Difference between revisions of "Bismuth Bronze"
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− | {{ | + | {{Metal |
+ | |title= Bismuth Bronze | ||
+ | |image= Unshaped Bismuth Bronze.png; Bismuth Bronze Ingot.png; Bismuth Bronze Double Ingot.png; Bismuth Bronze Sheet.png; Bismuth Bronze Double Sheet.png | ||
+ | |invimage=Unshaped Bismuth Bronze | ||
+ | |invimage2=Bismuth Bronze Ingot | ||
+ | |invimage3=Bismuth Bronze Double Ingot | ||
+ | |invimage4=Bismuth Bronze Sheet | ||
+ | |invimage5=Bismuth Bronze Double Sheet | ||
+ | |tier= 2 | ||
+ | |type= [[Alloy]] | ||
+ | |source= alloy | ||
+ | |anvil={{GridImage|Anvil_(Bismuth Bronze)}} | ||
+ | |tuyere={{GridImage|Bismuth Bronze Tuyere}} | ||
+ | |casting={{GridImage|Ceramic_Mold_Pick_(Bismuth Bronze)}} | ||
+ | |forging={{GridImage|Bismuth Bronze Pickaxe}} | ||
+ | |armor={{GridImage|Bismuth Bronze Helmet}} | ||
+ | |notes= | ||
+ | }} | ||
− | == | + | == Obtaining == |
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{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
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|} | |} | ||
− | + | Bismuth Bronze is a [[Anvil#Tiers|Tier 2]] alloy obtained by mixing [[Bismuth]], [[Copper]] and [[Zinc]] in a [[Pottery#Ceramic Vessel|Ceramic Vessel]] or [[Crucible]]. | |
− | + | ||
− | + | == Usage == | |
− | + | ||
− | + | === Casting === | |
− | + | ||
− | + | {{main|Metalworking Industry#Casting|Casting}} | |
− | | | + | |
− | | | + | ==== Vessel ==== |
+ | |||
+ | Place an empty or partially filled [[Clay Tool Molds|ceramic tool or weapon mold]] into the slot to fill it with bismuth bronze from the vessel. It takes 100 units of bismuth bronze to completely fill an empty ceramic mold. The text in the vessel's GUI will update to show the amount of bismuth bronze remaining in the vessel. | ||
+ | |||
+ | {{Grid/Vessel | ||
+ | |Metal=Bismuth Bronze | ||
+ | |Units=100 | ||
+ | |A1= Ceramic Mold Axe; Ceramic Mold Axe (Bismuth Bronze) | ||
}} | }} | ||
− | |||
− | + | ==== Unshaped Ingot ==== | |
− | Place the filled mold | + | To fill a tool or weapon mold from a ceramic ingot mold, right click with the ''liquid temperature, completely full,'' unshaped bismuth bronze ingot while it is selected on the hotbar to open the casting interface: |
+ | |||
+ | {{Grid/Ceramic Mold | ||
+ | |A1= Unshaped Bismuth Bronze ; |A2= Ceramic Mold Axe; Ceramic Mold | ||
+ | |Output= ; Ceramic Mold Axe (Bismuth Bronze) | ||
+ | }} | ||
+ | |||
+ | Place a ''single'' empty tool or weapon mold into the first slot on the right to begin the transfer. The arrow will progress, and the filled mold will appear to the right. The empty ceramic mold may appear in the center slot, although it has a chance of breaking and being lost. | ||
{| cellspacing="10" | {| cellspacing="10" | ||
+ | !Removing the Head from the Mold | ||
+ | !Finishing the Tool | ||
+ | |- | ||
+ | |{{Grid/Inventory Table | ||
+ | |A1= Ceramic Mold Axe (Bismuth Bronze) | ||
+ | |Output= Axe Head (Bismuth Bronze) | ||
+ | }} | ||
|{{Grid/Inventory Table | |{{Grid/Inventory Table | ||
− | |A1= | + | |A1= Axe Head (Bismuth Bronze) |
− | + | |A2= Stick | |
− | |Output= | + | |Output= Bismuth Bronze Axe |
}} | }} | ||
|} | |} | ||
− | == Smithing | + | === Smithing === |
− | === Smithing Materials === | + | Liquid bismuth bronze can be poured into a [[Pottery#Ceramic Mold|Ceramic Mold]] to make unshaped bismuth bronze. Once the unshaped bismuth bronze is no longer liquid temperature, it can be placed in the crafting grid to create a bismuth bronze ingot. The empty mold will be returned to the inventory; although there is a chance of it breaking and being lost. |
