Skill

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Revision as of 10:50, 31 May 2014 by Physicist (Talk | contribs) (Agriculture)

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There are currently three categories of skills.

Smithing

The smithing skill in increased every time the player creates something on an Anvil. The higher the smithing skill, the more durability the finished item will have.

Agriculture

Agriculture skill is increased every time the player harvests the crop from a plant. The higher the agriculture skill, the more likely 2 seeds will be dropped when breaking a plant.

Cooking

Cooking skill is increased every time the player makes a meal. The higher the cooking skill, the better the taste on meals that are non-terrible combinations.