Difference between revisions of "Metalworking Guide"
Kittychanley (Talk | contribs) m (→Gathering Ore: Added small ores for black bronze) |
Kittychanley (Talk | contribs) (Updated to B78) |
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= Casting Age (Copper & Bronzes) = | = Casting Age (Copper & Bronzes) = | ||
+ | |||
== Gathering Ore == | == Gathering Ore == | ||
− | + | ||
− | + | There are currently two stone-age methods of gathering [[ore]], running around and looking for them as items on the surface, or by using a [[Gold Pan]]. | |
To make a single metal tool head you will need to collect 10 pieces of small, copper-bearing ore: | To make a single metal tool head you will need to collect 10 pieces of small, copper-bearing ore: | ||
− | {| class="wikitable" | + | {|class="wikitable" |
|[[File:Grid Native Copper (Small).png|link=]] [[Native Copper]] | |[[File:Grid Native Copper (Small).png|link=]] [[Native Copper]] | ||
|[[File:Grid Tetrahedrite (Small).png|link=]] [[Tetrahedrite]] | |[[File:Grid Tetrahedrite (Small).png|link=]] [[Tetrahedrite]] | ||
+ | |[[File:Grid Malachite (Small).png|link=]] [[Malachite]] | ||
|} | |} | ||
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== Smelting == | == Smelting == | ||
+ | |||
''Note: The [[Vessel]] can only smelt ores. If you have turned your metals into ingots, you will need to heat them in a forge to liquefy them, or use a [[Crucible]] if you plan on making alloys.'' | ''Note: The [[Vessel]] can only smelt ores. If you have turned your metals into ingots, you will need to heat them in a forge to liquefy them, or use a [[Crucible]] if you plan on making alloys.'' | ||
[[File:VesselOresForBronze.png|link=|thumb|Filling a Vessels with Ores for Bronze]] | [[File:VesselOresForBronze.png|link=|thumb|Filling a Vessels with Ores for Bronze]] | ||
− | [[File:VesselMoltenBronze.png|link=|thumb|A Vessel | + | [[File:VesselMoltenBronze.png|link=|thumb|A Vessel Containing Molten Bronze]] |
+ | |||
=== Copper === | === Copper === | ||
− | |||
− | After the firing, retrieve the vessel from the kiln and right-click it to open up its GUI. You will see that now instead of the usual four slots the vessel has only one and contains text describing the amount of metal it contains. This metal will remain liquid for about 10 Minecraft hours, starting after the firing completes. If the metal inside solidifies, the GUI will not open and you must fire it in a pit kiln again to re-melt it. | + | A [[Pottery#Ceramic Vessel|Ceramic Vessel]] can be used to smelt [[Native Copper]], [[Malachite]] and [[Tetrahedrite]] ore into pure molten copper metal. To do this, fill the vessel with ore (stacks of different ores may be placed together in the same vessel) and then fire it in a [[Pottery#Pit_Kiln|kiln]]. |
+ | |||
+ | After the firing, retrieve the vessel from the kiln and right-click it to open up its GUI. You will see that now instead of the usual four slots the vessel has only one and contains text describing the amount of metal it contains. This metal will remain liquid for about 10 Minecraft hours, starting after the firing completes. If the metal inside solidifies, the GUI will not open and you must fire it in a pit kiln again to re-melt it. ''Note: Vessels with molten metal inside will have a white, "Liquid" tooltip on them.'' | ||
=== Bronzes === | === Bronzes === | ||
+ | |||
A Ceramic Vessel can also be used to create [[Bronze]], [[Black Bronze]] and [[Bismuth Bronze]]. | A Ceramic Vessel can also be used to create [[Bronze]], [[Black Bronze]] and [[Bismuth Bronze]]. | ||
'''Before Firing:''' | '''Before Firing:''' | ||
− | Place the necessary ores into a Ceramic Vessel, in the proper proportions for the desired type of bronze. For example, if you wanted to create normal [[Bronze]] then you would put copper ore (any combination of [[Native Copper | + | Place the necessary ores into a Ceramic Vessel, in the proper proportions for the desired type of bronze. For example, if you wanted to create normal [[Bronze]] then you would put copper ore (any combination of [[Native Copper, Malachite or Tetrahedrite) and Cassiterite into the vessel. For each alloy there is a [[Alloys|range of proportions]] which will produce the desired alloy so you don't have to hit an exact percentage, just be within the range. |
