Clothing: Difference between revisions
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| style="width: 200pt; padding: 10px"|'''Straw Hat''' | | style="width: 200pt; padding: 10px"|'''Straw Hat''' | ||
{{Recipe/Straw Hat}} | {{Recipe/Straw Hat}} | ||
The straw hat gives a small heat resistance bonus. More durability than other grass clothing. Variant style if crafted in [[regions|Asia]]. | The straw hat gives a small heat resistance bonus. It also provides [[Shade]]. More durability than other grass clothing. Variant style if crafted in [[regions|Asia]]. | ||
| style="width: 200pt; padding: 10px"|'''Fur Hat''' | | style="width: 200pt; padding: 10px"|'''Fur Hat''' | ||
{{Knapping | {{Knapping |
Revision as of 23:34, 20 December 2019
This page is a work in progress. Refrain from making major edits to it until this page is finished.
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General

Clothing maintains body temperature by providing heat resistance or cold resistance bonuses when worn. Items such as hats, shirts, pants, socks, boots, sandals, robes, and coats can be crafted.
Outerwear like coats and robes, boots and sandals, leather armor, and straw or fur hats are worn in the armor slots. Cloth hats, shirts, pants, and socks are worn in the clothing slots (invisible slots to the right of the armor slots). If the player is wearing an item in the armor slot, the clothing slot cannot accessed. You must remove the outer layer to put on or take off clothing beneath it.
Raw materials used for clothing are grass, fur, leather, wool, linen, or silk. Craft clothing pieces by holding raw materials in your hand and clicking on the ground. For all materials except grass, you will also need a knife in your inventory. This will open a knapping interface that lets you cut the materials into pieces of the proper shape. The resulting pieces are assembled into completed clothing by sewing them together with a needle and thread. Grass clothing does not need to be sewn.
Clothing loses 1 point of durability per day when worn for any portion of a day (except the day it is created). Fur clothing doesn't degrade if the ambient temperature is below freezing the whole time. When you are on fire, clothing degrades every few seconds. Grass clothing degrades faster than cloth clothing while you are burning.
Robes give a 10% penalty to sprint speed, but no penalty to walk speed.
Completed articles of clothing can be dyed in a barrel of dye to change their color.
Effects on Body Temperature
Clothing can give the player resistance to heat or cold. Different types of clothing and different clothing materials giver different bonuses and penalties.
Rain or water effect the cold resistance bonuses of clothing. If the player stands in rain, the outermost layer of clothing will gain the Damp status and will lose 1 level of cold resistance. If the player is in water, all clothes will gain the Soaked status and will lose all cold resistance. Damp and Soaked status can be dried by standing near a lit firepit or forge.
Grass clothing gives heat resistance with the exception of the grass cloak, which gives cold resistance. Craft grass clothing by right-clicking the ground while holding holding 5 or more straw in your hand. Grass clothing does not require sewing. These items have lower durability than other clothing, but are easy to make.
Fur clothing gives cold resistance. Craft fur clothing pieces by right-clicking the ground while holding 1 or more fur in your hand while you have a knife in your inventory. Fur clothing pieces must be sewn together to create finished clothes.
Leather Clothing gives a small amount of armor instead of heat or cold resistance and is worn in the armor slots. Craft leather clothing pieces by right-clicking the ground while holding 1 or more leather in your hand while you have a knife in your inventory. Leather clothing pieces must be sewn together to create finished leather clothes.
Wool clothing gives cold resistance bonuses and heat resistance penalties. There is an additional heat resistance penalty for wearing multiple wool items. Craft wool clothing pieces by right-clicking the ground while holding 1 or more wool cloth in your hand while you have a knife in your inventory. Wool cloth is woven from wool yarn on the loom. Wool clothing pieces must be sewn together to create finished clothes.
Linen clothing gives mixed cold and heat resistance bonuses and penalties. Craft Linen clothing pieces by right-clicking the ground while holding 1 or more Linen cloth in your hand while you have a knife in your inventory. Linen cloth is woven from Linen string on the loom. Linen clothing pieces must be sewn together to create finished clothes.
Silk clothing gives mixed cold and heat resistance bonuses. Craft Silk clothing pieces by right-clicking the ground while holding 1 or more Silk cloth in your hand while you have a knife in your inventory. Silk cloth is woven from Silk string on the loom. Silk clothing pieces must be sewn together to create finished clothes.
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File:Grid Bear Fur Boots.png Boots/Sandals | |
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= | + | + | - + | - ++ | + | N/A |
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= | + | + | - ++ | -- +++ | = | N/A |
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+ | + | + + | ++ | ++ + | + + | N/A |
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+ | + | + | -- +++ | -- ++++ | + | N/A |
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N/A | N/A | N/A | -- ++++ | N/A | + | + |
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N/A | N/A | N/A | --- +++++ | N/A | + | + |
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- + | + | + | -- ++ | N/A | + | = |
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N/A | = | = | N/A | N/A | = | = |
Legend | Heat Resistance | Cold Resistance | Neutral |
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Grass
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Fur
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Leather
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Wool
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Linen
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Silk
Obtaining
Hats
Straw, fur, and leather hats are worn in the head armor slot. Linen, wool, and silk hats are worn in the head clothing slot.