+ | |||
+ | Creating an ingot will only work if the metal is in a solid state. The temperature will be carried over from the unshaped ingot temperature. | ||
+ | |||
+ | {{Grid/Inventory Table | ||
+ | |A1= Unshaped Bismuth Bronze | ||
+ | |Output= Bismuth Bronze Ingot | ||
+ | }} | ||
+ | |||
+ | ==== Smithing Materials ==== | ||
{| class="wikitable" | {| class="wikitable" | ||
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!align="left"|Output | !align="left"|Output | ||
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− | |{{ | + | |{{GridImage|Bismuth Bronze Ingot}} Two [[Ingot]]s |
− | |align=" | + | |align="center"| '''Weld''' |
− | + | |{{GridImage|Bismuth Bronze Ingot 2x}} [[Double Ingot]] | |
− | + | ||
− | |{{ | + | |
− | + | ||
− | + | ||
|- | |- | ||
− | |{{ | + | |{{GridImage|Bismuth Bronze Ingot 2x}} Double Ingot |
− | |align=" | + | |align="center"| '''Hammer''' |
− | |{{ | + | |{{GridImage|Bismuth Bronze Sheet}} Sheet |
|- | |- | ||
− | |{{ | + | |{{GridImage|Bismuth Bronze Sheet}} Two [[Metal Sheet|Sheets]] |
− | |align=" | + | |align="center"| '''Weld''' |
− | |{{ | + | |{{GridImage|Bismuth Bronze Sheet 2x}} [[Metal Double Sheet|Double Sheet]] |
|} | |} | ||
− | === Tools=== | + | ==== Tools ==== |
− | + | ||
+ | Bismuth Bronze Ingots are worked on an [[Anvil]] to make the heads for: | ||
{| class="wikitable" | {| class="wikitable" | ||
− | |{{ | + | |{{GridImage|Bismuth Bronze Axe}} [[Axe]] |
− | |{{ | + | |{{GridImage|Bismuth Bronze Chisel}} [[Chisel]] |
− | |{{ | + | |{{GridImage|Bismuth Bronze Hammer}} [[Hammer]] |
− | |{{ | + | |{{GridImage|Bismuth Bronze Hoe}} [[Hoe]] |
− | |{{ | + | |{{GridImage|Bismuth Bronze Carving Knife}} [[Knife]] |
|- | |- | ||
− | |{{ | + | |{{GridImage|Bismuth Bronze Pickaxe}} [[Pickaxe]] |
− | |{{ | + | |{{GridImage|Bismuth Bronze Prospector's Pick|link=Prospector's Pick}} [[Prospector's Pick]] |
− | |{{ | + | |{{GridImage|Bismuth Bronze Saw}} [[Saw]] |
− | |{{ | + | |{{GridImage|Bismuth Bronze Shovel}} [[Shovel]] |
− | |{{ | + | |{{GridImage|Bismuth Bronze Sickle}} [[Scythe]] |
|} | |} | ||
− | + | Bismuth Bronze Double Sheets are worked on an anvil to make: | |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
− | |{{ | + | |{{GridImage|Bismuth Bronze Tuyere}} [[Tuyere]] |
|} | |} | ||
− | + | ==== Weapons ==== | |
+ | |||
+ | Bismuth Bronze Ingots are worked on an anvil to make the heads for: | ||
{| class="wikitable" | {| class="wikitable" | ||
− | |{{ | + | |{{GridImage|Bismuth Bronze Javelin}} [[Javelin]] |
− | + | ||
|} | |} | ||
− | + | Bismuth Bronze Double Ingots are worked on an anvil to make the heads for: | |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
− | | {{ | + | |{{GridImage|Bismuth Bronze Mace}} [[Mace]] |
− | | | + | |{{GridImage|Bismuth Bronze Sword}} [[Sword]] |
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− | }} | + | |
|} | |} | ||
− | === Armor === | + | ==== Armor ==== |
− | + | ||
− | + | Bismuth Bronze Sheets and Bismuth Bronze Double Sheets are worked on an anvil to make: | |
− | + | ||
− | + | ||
{|class="wikitable" | {|class="wikitable" | ||
− | |{{ | + | |{{GridImage|Bismuth Bronze Helmet}} [[Armor|Helmet]] |
− | |{{ | + | |{{GridImage|Bismuth Bronze Chestplate}} [[Armor|Chestplate]] |
− | + | |{{GridImage|Bismuth Bronze Greaves}} [[Armor|Greaves]] | |