'''After Firing:''' | '''After Firing:''' | ||
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== Casting == | == Casting == | ||
− | |||
− | + | Ceramic tool and weapon molds can be filled directly from the vessel, or from a liquid unshaped ingot. | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
'''All the recipes for tool and weapon molds can be found at the [[Clay Tool Molds]] page.''' [[File:Grid_Ceramic_Mold_Pick.png|link=Clay Tool Molds]] | '''All the recipes for tool and weapon molds can be found at the [[Clay Tool Molds]] page.''' [[File:Grid_Ceramic_Mold_Pick.png|link=Clay Tool Molds]] | ||
− | [[File:MoldGUI.gif]] | + | === Vessel === |
+ | |||
+ | Place an empty or partially filled [[Pottery#Ceramic Mold|Ceramic Tool, Weapon, or Ingot Mold]] into the slot to fill it with metal from the vessel. It takes 100 units of metal to completely fill an empty Ceramic Mold. The text in the vessel's GUI will be updated to show the amount of metal remaining in the vessel. | ||
+ | |||
+ | [[File:VesselFill.gif|link=]] | ||
+ | |||
+ | === Unshaped Ingot === | ||
+ | |||
+ | If the copper or bronze has already been turned into an ingot, simply heat it in a [[firepit]] or a [[forge]] with an empty ingot mold in the appropriate slot to melt it. While the full, unshaped metal is at liquid temperature, right click with it in your hand to open the casting GUI. You will see an arrow with one slot to its left and two to its right. The leftmost slot will contain the filled mold. Place a ''single'' empty tool or weapon mold into the first slot on the right to begin the transfer. Once the transfer is complete the tool mold will move into the output slot and will show itself filled with metal. | ||
+ | |||
+ | [[File:MoldGUI.gif|link=]] | ||
− | Retrieve the filled tool mold | + | Retrieve the filled tool mold and the now-empty Ceramic Mold from the slots on the left. There is a chance that the Ceramic Ingot Mold will be broken and lost during this process. |
Once the mold is full, place it into your crafting area and retrieve the finished tool or weapon head from the output. The mold will be destroyed in the process. | Once the mold is full, place it into your crafting area and retrieve the finished tool or weapon head from the output. The mold will be destroyed in the process. | ||
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== [[Anvils]] == | == [[Anvils]] == | ||
+ | |||
In order to progress out of the Casting Age, you will first need to work your way up to a Tier 2 Anvil. | In order to progress out of the Casting Age, you will first need to work your way up to a Tier 2 Anvil. | ||
=== Stone === | === Stone === | ||
+ | |||
By using a [[hammer]] on the top of a raw '''Igneous''' [[stone]] block that is in its natural spawning layer, you will open the anvil GUI, where you can weld Copper Ingots into [[Double Ingots]]. | By using a [[hammer]] on the top of a raw '''Igneous''' [[stone]] block that is in its natural spawning layer, you will open the anvil GUI, where you can weld Copper Ingots into [[Double Ingots]]. | ||
+ | {| class="wikitable" | ||
+ | !colspan=5| [[Stone|Igneous Stone]] | ||
+ | |- | ||
+ | ! Igneous Intrusive | ||
+ | | [[File:Grid Diorite.png|link=]] Diorite | ||
+ | | [[File:Grid Gabbro.png|link=]] Gabbro | ||
+ | | [[File:Grid Granite.png|link=]] Granite | ||
+ | | | ||
+ | |- | ||
+ | ! Igneous Extrusive | ||
+ | | [[File:Grid Andesite.png]] Andesite | ||
+ | | [[File:Grid Basalt.png|link=]] Basalt | ||
+ | | [[File:Grid Dacite.png|link=]] Dacite | ||
+ | | [[File:Grid Rhyolite.png|link=]] Rhyolite | ||
+ | |} | ||
=== Copper === | === Copper === | ||
+ | |||
After you have obtained seven Copper Double Ingots, craft them into a Copper Anvil, where you can weld Bronze Ingots into Double Ingots. | After you have obtained seven Copper Double Ingots, craft them into a Copper Anvil, where you can weld Bronze Ingots into Double Ingots. | ||