Straw Hat
The straw hat gives a small heat resistance bonus. It also provides Shade. More durability than other grass clothing. Variant style if crafted in Asia. |
Fur Hat
The Fur Hat gives a small cold resistance bonus. It is crafted with two fur hat pieces. |
Leather Cap
The Leather Cap gives +1 protection and is made from two leather hat pieces. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Wool Hat
The Wool Hat gives a small cold resistance bonus. It is crafted with two Wool Hat Pieces. |
Linen Hat
The Linen Hat gives a small heat resistance bonus. It is crafted with two Linen Hat Pieces. |
Silk Hat
The Silk Hat gives a small heat and cold resistance bonuses. It is crafted with two Silk Hat Pieces. |
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Wolf Fur Hat | ||
Shirts
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The Grass Shirt gives a small heat resistance bonus.
Leather Tunic
The Leather Tunic gives +3 protection and is made from two leather shirt bodies and two leather shirt sleeves.
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Wool Shirt
The Wool Shirt gives a small heat resistance bonus and is made from two Wool Shirt Bodies and two Wool Shirt Sleeves.
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Linen Shirt
The Linen Shirt gives a small heat resistance bonus and is made from two Linen Shirt Bodies and two Linen Shirt Sleeves.
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Silk Shirt
The Silk Shirt gives a small heat and cold resistance bonuses and is made from two Silk Shirt Bodies and two Silk Shirt Sleeves.
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Coats
Fur Coat
The Fur Coat gives a large cold resistance bonus, but also makes you less resistant to heat. The cold resistance bonus and heat resistance penalty are higher for the bear fur coat. It is crafted with one fur coat front, one fur coat back, and two fur shirt sleeves.
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Wool Coat
The Wool Coat gives a strong cold resistance bonus, but also gives a moderate heat resistance penalty. It is crafted with one Wool coat front, one Wool coat back, and two Wool shirt sleeves.
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Linen Coat
The Linen Coat gives a small cold resistance bonus and a small heat resistance penalty. It is crafted with one Linen coat front, one Linen coat back, and two Linen shirt sleeves.
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Silk Coat
The Silk Coat gives a moderate heat resistance bonus. It is crafted with one Silk coat front, one Silk coat back, and two Silk shirt sleeves.
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Robes
Wool Robe
The Wool Robe gives a very strong cold resistance bonus, but also gives a moderate heat resistance penalty. It is crafted with two Wool coat backs, and two Wool shirt sleeves.
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Linen Robe
The Linen Robe gives a moderate cold resistance bonus and a small heat resistance penalty. It is crafted with two Linen coat backs and two Linen shirt sleeves.
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Silk Robe
The Silk Robe gives a moderate heat resistance bonus and a small cold resistance bonus. It is crafted with two Silk coat backs and two Silk shirt sleeves.
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Grass Cloak
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The Grass Cloak gives a moderate cold resistance bonus. It is worn on the back slot (to the left of the chest armor slot).
Pants
Socks
Wool Socks
Wool Socks give a small cold resistance bonus and are made from two Wool Sock Cloths. |
Linen Socks
Linen Socks are made from two Linen Sock Cloths. They give a small speed bonus when worn with boots. |
Silk Socks
Silk Socks give a small heat resistance bonus and are made from two Silk Sock Cloths. |
Straw Foot Wraps
Straw Foot Wraps give a small heat resistance bonus and a small cold resistance bonus. |
Boots
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Grass Sandals give a small speed bonus on sand.
Fur Boots
The Fur Boots give a small cold resistance bonus and a small speed bonus. They are crafted with one fur boot soles and two fur boot top pieces.
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Leather Boots
Leather Boots give +1 protection plus a small speed bonus, and are made from one leather boot soles and two leather boot tops.
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Leather Sandals
Leather Sandals give a small speed bonus, plus an extra speed bonus on sand. They are made with one leather boot soles and two leather straps.
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Repairing
Clothes will lose durability points from the player taking damage. When they do, they can be repaired by sewing a Cloth Patch of the same material onto them.
A Cloth Patch can be crafted by cutting a "+" pattern into a piece of cloth.
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Linen Patch |
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Cloth Patches can then be sewn onto any clothing piece of the same cloth to repair them.
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Linen Patch | ![]() |
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Construction | Barrels • Blueprints • Bricks • Firepit • Plank Blocks • Protection Meter • Quern • Smooth Stone • Straw & Hide Bed • Support Beams • Straw Block • Glassworking • Plaster of Paris • Mud • Teepee • Kiln • Smoke Rack • Roads • Roof • Rope Ladder • Containers |
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Environment | Altitude • The Player • Wound • Calendar • Cobblestone • Logs • Mobs • Saplings • Seasons • Stone • Seashell • Temperature • Body Temperature • Clothes • Trees • Biome • Regions |
Food | Agriculture • Animal Husbandry • Berries • Fruit Trees • Alcohol • Beekeeping • Fishing • Shellfish |
Materials | Charcoal • Coal • Double Ingots • Double Sheets • Flux • Gems • Gunpowder • Hides • Fur • Wool • Cloth • Ingots • Leather • Lumber • Minerals • Pottery • Redstone/Powders • Sheets • Sticks • Straw • Unshaped Metal |
Metalworking | Alloys • Anvils • Armor • Bellows • Blast Furnace • Bloomery • Tool Molds • Crucible • Forge • Gold Pan • Metals • Ores • Sluice • Mechanisms |
Tools & Weapons | Arrows • Axe • Buckets • Chisel • Firestarter • Flint & Steel • Hammer • Hoe • Javelin • Knife • Mace • Pickaxe • Prospector's Pick • Saw • Shovel • Sword • Sling • Scythe • Shears • Spindle • Trowel • Wooden Staff • Musical Instruments |
Modpacks | Telomerase |