− | |{{ | + | |{{GridImage|Bismuth Bronze Boots}} [[Armor|Boots]] |
− | |{{ | + | |
|} | |} | ||
− | ==Crafting | + | === Crafting === |
− | === | + | |
− | + | ==== Anvil ==== | |
− | {| | + | |
− | | {{Grid/Crafting Table | + | An [[Anvil]] can be crafted using seven Bismuth Bronze Double Ingots. |
+ | |||
+ | {{Grid/Crafting Table | ||
+ | |A1= Bismuth Bronze Ingot 2x |B1= Bismuth Bronze Ingot 2x |C1= Bismuth Bronze Ingot 2x | ||
+ | |A2= |B2= Bismuth Bronze Ingot 2x |C2= | ||
+ | |A3= Bismuth Bronze Ingot 2x |B3= Bismuth Bronze Ingot 2x |C3= Bismuth Bronze Ingot 2x | ||
+ | |Output= Anvil (Bismuth Bronze) | ||
+ | }} | ||
+ | |||
+ | ==== Bloomery ==== | ||
+ | |||
+ | A [[Bloomery]] can be crafted using eight Bismuth Bronze Double Sheets. | ||
+ | {{Grid/Crafting Table | ||
|A1= Bismuth Bronze Sheet 2x |B1= Bismuth Bronze Sheet 2x |C1= Bismuth Bronze Sheet 2x | |A1= Bismuth Bronze Sheet 2x |B1= Bismuth Bronze Sheet 2x |C1= Bismuth Bronze Sheet 2x | ||
|A2= Bismuth Bronze Sheet 2x |B2= |C2= Bismuth Bronze Sheet 2x | |A2= Bismuth Bronze Sheet 2x |B2= |C2= Bismuth Bronze Sheet 2x | ||
− | |A3= Bismuth Bronze Sheet 2x |B3= Bismuth Bronze Sheet 2x |C3= Bismuth Bronze Sheet 2x | + | |A3= Bismuth Bronze Sheet 2x |B3= Bismuth Bronze Sheet 2x |C3= Bismuth Bronze Sheet 2x |
|Output= Bloomery | |Output= Bloomery | ||
}} | }} | ||
− | |||
− | == Alloys | + | === Alloys === |
− | + | Bismuth Bronze is used in the mixing of: | |
+ | |||
+ | {| class="wikitable" | ||
+ | |{{GridImage|Blue Steel Ingot}} [[Blue Steel]] | ||
+ | |} | ||
+ | |||
+ | == Temperatures == | ||
{|class="wikitable" | {|class="wikitable" | ||
− | | | + | !width="100"|Legend: |
+ | |width="100" align="center"|Unworkable | ||
+ | |width="100" align="center" style="background: #00ffff;"|Workable | ||
+ | |width="100" align="center" style="background: #00ff00;"|Weldable | ||
+ | |width="100" align="center" style="background: #bbbbbb;"|Liquid | ||
+ | |} | ||
+ | ''Note: Metals are still Workable at Weldable temp.'' | ||
+ | {| class="wikitable" | ||
+ | !rowspan="2"|Metal | ||
+ | !colspan="5" style="background: #eeeeee;"|Hot | ||
+ | !colspan="5" style="background: #dddddd;"|Very Hot | ||
+ | !colspan="5" style="background: #ff8080;"|Faint Red | ||
+ | !colspan="5" style="background: #990000;"|Dark Red | ||
+ | !colspan="5" style="background: #ff0000;"|Bright Red | ||
+ | !colspan="5" style="background: #ffa500;"|Orange | ||
+ | !colspan="5" style="background: #ffff00;"|Yellow | ||
+ | !colspan="5" style="background: #ffff99;"|Yellow White | ||
+ | !colspan="5" style="background: #ffffe6;"|White | ||
+ | !colspan="5" style="background: #ffffff;"|Brilliant White | ||
+ | |- | ||
+ | |width="13" align="center"| | ||
+ | |width="13" align="center"|<span style="font-size:20px;">'''.''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">''':''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">''':.''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">'''::''' | ||
+ | |width="13" align="center"| | ||
+ | |width="13" align="center"|<span style="font-size:20px;">'''.''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">''':''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">''':.''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">'''::''' | ||
+ | |width="13" align="center"| | ||
+ | |width="13" align="center"|<span style="font-size:20px;">'''.''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">''':''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">''':.''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">'''::''' | ||
