Difference between revisions of "Regions/Draft"
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Revision as of 18:36, 29 February 2020
Regions are areas of land that determine what kinds of trees, crops, and animals spawn in an area. Regions are separate from Biomes, which determine the shape of the land that generates, and the other world generation variables such as Rainfall and EVT.
The Regions in Terrafirmacraft+ are based off the real world's continents, and are Asia, Africa, Europe, and the Americas. The player cannot normally determine the precise region they are in; however, it can be guessed from the types of trees, crops, and animals that spawn in an area.
Crop Generation
Different regions will spawn different types of crops; this means that if a certain type of crop is desired, the player must travel far in order to find another region where the crop can spawn in.
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Tree Generation
Different regions will spawn different types of trees; this means that if a certain type of tree is desired, the player must travel far in order to find another region where the tree can spawn in.
Crop | Asia | Africa | Europe | Americas |
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