{{Grid/Crafting Table | {{Grid/Crafting Table | ||
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=== Bronze === | === Bronze === | ||
+ | |||
After you have obtained seven Bronze Double Ingots or seven Bismuth Bronze Double Ingots, craft them into an Anvil, where you can work Bronze Double Ingots into [[Metal_Sheet|Sheets]] and weld Sheets into [[Metal_Double_Sheet|Double Sheets]]. | After you have obtained seven Bronze Double Ingots or seven Bismuth Bronze Double Ingots, craft them into an Anvil, where you can work Bronze Double Ingots into [[Metal_Sheet|Sheets]] and weld Sheets into [[Metal_Double_Sheet|Double Sheets]]. | ||
{{Grid/Crafting Table | {{Grid/Crafting Table | ||
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= Iron Age = | = Iron Age = | ||
+ | |||
== Gathering Ore == | == Gathering Ore == | ||
+ | |||
By now you should have a [[Pickaxe]] and a [[Prospector's Pick]] to use for finding and mining ore. | By now you should have a [[Pickaxe]] and a [[Prospector's Pick]] to use for finding and mining ore. | ||
== Smelting == | == Smelting == | ||
+ | |||
===Wrought Iron=== | ===Wrought Iron=== | ||
+ | |||
Wrought Iron is obtained by working an [[Bloom|Iron Bloom]] that has been created in a [[Bloomery]]. | Wrought Iron is obtained by working an [[Bloom|Iron Bloom]] that has been created in a [[Bloomery]]. | ||
{| class="wikitable" | {| class="wikitable" | ||
− | !align="left" width= | + | !align="left" width=215px|Input |
!align="left"|Work Type | !align="left"|Work Type | ||
!align="left" width=215px|Output | !align="left" width=215px|Output | ||
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| | | | ||
|- | |- | ||
− | |[[File:Grid Iron Bloom.png]] '''Refined Iron Bloom''' | + | |[[File:Grid Iron Bloom.png]] '''Refined Iron Bloom < 100%''' |
|align="Center"|Melt | |align="Center"|Melt | ||
|[[File:Grid Unshaped Wrought Iron.png]] '''Unshaped Wrought Iron''' | |[[File:Grid Unshaped Wrought Iron.png]] '''Unshaped Wrought Iron''' | ||
− | |Melt refined iron bloom into wrought iron in the forge with a ceramic mold or crucible. | + | |Melt refined iron bloom into wrought iron in the forge with a ceramic mold in the side slot, or in a crucible. |
− | *Melting refined iron blooms under 100% in the forge will give partial unshaped | + | *Melting refined iron blooms under 100% in the forge will give partial unshaped ingots, which can be combined if both are at liquid temperature by using the above mentioned [[Metalworking_Industry#Unshaped_Ingot|Casting Interface]]. |
*WARNING: Melting a refined iron bloom over 100% in the forge will result in only 1 unshaped ingot. Any excess metal will be lost. | *WARNING: Melting a refined iron bloom over 100% in the forge will result in only 1 unshaped ingot. Any excess metal will be lost. | ||
|- | |- | ||
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===Pig Iron=== | ===Pig Iron=== | ||
+ | |||
Pig Iron is obtained by smelting the [[Iron|Iron Ore]] in a [[Blast Furnace]]. | Pig Iron is obtained by smelting the [[Iron|Iron Ore]] in a [[Blast Furnace]]. | ||
===Steel=== | ===Steel=== | ||
+ | |||
{| class="wikitable" | {| class="wikitable" | ||
!align="left"|Input | !align="left"|Input | ||
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== Smithing == | == Smithing == | ||
+ | |||
See [[Anvil]] page for the guidelines of smithing metal. | See [[Anvil]] page for the guidelines of smithing metal. | ||
{| class="wikitable" | {| class="wikitable" | ||
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|- | |- | ||
|[[File:Grid Copper Ingot.png|link=]] '''Ingot''' | |[[File:Grid Copper Ingot.png|link=]] '''Ingot''' | ||
− | |align="Center"|Hammer | + | |align="Center"|Hammer |
| | | | ||
{| | {| | ||
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|- | |- | ||
|[[File:Grid Bismuth Bronze Ingot 2x.png]] '''Double Ingot''' | |[[File:Grid Bismuth Bronze Ingot 2x.png]] '''Double Ingot''' | ||
− | |align="Center"|Hammer | + | |align="Center"|Hammer |
| | | | ||