+ | |width="13" align="center"| | ||
+ | |width="13" align="center"|<span style="font-size:20px;">'''.''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">''':''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">''':.''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">'''::''' | ||
+ | |width="13" align="center"| | ||
+ | |width="13" align="center"|<span style="font-size:20px;">'''.''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">''':''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">''':.''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">'''::''' | ||
+ | |width="13" align="center"| | ||
+ | |width="13" align="center"|<span style="font-size:20px;">'''.''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">''':''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">''':.''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">'''::''' | ||
+ | |width="13" align="center"| | ||
+ | |width="13" align="center"|<span style="font-size:20px;">'''.''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">''':''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">''':.''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">'''::''' | ||
+ | |width="13" align="center"| | ||
+ | |width="13" align="center"|<span style="font-size:20px;">'''.''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">''':''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">''':.''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">'''::''' | ||
+ | |width="13" align="center"| | ||
+ | |width="13" align="center"|<span style="font-size:20px;">'''.''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">''':''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">''':.''' | ||
+ | |width="13" align="center"|<span style="font-size:20px;">'''::''' | ||
+ | |width="15" colspan="5" align="center"| | ||
+ | |- | ||
+ | |[[File:Grid Bismuth Bronze Ingot.png|link=]] Bismuth Bronze | ||
+ | |colspan="15"| | ||
+ | |colspan="6" align="center" style="background: #00ffff;"| | ||
+ | |colspan="5" align="center" style="background: #00ff00;"| | ||
+ | |colspan="24" align="center" style="background: #bbbbbb;"| | ||
|} | |} | ||
+ | == Achievements == | ||
− | {{ | + | {{main|Achievements}} |
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Icon | ||
+ | ! Achievement | ||
+ | ! In-game description | ||
+ | ! Prerequisites | ||
+ | ! Actual requirements (if different) | ||
+ | |- | ||
+ | | {{Achievement|Anvil (Bronze)}} | ||
+ | ! The Bronze Age | ||
+ | | Craft a bronze anvil to enter the Bronze age. | ||
+ | | Chalcolithic! | ||
+ | | Pull a bronze anvil out of the output slot of a crafting grid. | ||
+ | |} | ||
+ | |||
+ | == History == | ||
+ | |||
+ | {{History|b}} | ||
+ | {{History||v2 Build 3|Added bismuth bronze anvils.}} | ||
+ | {{History||77.0|Added Tool casting and tool molds - Ceramic tool molds can be created and filled with metal for Copper or Bronze tier weapons and tools.}} | ||
+ | {{History||79.0|Bloomeries can be crafted with a mix and match of bronze sheets.}} | ||
+ | {{History|foot}} | ||
+ | |||
+ | {{Blocks}} | ||
[[Category:Metals]] | [[Category:Metals]] |
Revision as of 23:50, 18 April 2015
Contents
Obtaining
Metal | ![]() |
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Percentage | 10-20% | 50-70% | 20-30% |
Bismuth Bronze is a Tier 2 alloy obtained by mixing Bismuth, Copper and Zinc in a Ceramic Vessel or Crucible.
