Difference between revisions of "User:Noname 42/Potato"
From TerraFirmaCraft Plus Wiki
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== Obtaining == | == Obtaining == | ||
− | Potatos can be found growing in the wild between the seasons of ? and ?, and have a chance to regenerate during those seasons every year. Harvest the plant to obtain potato seeds as well as an average of ? oz of potatos if the crop is mature. Potatos require a minimum temperature of 4℃ to grow, and a minimum temperature of 0℃ to stay alive | + | Potatos can be found growing in the wild between the seasons of ? and ?, and have a chance to regenerate during those seasons every year. Harvest the plant to obtain potato seeds as well as an average of ? oz of potatos if the crop is mature. Potatos require a minimum temperature of 4℃ to grow, and a minimum temperature of 0℃ to stay alive. Potatos are a {{Font color|#F79431|'''Nutrient ?'''}} crop. |
Potatos are also a rare drop from [[zombie]]s. However, the potatos dropped by zombies will already be 50% decayed. | Potatos are also a rare drop from [[zombie]]s. However, the potatos dropped by zombies will already be 50% decayed. | ||
== Usage == | == Usage == | ||
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=== Food === | === Food === |
Revision as of 14:51, 10 August 2015
Potato
Stackable |
Seed: Yes, 64 |
Size ↕ |
Tiny |
Weight ⚖ |
Seed: Light |
ItemID |
terrafirmacraftplus:item.18279, 19166 |
Obtaining
Potatos can be found growing in the wild between the seasons of ? and ?, and have a chance to regenerate during those seasons every year. Harvest the plant to obtain potato seeds as well as an average of ? oz of potatos if the crop is mature. Potatos require a minimum temperature of 4℃ to grow, and a minimum temperature of 0℃ to stay alive. Potatos are a Nutrient ? crop.
Potatos are also a rare drop from zombies. However, the potatos dropped by zombies will already be 50% decayed.
Usage
Food
- Main article: Food
Potatos can be eaten directly. Consuming potatos replenishes the vegetable nutrient category.
Configuration
- Main article: Configuration
Option | Default Value |
Description |
---|---|---|
enableCropsDie | false | Should ripe crops eventually die if they aren't harvested?
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Achievements
- Main article: Achievements
Icon | Achievement | In-game description | Prerequisites | Actual requirements (if different) |
---|---|---|---|---|
Gatherer | Find a wild vegetable | None | Harvest a wild crop |
History
Beta | ||
---|---|---|
v2 Build 48 | Added Carrots. | |
Build 53 | Scythes can be used to harvest carrots. | |
Build 61 | Carrots can be found growing wildly in patches in newly generated chunks. | |
Build 76 | Carrots no longer die from old age by default. | |
Added a config option 'enableCropsDie'. | ||
78.0 | Wild carrots respawn every year between the seasons of Spring and Late Summer. | |
Carrot seeds can only be obtained through harvesting crops. |
Gallery