{| | {| | ||
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|} | |} | ||
|- | |- | ||
− | |[[File:Grid Blue Steel Ingot 2x.png]] '''Double | + | |[[File:Grid Blue Steel Ingot 2x.png]] '''Double Ingot''' |
|align="Center"|Hammer | |align="Center"|Hammer | ||
|[[File:Grid Blue Steel Sheet.png]] '''Sheet''' | |[[File:Grid Blue Steel Sheet.png]] '''Sheet''' | ||
|- | |- | ||
|[[File:Grid Black Bronze Sheet.png]] '''Sheet''' | |[[File:Grid Black Bronze Sheet.png]] '''Sheet''' | ||
− | |align="Center"|Armor | + | |align="Center"|Armor Process¹ |
| | | | ||
{| | {| | ||
|[[File:Grid Black Bronze Helmet.png|link=Armor]] '''[[Armor|Helmet]]''' | |[[File:Grid Black Bronze Helmet.png|link=Armor]] '''[[Armor|Helmet]]''' | ||
|[[File:Grid Black Bronze Boots.png|link=Armor]] '''[[Armor|Boots]]''' | |[[File:Grid Black Bronze Boots.png|link=Armor]] '''[[Armor|Boots]]''' | ||
+ | |- | ||
+ | |} | ||
+ | |- | ||
+ | |[[File:Grid Red Steel Sheet.png]] '''Sheet''' | ||
+ | |align="Center"|Hammer² | ||
+ | | | ||
+ | {| | ||
+ | |[[File:Grid Red Steel Bucket.png|link=Armor]] '''[[Bucket|Red Steel Bucket]]''' | ||
+ | |[[File:Grid Blue Steel Bucket.png|link=Armor]] '''[[Bucket|Blue Steel Bucket]]''' | ||
|- | |- | ||
|} | |} | ||
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|- | |- | ||
|[[File:Grid Black Bronze Sheet 2x.png]] '''Double Sheet''' | |[[File:Grid Black Bronze Sheet 2x.png]] '''Double Sheet''' | ||
− | |align="Center"|Armor | + | |align="Center"|Armor Process¹ |
| | | | ||
{| | {| | ||
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|} | |} | ||
|- | |- | ||
− | |[[File:Grid Steel Sheet 2x.png]] '''Double | + | |[[File:Grid Steel Sheet 2x.png]] '''Double Sheet''' |
|align="Center"|Hammer | |align="Center"|Hammer | ||
|[[File:Grid Steel Tuyere.png]] '''Tuyere''' | |[[File:Grid Steel Tuyere.png]] '''Tuyere''' | ||
|- | |- | ||
|} | |} | ||
+ | *¹ ''Main article: [[Armor]]'' | ||
+ | *² ''Main article: [[Bucket]]'' | ||
+ | |||
− | |||
{{Blocks}} | {{Blocks}} |
Revision as of 08:10, 12 May 2014
Contents
Casting Age (Copper & Bronzes)
Gathering Ore
There are currently two stone-age methods of gathering ore, running around and looking for them as items on the surface, or by using a Gold Pan.
To make a single metal tool head you will need to collect 10 pieces of small, copper-bearing ore:
![]() |
![]() |
![]() |
If you wish to make bronze tools, you can follow the alloy recipe and replace some of the copper ores with the following:
![]() |
![]() |
![]() |
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![]() |
Smelting
Note: The Vessel can only smelt ores. If you have turned your metals into ingots, you will need to heat them in a forge to liquefy them, or use a Crucible if you plan on making alloys.
Copper
A Ceramic Vessel can be used to smelt Native Copper, Malachite and Tetrahedrite ore into pure molten copper metal. To do this, fill the vessel with ore (stacks of different ores may be placed together in the same vessel) and then fire it in a kiln.
After the firing, retrieve the vessel from the kiln and right-click it to open up its GUI. You will see that now instead of the usual four slots the vessel has only one and contains text describing the amount of metal it contains. This metal will remain liquid for about 10 Minecraft hours, starting after the firing completes. If the metal inside solidifies, the GUI will not open and you must fire it in a pit kiln again to re-melt it. Note: Vessels with molten metal inside will have a white, "Liquid" tooltip on them.
Bronzes
A Ceramic Vessel can also be used to create Bronze, Black Bronze and Bismuth Bronze.
Before Firing: Place the necessary ores into a Ceramic Vessel, in the proper proportions for the desired type of bronze. For example, if you wanted to create normal Bronze then you would put copper ore (any combination of [[Native Copper, Malachite or Tetrahedrite) and Cassiterite into the vessel. For each alloy there is a range of proportions which will produce the desired alloy so you don't have to hit an exact percentage, just be within the range.
