Difference between revisions of "Metalworking Guide"
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− | =Casting Age (Copper & Bronzes | + | = Casting Age (Copper & Bronzes) = |
− | ==Gathering Ore | + | == Gathering Ore == |
There are currently two stone-age methods of gathering [[ore]], running around and looking for them as items on the surface, or by using a [[Gold Pan]]. | There are currently two stone-age methods of gathering [[ore]], running around and looking for them as items on the surface, or by using a [[Gold Pan]]. | ||
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To make a single metal tool head you will need to collect 10 pieces of small, copper-bearing ore: | To make a single metal tool head you will need to collect 10 pieces of small, copper-bearing ore: | ||
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{{InfoTable/CopperOre}} | {{InfoTable/CopperOre}} | ||
− | If you wish to make {{font color|red|'''''bronze'''''}}¹ tools, you can follow the [[ | + | If you wish to make {{font color|red|'''''bronze'''''}}¹ tools, you can follow the [[Alloys|alloy recipe]] and replace some of the copper ores with the following: |
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{| class="wikitable" | {| class="wikitable" | ||
− | |{{GridImage|Bismuthinite (Small)}} [[Bismuthinite | + | |{{GridImage|Bismuthinite (Small)}} [[Bismuthinite]] |
− | |{{GridImage|Cassiterite (Small)}} [[Cassiterite | + | |{{GridImage|Cassiterite (Small)}} [[Cassiterite]] |
− | |{{GridImage|Sphalerite (Small)}} [[Sphalerite | + | |{{GridImage|Sphalerite (Small)}} [[Sphalerite]] |
− | |{{GridImage|Native Gold (Small)}} [[Native Gold | + | |{{GridImage|Native Gold (Small)}} [[Native Gold]] |
− | |{{GridImage|Native Silver (Small)}} [[Native Silver | + | |{{GridImage|Native Silver (Small)}} [[Native Silver]] |
|} | |} | ||
− | ¹ Note: Only metals that have the word bronze in their name are considered bronze. Other metals made out of the above ores that do not have bronze in their name, such as [[Brass]], [[Rose Gold]], and [[Sterling Silver]] are not bronzes or copper, and therefore cannot be made into tools. | + | ¹ '''''Note:''' Only metals that have the word bronze in their name are considered bronze. Other metals made out of the above ores that do not have bronze in their name, such as [[Brass]], [[Rose Gold]], and [[Sterling Silver]] are not bronzes or copper, and therefore cannot be made into tools.'' |
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− | === | + | === Prospecting and Mining === |
− | + | The presence of small ores on the surface indicates ores somewhere below. A [[Prospector's Pick]] can give more precise results about how far the player is from ore. At the beginning of the game, when the player may only have a pickaxe, looking for ore can be difficult. One way to look for ore when a player does not have a Prospector's Pick is simply to tediously dig random holes near the center of the area where small ores appear. | |
− | == | + | == Smelting == |
− | + | ''Note: The [[Vessel]] can only smelt ores. If you have turned your metals into ingots, you will need to heat them in a forge to liquefy them, or use a [[Crucible]] if you plan on making alloys.'' | |
[[File:VesselOresForBronze.png|link=|thumb|Filling a Vessels with Ores for Bronze]] | [[File:VesselOresForBronze.png|link=|thumb|Filling a Vessels with Ores for Bronze]] | ||
[[File:VesselMoltenBronze.png|link=|thumb|A Vessel Containing Molten Bronze]] | [[File:VesselMoltenBronze.png|link=|thumb|A Vessel Containing Molten Bronze]] | ||
− | === | + | === Copper === |
− | [[Pottery#Ceramic Vessel| | + | A [[Pottery#Ceramic Vessel|Ceramic Vessel]] can be used to smelt [[Native Copper]], [[Malachite]] and [[Tetrahedrite]] ore into pure molten copper metal. To do this, fill the vessel with ore (stacks of different ores may be placed together in the same vessel) and then fire it in a [[Pottery#Pit_Kiln|kiln]]. |
After the firing, retrieve the vessel from the kiln and right-click it to open up its GUI. You will see that now instead of the usual four slots the vessel has only one and contains text describing the amount of metal it contains. This metal will remain liquid for about 10 Minecraft hours, starting after the firing completes. If the metal inside solidifies, the GUI will not open and you must fire it in a pit kiln again to re-melt it. ''Note: Vessels with molten metal inside will have a white, "Liquid" tooltip on them.'' | After the firing, retrieve the vessel from the kiln and right-click it to open up its GUI. You will see that now instead of the usual four slots the vessel has only one and contains text describing the amount of metal it contains. This metal will remain liquid for about 10 Minecraft hours, starting after the firing completes. If the metal inside solidifies, the GUI will not open and you must fire it in a pit kiln again to re-melt it. ''Note: Vessels with molten metal inside will have a white, "Liquid" tooltip on them.'' |
Latest revision as of 00:25, 19 September 2024
Casting Age (Copper & Bronzes)
Gathering Ore
There are currently two stone-age methods of gathering ore, running around and looking for them as items on the surface, or by using a Gold Pan.
