Fishing rods can be used to catch fish. The first step to catch a fish is to locate the fishes that you want to catch. Fishes spawn in oceans, lakes and rivers, and are actual entities that can be seen. The existence of visible fish means that fish can be caught in that area.
The lure of the fishing rod can be sent out bying. The lure can be sent further by holding . Nearby fish will be attracted to the lure eventually. A chat notification will show up and a sound will play when a fish has been caught by the lure. Unlike Vanilla, Terrafirmacraft+ requires you to properly pull in the fish in a minigame before the fish is caught.
The fishing minigame is similar to a game of tug-of-war, with the fish pulling on the other side of the line. The experience bar changes to represent tension on the line. Exceeding the amount of tension the line can take will cause the line to break. When a player holdson the rod, the fish will be pulled closer. The fish will try to escape in bursts, increasing the tension on the line. The fish will eventually become exhausted, making it easier for the fish to be pulled closer. The fish will get exhausted faster when the tension on the line is higher. The goal is to keep enough tension on the line without letting the tension go too high until the fish exhausts itself. Smaller fish cannot resist the tension completely, and will be reeled in despite trying to escape, while larger fish must be exhausted before they can be reeled in.
|0.80.15||The fishing rod now requires a bone needle to be crafted.|
|0.81.0||The fishing rod can now be crafted in the 2x2 grid.|
|Added custom rendering for fishing rods.|