Chisel/zh-cn: Difference between revisions

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Created page with "要想使用凿子操作世界中的方块, 玩家的快捷栏中必须有一个锤子。凿子的模式可以按下循环工具模式按键(默认键位:{{key|M}})进行切换, 当然需要手持凿子。"
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Updating to match new version of source page
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<languages/>
<languages />
<div lang="en" dir="ltr" class="mw-content-ltr">
{{Item
{{Item
|title= Chisel
|title= Chisel
Line 18: Line 19:
|speed= N/A
|speed= N/A
|itemid= 16483, 16484, 16486 - 16491, 16493
|itemid= 16483, 16484, 16486 - 16491, 16493
|notes= Used in combination with a [[Special:MyLanguage/Hammer|Hammer]].
|notes= Used in combination with a [[Hammer]].
}}
}}
</div>


<span id="Obtaining"></span>
<div lang="en" dir="ltr" class="mw-content-ltr">
== 获取 ==
== Obtaining ==
</div>


<span id="Metal_Chisel"></span>
<div lang="en" dir="ltr" class="mw-content-ltr">
=== 金属凿子 ===
=== Metal Chisel ===
</div>


金属凿子只能使用[[Special:MyLanguage/Metals#Tool Metals|工具金属]]制作。可以使用模具铸造,也可以在金属砧上锻造。
<div lang="en" dir="ltr" class="mw-content-ltr">
Metal Chisels can only be made from [[Metals#Tool Metals|tool metals]].  They can be cast in ceramic molds, or worked on a metal anvil.
</div>


<span id="Casting"></span>
<div lang="en" dir="ltr" class="mw-content-ltr">
==== 铸造 ====
==== Casting ====
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{{main|Metalworking Industry#Casting|Casting}}
{{main|Metalworking Industry#Casting|Casting}}
[[Special:MyLanguage/Bismuth Bronze|铋青铜]], [[Special:MyLanguage/Black Bronze|黑青铜]], [[Special:MyLanguage/Bronze|青铜]], [[Special:MyLanguage/Copper|铜]]凿子可以使用 [[Special:MyLanguage/Vessel|花瓶]][[Special:MyLanguage/Ceramic Mold|陶瓷模具]]铸造,其他的金属凿子则只能使用砧锻造。
[[Bismuth Bronze]], [[Black Bronze]], [[Bronze]], and [[Copper]] Chisels can be cast using a [[Vessel]] or a [[Ceramic Mold]] instead of working on an anvil.
</div>


<span id="Ceramic_Mold"></span>
<div lang="en" dir="ltr" class="mw-content-ltr">
===== 陶瓷模具 =====
===== Ceramic Mold =====
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| cellspacing="10"
{| cellspacing="10"
!制作粘土凿子模具
!Making the Clay Tool Mold
!烧制模具
!Firing the Mold
|-
|-
|{{Grid/Knapping
|{{Grid/Knapping
Line 55: Line 66:
}}
}}
|}
|}
</div>


<span id="Vessel"></span>
<div lang="en" dir="ltr" class="mw-content-ltr">
===== 花瓶 =====
===== Vessel =====
</div>


将空的或者部分填充的凿子模具放入有液态金属的花瓶中的格子里,会自动使用花瓶内的金属填充模具。空的凿子模具需要消耗100单位的金属才能填满。花瓶GUI中的数字会实时更新,显示花瓶中金属余量。
<div lang="en" dir="ltr" class="mw-content-ltr">
Place an empty or partially filled Chisel mold into the slot to fill it with metal from the vessel. It takes 100 units of metal to completely fill an empty Ceramic Mold. The text in the vessel's GUI will be updated to show the amount of metal remaining in the vessel.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{{Grid/Vessel
{{Grid/Vessel
|Units=100
|Units=100
|A1= Ceramic Mold Chisel; Ceramic Mold Chisel (Copper)
|A1= Ceramic Mold Chisel; Ceramic Mold Chisel (Copper)
}}
}}
</div>


<span id="Unshaped_Ingot"></span>
<div lang="en" dir="ltr" class="mw-content-ltr">
===== 未成形金属 =====
===== Unshaped Ingot =====
</div>