To make a single metal tool head you will need to collect 10 pieces of small, copper-bearing ore:
Copper Ore | ||||
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If you wish to make bronze¹ tools, you can follow the alloy recipe and replace some of the copper ores with the following:
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¹ Note: Only metals that have the word bronze in their name are considered bronze. Other metals made out of the above ores that do not have bronze in their name, such as Brass, Rose Gold, and Sterling Silver are not bronzes or copper, and therefore cannot be made into tools.
Prospecting and Mining
The presence of small ores on the surface indicates ores somewhere below. A Prospector's Pick can give more precise results about how far the player is from ore. At the beginning of the game, when the player may only have a pickaxe, looking for ore can be difficult. One way to look for ore when a player does not have a Prospector's Pick is simply to tediously dig random holes near the center of the area where small ores appear.
Smelting
Note: The Vessel can only smelt ores. If you have turned your metals into ingots, you will need to heat them in a forge to liquefy them, or use a Crucible if you plan on making alloys.
Copper
A Ceramic Vessel can be used to smelt Native Copper, Malachite and Tetrahedrite ore into pure molten copper metal. To do this, fill the vessel with ore (stacks of different ores may be placed together in the same vessel) and then fire it in a kiln.
After the firing, retrieve the vessel from the kiln and right-click it to open up its GUI. You will see that now instead of the usual four slots the vessel has only one and contains text describing the amount of metal it contains. This metal will remain liquid for about 10 Minecraft hours, starting after the firing completes. If the metal inside solidifies, the GUI will not open and you must fire it in a pit kiln again to re-melt it. Note: Vessels with molten metal inside will have a white, "Liquid" tooltip on them.
Bronzes
A Ceramic Vessel can also be used to create Bronze, Black Bronze and Bismuth Bronze.
Before Firing: Place the necessary ores into a Ceramic Vessel, in the proper proportions for the desired type of bronze. For example, if you wanted to create normal Bronze then you would put copper ore (any combination of Native Copper, Malachite or Tetrahedrite) and Cassiterite into the vessel. For each alloy there is a range of proportions which will produce the desired alloy so you don't have to hit an exact percentage, just be within the range.
After Firing: If you got the proportions right then when you right-click the vessel it will open up the same single-slot GUI as described above for smelting pure ores. You can then transfer the molten bronze metal to a Ceramic Mold in the same way. If you got the proportions wrong then when you right-click the vessel you'll get the four-slot storage GUI showing the raw ores still sitting in the vessel, unchanged.
Casting
Ceramic tool and weapon molds can be filled directly from the vessel, or from a liquid unshaped ingot.
All the recipes for tool and weapon molds can be found at the Clay Tool Molds page.
Vessel
Place an empty or partially filled Ceramic Tool, Weapon, or Ingot Mold into the slot to fill it with metal from the vessel. It takes 100 units of metal to completely fill an empty Ceramic Mold. The text in the vessel's GUI will be updated to show the amount of metal remaining in the vessel.
Unshaped Ingot
If the copper or bronze has already been turned into an ingot, simply heat it in a forge with an empty ingot mold in the appropriate slot to melt it. While the full, unshaped metal is at liquid temperature, right click with it in your hand to open the casting GUI. You will see an arrow with one slot to its left and two to its right. The leftmost slot will contain the filled mold. Place a single empty tool or weapon mold into the first slot on the right to begin the transfer. Once the transfer is complete the tool mold will move into the output slot and will show itself filled with metal.
Retrieve the filled tool mold and the now-empty Ceramic Mold from the slots on the left. There is a chance that the Ceramic Ingot Mold will be broken and lost during this process.
Once the mold is full, place it into your crafting area and retrieve the finished tool or weapon head from the output. The mold will be destroyed in the process.
