Difference between revisions of "Smoke Rack"

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(Smoking: 12 hours)
(New update adds drying clothing on the line, no string used. Also can already dry/smoke cheese. And added decay rates.)
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The '''Smoke Rack''' (or '''Drying Rack''') is a multiblock structure that allows for the drying or smoking of meats and cheeses or drying wet clothing.
The '''Smoke Rack''' (or '''Drying Rack''') is a multiblock structure that allows for the drying or smoking of foods.  
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== Construction ==
 
== Construction ==
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== Usage ==
 
== Usage ==
Two 160oz stacks of food can be hanged on each block of line. Every stack of food uses one [[String]] (not [[Sinew]]) to attach the food to the line. This [[String]] is not returned when the food is removed.
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Two 160oz stacks of meat or cheese can be hanged on each block of line. Every stack of food uses one [[String]] (not [[Sinew]]) to attach the food to the line. This [[String]] is not returned when the food is removed.
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For drying clothing, no string is used.
  
 
=== Drying ===
 
=== Drying ===
Meat will begin to dry once attached to the rack. Drying happens whether the rack has an active [[Firepit]] or not.  
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Meat, cheese, or wet clothing will begin to dry once attached to the rack. Drying happens whether the rack has an active [[Firepit]] or not.
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Drying reduces the decay rate of food by 75% (applies a [[Food#Decay|decay]] modifier of 0.25).
  
 
=== Smoking ===
 
=== Smoking ===
If there is an active [[Firepit]], dried meat on the rack will begin to be smoked. The [[firepit]] needs to be kept active for the whole smoking process, which takes 12 in-game hours to complete (for reference: [[Trees#Properties|Hickory, Maple, and Oak]] all burn for 2+ hours so only need 6 logs to complete the smoking and Peat burns for 2.5 hours and only needs 5).
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If there is an active [[Firepit]], meat or cheese on the rack will begin to be smoked as well as dried (if not already dried). The [[firepit]] needs to be kept active for the whole smoking process, which takes 12 in-game hours to complete (for reference: [[Trees#Properties|Hickory, Maple, and Oak]] all burn for 2+ hours so only need 6 logs to complete the smoking and Peat burns for 2.5 hours and only needs 5).
  
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Smoking reduces the decay rate of food by an additional 25% (applies an additional [[Food#Decay|decay]] modifier of 0.75 which multiplies by the "dried" modifier of 0.25 for a total decay modifier of 0.1875).
 
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{{Blocks}}

Revision as of 00:57, 8 April 2020

The Smoke Rack (or Drying Rack) is a multiblock structure that allows for the drying or smoking of meats and cheeses or drying wet clothing.

Construction

A drying rack

To construct a Drying Rack, place two 2-high columns of solid blocks 1-5 blocks apart. Then, Rmb.png Right Click on one of the solid blocks while holding 1-5 String -one string for each block between the columns. Sinew does not work.

To use the Drying Rack as a Smoke Rack, simply build a Firepit on the ground below the line. The Firepit will smoke up to 6 blocks of line: food hanged in the two blocks directly above it and food hanged one block to each side. 2 Firepits are needed cover a line that is 4 or 5 blocks long.

Usage

Two 160oz stacks of meat or cheese can be hanged on each block of line. Every stack of food uses one String (not Sinew) to attach the food to the line. This String is not returned when the food is removed.

For drying clothing, no string is used.

Drying

Meat, cheese, or wet clothing will begin to dry once attached to the rack. Drying happens whether the rack has an active Firepit or not.

Drying reduces the decay rate of food by 75% (applies a decay modifier of 0.25).

Smoking

If there is an active Firepit, meat or cheese on the rack will begin to be smoked as well as dried (if not already dried). The firepit needs to be kept active for the whole smoking process, which takes 12 in-game hours to complete (for reference: Hickory, Maple, and Oak all burn for 2+ hours so only need 6 logs to complete the smoking and Peat burns for 2.5 hours and only needs 5).

Smoking reduces the decay rate of food by an additional 25% (applies an additional decay modifier of 0.75 which multiplies by the "dried" modifier of 0.25 for a total decay modifier of 0.1875).