要想使用陶瓷模具中的金属填充凿子模具, 使用''液态''的未成形金属右键打开铸造界面:
<div lang="en" dir="ltr" class="mw-content-ltr">
To fill the Chisel mold from a ceramic ingot mold, right click the ''liquid'' unshaped ingot to open the casting interface:
{| cellspacing="10"
{| cellspacing="10"
|{{Grid/Ceramic Mold
|{{Grid/Ceramic Mold
Line 76: Line 95:
}}
}}
|}
|}
将凿子模具放进第二个输入格,然后等待铸造完成。
Put the ceramic Chisel mold in the second input slot and wait for the filled mold to finished.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{| cellspacing="10"
{| cellspacing="10"
!将凿子头部从模具中取出
!Removing the Head from the Mold
!合成凿子
!Finishing the Chisel
|-
|-
|{{Grid/Inventory Table
|{{Grid/Inventory Table
Line 92: Line 113:
}}
}}
|}
|}
</div>


<span id="Smithing"></span>
<div lang="en" dir="ltr" class="mw-content-ltr">
==== 锻造 ====
==== Smithing ====
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{{main|Anvil#Working|Working}}
{{main|Anvil#Working|Working}}
凿子头部也可以在[[Special:MyLanguage/anvil|砧]]上使用[[Special:MyLanguage/hammer|锤子]]和金属锭来锻造。这是那些无法铸造的高级金属的唯一选择。凿子的耐久取决于所用的金属和锻造者的锻造技能熟练度。
Chisel Heads can also be crafted by using ingots on an [[anvil]] with a [[hammer]]. This is the only option for higher tier metals that cannot be cast. The durability depends both on the metal used and the skill of the smith forging the tool.
</div>


<span id="Smithing_the_Chisel_Head"></span>
<div lang="en" dir="ltr" class="mw-content-ltr">
===== 锻造凿子头部 =====
===== Smithing the Chisel Head =====
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{|class="wikitable" style="text-align:center;"
{|class="wikitable" style="text-align:center;"
!colspan=3| [[Special:MyLanguage/Anvil#Rules|加工规则]]
!colspan=3| [[Anvil#Rules|Working Rules]]
|-
|-
|
|[[File: Grid Anvil Hit Light.png]] [[File: Grid Anvil Hit Medium.png]] [[File: Grid Anvil Hit Heavy.png]]
[[File: Grid Anvil Hit Light.png|File: Grid Anvil Hit Light.png]] [[File: Grid Anvil Hit Medium.png|File: Grid Anvil Hit Medium.png]] [[File: Grid Anvil Hit Heavy.png|File: Grid Anvil Hit Heavy.png]]
|[[File: Grid Anvil Hit Light.png]] [[File: Grid Anvil Hit Medium.png]] [[File: Grid Anvil Hit Heavy.png]]
|
|[[File: Grid Anvil Draw.png]]
[[File: Grid Anvil Hit Light.png|File: Grid Anvil Hit Light.png]] [[File: Grid Anvil Hit Medium.png|File: Grid Anvil Hit Medium.png]] [[File: Grid Anvil Hit Heavy.png|File: Grid Anvil Hit Heavy.png]]
|
[[File: Grid Anvil Draw.png|File: Grid Anvil Draw.png]]
|-
|-
|击打,末尾
|Hit, Last
|击打,非最末
|Hit, Not Last
|牵引,非最末
|Draw, Not Last
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{{Grid/Anvil
{{Grid/Anvil
|A1=Steel Ingot; |B1= ; Chisel Head (Steel) |C1= Chisel Head (Steel)
|A1=Steel Ingot; |B1= ; Chisel Head (Steel) |C1= Chisel Head (Steel)
|Tool= Stone Hammer
|Tool= Stone Hammer
}}
}}
</div>


<span id="Finishing_the_Chisel"></span>
<div lang="en" dir="ltr" class="mw-content-ltr">
===== 完成凿子 =====
===== Finishing the Chisel =====
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{{Grid/Inventory Table
{{Grid/Inventory Table
|A1=  |B1= Chisel Head (Steel)
|A1=  |B1= Chisel Head (Steel)
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|Output= Steel Chisel
|Output= Steel Chisel
}}
}}
</div>


<span id="Usage"></span>
<div lang="en" dir="ltr" class="mw-content-ltr">
== 用途 ==
== Usage ==
</div>