Usage
Casting
- Main article: Casting
Vessel
Place an empty or partially filled ceramic tool or weapon mold into the slot to fill it with bismuth bronze from the vessel. It takes 100 units of bismuth bronze to completely fill an empty ceramic mold. The text in the vessel's GUI will update to show the amount of bismuth bronze remaining in the vessel.
Bismuth Bronze |
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100 Units |
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Unshaped Ingot
To fill a tool or weapon mold from a ceramic ingot mold, right click with the liquid temperature, completely full, unshaped bismuth bronze ingot while it is selected on the hotbar to open the casting interface:
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Place a single empty tool or weapon mold into the first slot on the right to begin the transfer. The arrow will progress, and the filled mold will appear to the right. The empty ceramic mold may appear in the center slot, although it has a chance of breaking and being lost.
Removing the Head from the Mold | Finishing the Tool | ||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Smithing
Liquid bismuth bronze can be poured into a Ceramic Mold to make unshaped bismuth bronze. Once the unshaped bismuth bronze is no longer liquid temperature, it can be placed in the crafting grid to create a bismuth bronze ingot. The empty mold will be returned to the inventory; although there is a chance of it breaking and being lost.
Creating an ingot will only work if the metal is in a solid state. The temperature will be carried over from the unshaped ingot temperature.
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Smithing Materials
Input | Work Type | Output |
---|---|---|
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Weld | ![]() |
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Hammer | ![]() |
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Weld | ![]() |
Tools
Bismuth Bronze Ingots are worked on an Anvil to make the heads for:
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Bismuth Bronze Double Sheets are worked on an anvil to make:
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Weapons
Bismuth Bronze Ingots are worked on an anvil to make the heads for:
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Bismuth Bronze Double Ingots are worked on an anvil to make the heads for:
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Armor
Bismuth Bronze Sheets and Bismuth Bronze Double Sheets are worked on an anvil to make:
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Crafting
Anvil
An Anvil can be crafted using seven Bismuth Bronze Double Ingots.
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Bloomery
A Bloomery can be crafted using eight Bismuth Bronze Double Sheets.
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Alloys
Bismuth Bronze is used in the mixing of:
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Temperatures
Legend: | Unworkable | Workable | Weldable | Liquid |
---|
Note: Metals are still Workable at Weldable temp.
Metal | Hot | Very Hot | Faint Red | Dark Red | Bright Red | Orange | Yellow | Yellow White | White | Brilliant White | ||||||||||||||||||||||||||||||||||||||||
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. | : | :. | :: | . | : | :. | :: | . | : | :. | :: | . | : | :. | :: | . | : | :. | :: | . | : | :. | :: | . | : | :. | :: | . | : | :. | :: | . | : | :. | :: | |||||||||||||||
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Achievements
- Main article: Achievements
Icon | Achievement | In-game description | Prerequisites | Actual requirements (if different) |
---|---|---|---|---|
The Bronze Age | Craft a bronze anvil to enter the Bronze age. | Chalcolithic! | Pull a bronze anvil out of the output slot of a crafting grid. |
History
Beta | ||
---|---|---|
v2 Build 3 | Added bismuth bronze anvils. | |
77.0 | Added Tool casting and tool molds - Ceramic tool molds can be created and filled with metal for Copper or Bronze tier weapons and tools. | |
79.0 | Bloomeries can be crafted with a mix and match of bronze sheets. |