
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There are three types of roads, the Dirt Road, the Gravel Road, and the Stone Road. {{key|RMB}}ing with a Shovel of any type on Dirt will create a Dirt Road.
  
They provide a 5% speed bonus to entities walking on top of them, but provide a 5% speed '''malus''' if it's raining, to simulate mud forming on the road because of the rain.
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To create a Stone Road, gravel, mortar, and cobblestone must be applied to the Dirt Road. First, gravel is applied to the Stone Road by {{key|RMB}}ing on the Dirt Road while holding a block of Gravel. The type of Gravel does not affect the final appearance of the road. Next, mortar must be applied to the road by {{key|RMB}}ing on the road with a [[Trowel]] while [[Mortar]] is in the player's hotbar. Finally, {{key|RMB}}ing with a block of Cobblestone will create a Stone Road. The Cobblestone will determine the color of the road made.
  
== Gravel Road ==
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Right clicking on any road will lower it by 1/8th of a block. This action is not reversible unless the player breaks the road, which will return all the components of the road.
  
Gravel roads can be created by right-clicking a dirt road with a gravel block. The kind of gravel used affects only the texture of the road, and not its function.
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== Usage ==
  
== Stone Road ==
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Roads provide a speed boost to players or entities on top of them. The amount of speed boost provided depends on the type of road and the weather. The speed boost provided by roads can stack with other speed boosts, such as those from the [[Wooden Staff]] and [[Clothing#Footwear|Footwear]].
  
Stone roads require a [[trowel]], [[mortar]] and [[cobblestone|cobblestone blocks]] to create. They can be constructed by right-clicking a gravel road with a trowel while having mortar in the inventory. This will create an unfinished stone road that gives no additional benefits aside from those already provided by the gravel road. Right-clicking the unfinished road with a block of cobblestone will finish the road. The kind of cobblestone used affects only the texture of the road, and not its function.  
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Dirt roads '''multiply''' movement speed by 105% in clear weather.
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When it is raining, dirt roads '''multiply''' movement by 89.25% instead. This represents the road becoming muddy and harder to walk on.  
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Gravel roads '''multiply''' movement speed by 105% regardless of the weather.
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Stone roads '''multiply''' movement speed by 115% regardless of the weather.
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Roads that are partially upgraded between gravel and stone (mortar has been placed, but not stone) do not give any speed bonus.
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The speed bonus from roads does not apply to riding horses.
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== Trivia ==
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* The texture of stone roads are inspired by Roman roads.
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== History ==
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{{History|b}}
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{{History||0.86.0|Right clicking on roads now lowers them by 1/8th of a block rather than 1/2 in preparation for carts and ploughs.}}
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{{History||0.84.0|Fixed bug where there was no Speed bonus for full-height road blocks.}}
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{{History||0.83.0|Added dirt and stone roads.}}
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{{History|foot}}
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== Gallery ==
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<gallery mode="packed" heights=340px>
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File:Road_Variants.png|All different variants of the stone road.
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</gallery>
  
Finished stone roads give a 15% speed bonus to entities walking on top of them.
 
 
{{Blocks}}
 
{{Blocks}}

Latest revision as of 03:16, 13 February 2022

Obtaining

A dirt road and a stone road made of Marble side by side

Roads are a type of utility block that provide a speed boost to players or entities on top of them.

There are three types of roads, the Dirt Road, the Gravel Road, and the Stone Road. Rmb.png Right Clicking with a Shovel of any type on Dirt will create a Dirt Road.

To create a Stone Road, gravel, mortar, and cobblestone must be applied to the Dirt Road. First, gravel is applied to the Stone Road by Rmb.png Right Clicking on the Dirt Road while holding a block of Gravel. The type of Gravel does not affect the final appearance of the road. Next, mortar must be applied to the road by Rmb.png Right Clicking on the road with a Trowel while Mortar is in the player's hotbar. Finally, Rmb.png Right Clicking with a block of Cobblestone will create a Stone Road. The Cobblestone will determine the color of the road made.

Right clicking on any road will lower it by 1/8th of a block. This action is not reversible unless the player breaks the road, which will return all the components of the road.

Usage

Roads provide a speed boost to players or entities on top of them. The amount of speed boost provided depends on the type of road and the weather. The speed boost provided by roads can stack with other speed boosts, such as those from the Wooden Staff and Footwear.

Dirt roads multiply movement speed by 105% in clear weather.

When it is raining, dirt roads multiply movement by 89.25% instead. This represents the road becoming muddy and harder to walk on.

Gravel roads multiply movement speed by 105% regardless of the weather.

Stone roads multiply movement speed by 115% regardless of the weather.

Roads that are partially upgraded between gravel and stone (mortar has been placed, but not stone) do not give any speed bonus.

The speed bonus from roads does not apply to riding horses.

Trivia

  • The texture of stone roads are inspired by Roman roads.

History

Beta
0.86.0Right clicking on roads now lowers them by 1/8th of a block rather than 1/2 in preparation for carts and ploughs.
0.84.0Fixed bug where there was no Speed bonus for full-height road blocks.
0.83.0Added dirt and stone roads.

Gallery