凿子用于将[[Special:MyLanguage/Stone|原生石头]], [[Special:MyLanguage/Cobblestone|圆石]], [[Special:MyLanguage/Smooth Stone|光滑石头]][[Special:MyLanguage/Planks|木板]]塑造成各种各样的形状, 以及将[[Special:MyLanguage/Rocks|石子]]处理成[[Special:MyLanguage/Brick|砖]]
<div lang="en" dir="ltr" class="mw-content-ltr">
Chisels are used to shape [[Stone|Raw Stone]], [[Cobblestone]], [[Smooth Stone]] and [[Planks|Plank Blocks]] into a variety of shapes and forms, as well as turn [[Rocks]] into [[Brick]]s.
</div>


<span id="Bricks"></span>
<div lang="en" dir="ltr" class="mw-content-ltr">
=== ===
=== Bricks ===
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{{Grid/Inventory Table
{{Grid/Inventory Table
|shapeless=1
|shapeless=1
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|Output= Granite Brick
|Output= Granite Brick
}}
}}
</div>


这些砖可以与[[Special:MyLanguage/Mortar|砂浆]]一起做成[[Special:MyLanguage/Stone Bricks|石砖]]方块 和[[Special:MyLanguage/Stone Brick Wall|石砖墙]]
<div lang="en" dir="ltr" class="mw-content-ltr">
These bricks can be used along with [[Mortar]] to craft the [[Stone Bricks]] block and [[Stone Brick Wall]]s.
</div>


<span id="Chisel_Modes"></span>
<div lang="en" dir="ltr" class="mw-content-ltr">
=== 凿子模式 ===
=== Chisel Modes ===
</div>


要想使用凿子操作世界中的方块, 玩家的快捷栏中必须有一个[[Special:MyLanguage/Hammer|锤子]]。凿子的模式可以按下循环工具模式按键(默认键位:{{key|M}})进行切换, 当然需要手持凿子。
<div lang="en" dir="ltr" class="mw-content-ltr">
 
In order to use a chisel on blocks in the world, the player must also have a [[Hammer]] equipped in their hotbar. The mode of the chisel can be changed by pressing the Cycle Tool Mode key (Default:{{key|M}}), while having the chisel equipped.
[[File:Chisel Mode Toolbar.png|<span lang="en" dir="ltr" class="mw-content-ltr">link=</span>]]
<div lang="en" dir="ltr" class="mw-content-ltr">
< Mode Indicator
</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
;<h4>
[[File:Chisel Mode Toolbar.png|link=]] < Mode Indicator
</div>
</div>
[[File:Toolmode_2-1.png|link=]] Smoothing Mode</h4>: Turns [[Special:MyLanguage/Stone|Raw Stone]] into [[Special:MyLanguage/Smooth Stone|<span lang="en" dir="ltr" class="mw-content-ltr">Smooth Stone</span>]]
 
<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
; does nothing to other blocks.
;<h4>[[File:Toolmode_2-1.png|link=]] Smoothing Mode</h4>: Turns [[Stone|Raw Stone]] into [[Smooth Stone]]; does nothing to other blocks.
</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
;<h4>
;<h4>[[File:Toolmode_2-2.png|link=]] Stair Mode</h4>: Turns the targeted block into a stair block. Creating upside-down stairs is done by targeting the bottom face of a block. Stairs created in this way do not drop when mined, and must be created on the spot. Cannot make corner stairs.
</div>
[[File:Toolmode_2-2.png|<span lang="en" dir="ltr" class="mw-content-ltr">link=</span>]]
<div lang="en" dir="ltr" class="mw-content-ltr">
Stair Mode</h4>: Turns the targeted block into a stair block. Creating upside-down stairs is done by targeting the bottom face of a block. Stairs created in this way do not drop when mined, and must be created on the spot. Cannot make corner stairs.
</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
;<h4>
;<h4>[[File:Toolmode_2-3.png|link=]] Slab Mode</h4>: Slabs the targeted face of a block. Each face may be slabbed a maximum of seven times, with each use of the chisel removing another eighth of the original block. Any face of the block may be slabbed at any time, meaning it is possible to create blocks of almost any size and position. Slabs created in this way do not drop when mined, and must be created on the spot. Slabs do not connect to fences or glass panes, and grass will grow under slabs of any size.
</div>
[[File:Toolmode_2-3.png|<span lang="en" dir="ltr" class="mw-content-ltr">link=</span>]]
<div lang="en" dir="ltr" class="mw-content-ltr">
Slab Mode</h4>: Slabs the targeted face of a block. Each face may be slabbed a maximum of seven times, with each use of the chisel removing another eighth of the original block. Any face of the block may be slabbed at any time, meaning it is possible to create blocks of almost any size and position. Slabs created in this way do not drop when mined, and must be created on the spot. Slabs do not connect to fences or glass panes, and grass will grow under slabs of any size.
</div>  
</div>  