After Firing: If you got the proportions right then when you right-click the vessel it will open up the same single-slot GUI as described above for smelting pure ores. You can then transfer the molten bronze metal to a Ceramic Mold in the same way. If you got the proportions wrong then when you right-click the vessel you'll get the four-slot storage GUI showing the raw ores still sitting in the vessel, unchanged.
Casting
Ceramic tool and weapon molds can be filled directly from the vessel, or from a liquid unshaped ingot.
All the recipes for tool and weapon molds can be found at the Clay Tool Molds page.
Vessel
Place an empty or partially filled Ceramic Tool, Weapon, or Ingot Mold into the slot to fill it with metal from the vessel. It takes 100 units of metal to completely fill an empty Ceramic Mold. The text in the vessel's GUI will be updated to show the amount of metal remaining in the vessel.
Unshaped Ingot
If the copper or bronze has already been turned into an ingot, simply heat it in a firepit or a forge with an empty ingot mold in the appropriate slot to melt it. While the full, unshaped metal is at liquid temperature, right click with it in your hand to open the casting GUI. You will see an arrow with one slot to its left and two to its right. The leftmost slot will contain the filled mold. Place a single empty tool or weapon mold into the first slot on the right to begin the transfer. Once the transfer is complete the tool mold will move into the output slot and will show itself filled with metal.
Retrieve the filled tool mold and the now-empty Ceramic Mold from the slots on the left. There is a chance that the Ceramic Ingot Mold will be broken and lost during this process.
Once the mold is full, place it into your crafting area and retrieve the finished tool or weapon head from the output. The mold will be destroyed in the process.
|
|
Anvils
In order to progress out of the Casting Age, you will first need to work your way up to a Tier 2 Anvil.
Stone
By using a hammer on the top of a raw Igneous stone block that is in its natural spawning layer, you will open the anvil GUI, where you can weld Copper Ingots into Double Ingots.
Igneous Stone | ||||
---|---|---|---|---|
Igneous Intrusive | ![]() |
![]() |
![]() |
|
Igneous Extrusive | ![]() |
![]() |
![]() |
![]() |
Copper
After you have obtained seven Copper Double Ingots, craft them into a Copper Anvil, where you can weld Bronze Ingots into Double Ingots.
Bronze
After you have obtained seven Bronze Double Ingots or seven Bismuth Bronze Double Ingots, craft them into an Anvil, where you can work Bronze Double Ingots into Sheets and weld Sheets into Double Sheets.
Iron Age
Gathering Ore
By now you should have a Pickaxe and a Prospector's Pick to use for finding and mining ore.
Smelting
Wrought Iron
Wrought Iron is obtained by working an Iron Bloom that has been created in a Bloomery.
Input | Work Type | Output | Instruction |
---|---|---|---|
![]() |
Hammer | ![]() |
Work on at least a Tier 2 anvil. |
![]() |
Hammer | ![]() |
For blooms over 100%. If starting bloom is under 200%, it will split in 1x 100% and 1x the remaining %. |
![]() |
Hammer | ![]() |
|
![]() |
Melt | ![]() |
Melt refined iron bloom into wrought iron in the forge with a ceramic mold in the side slot, or in a crucible.
|
Pig Iron
Pig Iron is obtained by smelting the Iron Ore in a Blast Furnace.
Steel
Input | Work Type | Output |
---|---|---|
![]() |
Hammer | ![]() |
![]() |
Hammer | ![]() |
Black Steel starts from the alloy recipe melted in a crucible. It will show as Weak Steel in the crucible. | ||
![]() ![]() |
Weld | ![]() |
![]() |
Hammer | ![]() |
Blue/Red Steel start from the alloy recipe melted in a crucible. It will show as Weak Blue/Red Steel in the crucible. | ||
![]() ![]() |
Weld | ![]() |
![]() |
Hammer | ![]() |
Smithing
See Anvil page for the guidelines of smithing metal.
Input | Work Type | Output | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Hammer |
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Weld | File:Grid Gold Ingot 2x.png Double Ingot | ||||||||||||
![]() |
Hammer |
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Hammer | ![]() | ||||||||||||
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Armor Process¹ |
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Hammer² |
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Weld | ![]() | ||||||||||||
![]() |
Armor Process¹ |
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Hammer | ![]() |