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Anvils
In order to progress out of the Casting Age, you will first need to work your way up to a Tier 2 Anvil. Anvils are the main machine used in metalworking; using them, you can craft advanced metal items, as well as produce tools and armor of higher quality than possible from casting. The full explanation of the Anvil GUI can be found at the Anvil page.
Stone
By using a hammer on the top of a raw Igneous stone block that is in its natural spawning layer, you will open the anvil GUI, where you can weld Copper Ingots into Double Ingots.
Igneous Stone | ||||
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Igneous Intrusive | ![]() |
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Igneous Extrusive | ![]() |
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Copper
After you have obtained seven Copper Double Ingots, craft them into a Copper Anvil, where you can weld Bronze Ingots into Double Ingots.
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Bronze
After you have obtained seven Bronze, Bismuth Bronze, or Black Bronze Double Ingots, craft them into an Anvil where you can work Bronze Double Ingots into Sheets and weld Sheets into Double Sheets.
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Iron Age
Gathering Ore
By now you should have a Pickaxe and a Prospector's Pick to use for finding and mining ore.
Smelting
Wrought Iron
Wrought Iron is obtained by working an Iron Bloom that has been created in a Bloomery.
Input | Work Type | Output | Notes |
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Refine | ![]() |
Work on at least a Tier 2 anvil.
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Split | ![]() |
Only needed for blooms over 100%. If starting bloom isn't a multiple of 100%, it will split into as many 100% blooms as possible as well as a single bloom with the remaining %. For example: A 360% bloom will split into 3 100% blooms and a single 60% bloom. |
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Hammer | ![]() |
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Weld | ![]() |
Weld 2 < 100% refined blooms to make one larger bloom. If the resulting bloom is over 100% it must be split into a 100% bloom and a <100% one. The smaller bloom can be welded with another one following the same process. |
Note: Forges and Crucibles cannot get hot enough to melt refined iron blooms without the use of mechanized bellows.
Pig Iron
Pig Iron is obtained by smelting the Iron Ore in a Blast Furnace.
Steel
Input | Work Type | Output |
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Hammer | ![]() |
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Hammer | ![]() |
Black Steel starts from the alloy recipe melted in a crucible. It will show as Weak Steel in the crucible. | ||
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Weld | ![]() |
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Hammer | ![]() |
Blue/Red Steel start from the alloy recipe melted in a crucible. It will show as Weak Blue/Red Steel in the crucible. | ||
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Weld | ![]() |
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Hammer | ![]() |
Smithing
See Anvil page for the guidelines of smithing metal.
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Plan selector |
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Weld | ![]() | ||||
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Plan selector |
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Plan selector |
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Armor Process¹ |
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Weld | ![]() | ||||
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Armor Process¹ |
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Plan selector |
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Plan selector |
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Plan selector |
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¹ | Further information: Armor
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Post-Steel Age
The end-game Tier 6 and Tier 7 alloys mostly revolve around mixing components in a Crucible. Most notably, a Red Steel Bucket enables the player to move water sources, while a Blue Steel Bucket enables the player to move Lava sources. Blue Steel Lanterns will also function as permanent light sources if filled with lava.
Mixing Black Steel
Black Steel can be mixed in a Crucible. Black Steel is an Tier-6 metal that can be used for tools and armor, and is also required in the alloying of Tier 7 steels.
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Percentage | 50-70% | 15-25% | 15-25% |
- Produces Weak Steel. Work into an Ingot and Weld with Pig Iron to create High Carbon Black Steel
- Work again on the anvil to beat out the impurities and create Black Steel
Mixing Red Steel
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Percentage | 50-55% | 10-15% | 10-15% | 20-25% |
- Produces Weak Red Steel. Work into an Ingot and Weld with Black Steel to create High Carbon Red Steel
- Work again on the anvil to beat out the impurities and create Red Steel
Mixing Blue Steel
Metal | ![]() |
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Percentage | 10-15% | 50-55% | 10-15% | 20-25% |
- Produces Weak Blue Steel. Work into an Ingot and Weld with Black Steel to create High Carbon Blue Steel
- Work again on the anvil to beat out the impurities and create Blue Steel
Items | Metals • Ores & Minerals • Ingot • Gold Pan • Tool Molds • Ceramic Molds • Sheet Mold • Armor • Alloys • Charcoal • Coal • Flux • Metal Sheet • Double Ingots • Double Sheets • Unshaped Metal • Blowpipe | ||||||||||||||
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Machines |
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Metals |
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