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''“Survival Mode as it should have been.”'' You’ve seen the quote alongside the logo, but what exactly does it mean? What is the true point of TFC?
''“Survival Mode as it should have been.”'' You’ve seen the quote alongside the logo, but what exactly does it mean? What is the true point of TFC?

Revision as of 17:36, 10 September 2019

The ultimate source of information about TerraFirmaCraft.
This wiki is now read only. It's only relevant for the 1.7.10 version of the TFC. If you want any changes, contact someone on our Discord.
We currently have 233 articles.

About TerraFirmaCraft+

“Survival Mode as it should have been.” You’ve seen the quote alongside the logo, but what exactly does it mean? What is the true point of TFC?

The goal of TFC is to make things more believable, and to give the player a sense of accomplishment. Mastering skills, and searching far and wide to gather materials before you can build amazing castles, homes, fortresses, towns, cities, etc. The overhauled terrain generation also creates a beautiful, varied background as a canvas to start your builds.

Starting with the world, TFC has thrown out Vanilla generation and started on a fresh slate. Sea-level has been raised to twice the height to accommodate 3 separate, varying layers of stone underneath, each spawning their own ores and minerals depending on which of the many new stone types it is comprised of. On the surface, there are many different types of trees, large boulders, and smaller surface rocks scattered about. Grass, saplings and flowers slowly grow back depending on the temperature, while foliage changes colors to match the season. TFC also adds new crops and fruit trees as alternative food sources.

Progressing through the game consists of 3 main ages: Stone, Casting, and Iron. The stone age consists of primitive tools that take fairly long periods of time to complete tasks such as chopping down trees, and doesn't always result in the maximum output. Next is the casting age, reached through the newly added pottery system, consisting of copper and bronze tools and the addition of pickaxes, prospector’s picks, chisels and saws. The iron age consists of basic wrought iron tools, all the way up to brightly colored red and blue steel alloys which require mastering the smithing system and rare resources to accomplish.

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Current Version: Beta Build 0.83.6 for Minecraft v1.7.10


Join us on IRC
irc.esper.net #TFCraft
Installation & Configuration
Guides & Let's Plays
Stone-Age Guide
Metalworking Guide
Tutorials and Let's Plays
TerraFirmaCrack Competitive TFC PvP Tournament

Tools & Equipment
Updates, News and Events
Wiki News

Statement: This wiki is maintained by dedicated general users and may not always be up to date with our latest release, Build 0.83.6. Please come to the IRC channel and ask questions about recently changed mechanics or other things you might want to know.

  • Working on updating pages to Build 79+
    • Check the Recent Changes page for an idea of which pages are already up to date.

Other Links
Crafting & Construction
Mining & Smithing
Environment & Anatomy
Agriculture & Livestock
Construction Barrels • Blueprints • Bricks • Firepit • Plank Blocks • Protection Meter • Quern • Smooth Stone • Straw & Hide Bed • Support Beams • Straw Block • Glassworking • Plaster of Paris • Mudbrick • Wattle and Daub • Teepee • Kiln • Smoke Rack • Roads • Roof • Rope Ladder
Environment Altitude • The Player • Wound • Calendar • Cobblestone • Logs • Mobs • Saplings • Seasons • Stone • Seashell • Temperature • Body Temperature • Clothes • Trees • Biome • Regions
Food Agriculture • Animal Husbandry • Berries • Fruit Trees • Alcohol • Beekeeping
Materials Charcoal • Coal • Double Ingots • Double Sheets • Flux • Gems • Gunpowder • Hides • Fur • Wool • Ingots • Leather • Lumber • Minerals • Pottery • Redstone/Powders • Sheets • Sticks • Straw • Unshaped Metal
Metalworking Alloys • Anvils • Armor • Bellows • Blast Furnace • Bloomery • Tool Molds • Crucible • Forge • Gold Pan • Metals • Ores • Sluice
Tools & Weapons Arrows • Axe • Buckets • Chisel • Firestarter • Flint & Steel • Hammer • Hoe • Javelin • Knife • Mace • Pickaxe • Prospector's Pick • Saw • Shovel • Sword • Scythe • Shears • Spindle • Trowel • Wooden Staff • Musical Instruments
Other Crafting Differences • Planned Features • Item Index • Addons • Translation • Shader Setup