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
;<h4>
;<h4>[[File:Toolmode_2-4.png|link=]] Detail Mode</h4>: Turns the targeted block into an 8×8×8 block consisting of 512 sub-blocks that can be chiseled away individually to have highly detailed work. Pressing the Lock Tool Location key (Default:{{key|L}}) locks the chisel to the last block which was detailed, making it easier to detail one block at a time. Pressing it again will unlock the chisel and allow it to detail other blocks. Detail mode is also required to use Blueprints.
</div>
[[File:Toolmode_2-4.png|<span lang="en" dir="ltr" class="mw-content-ltr">link=</span>]]
<div lang="en" dir="ltr" class="mw-content-ltr">
Detail Mode</h4>: Turns the targeted block into an 8×8×8 block consisting of 512 sub-blocks that can be chiseled away individually to have highly detailed work. Pressing the Lock Tool Location key (Default:{{key|L}}) locks the chisel to the last block which was detailed, making it easier to detail one block at a time. Pressing it again will unlock the chisel and allow it to detail other blocks. Detail mode is also required to use Blueprints.
</div>
</div>


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<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
To make a blueprint, simply combine one [[mcwiki:Paper|Paper]] and one [[Special:MyLanguage/Marking|Marking]] together in the crafting table.
To make a blueprint, simply combine one [[mcwiki:Paper|Paper]] and one [[Marking]] together in the crafting table.
</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{{Grid/Inventory Table
{{Grid/Inventory Table
|shapeless=1
|shapeless=1
Line 212: Line 237:
|Output= Blueprint
|Output= Blueprint
}}
}}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
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</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{{main|Achievements}}
{{main|Achievements}}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
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</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{{History|b}}
{{History|b}}
{{History||v1|Added Chisel, used on raw stone in the world to create a Smooth Stone Block or with Cobblestone in a crafting table to create stone bricks.}}
{{History||v1|Added Chisel, used on raw stone in the world to create a Smooth Stone Block or with Cobblestone in a crafting table to create stone bricks.}}
Line 250: Line 279:
{{History||Build 79.10|Adjusted chiseling rules so that you can not chisel any raw stone block that has raw stone, or an ore block, within the 2 blocks directly above it.}}
{{History||Build 79.10|Adjusted chiseling rules so that you can not chisel any raw stone block that has raw stone, or an ore block, within the 2 blocks directly above it.}}
{{History|foot}}
{{History|foot}}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
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</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{{Blocks}}
{{Blocks}}
[[Category:Tools{{#translation:}}]]
[[Category:Tools]]
</div>

Revision as of 10:52, 16 June 2025

Chisel
Copper ChiselBismuth Bronze ChiselBlack Bronze ChiselBronze ChiselWrought Iron ChiselSteel ChiselBlack Steel ChiselBlue Steel ChiselRed Steel Chisel
Stackable

No

Size

Very Small

Weight

Medium

Reach

Short

Speed

N/A

ItemID

terrafirmacraftplus:item.16483, 16484, 16486 - 16491, 16493

Metal Chisel

Metal Chisels can only be made from tool metals. They can be cast in ceramic molds, or worked on a metal anvil.

Casting

Main article: Casting

Bismuth Bronze, Black Bronze, Bronze, and Copper Chisels can be cast using a Vessel or a Ceramic Mold instead of working on an anvil.

Ceramic Mold
Making the Clay Tool Mold Firing the Mold
CFL CFL CFD CFL CFL title= Clay Mold Chisel
CFL CFL CFD CFL CFL
CFL CFL CFD CFL CFL
CFL CFL CFD CFL CFL
CFL CFL CFD CFL CFL
Pit Kiln Pit Kiln Ceramic Mold Chisel
Pit Kiln
Clay Mold Chisel
Vessel

Place an empty or partially filled Chisel mold into the slot to fill it with metal from the vessel. It takes 100 units of metal to completely fill an empty Ceramic Mold. The text in the vessel's GUI will be updated to show the amount of metal remaining in the vessel.

Copper
100 Units
Ceramic Mold Chisel
Unshaped Ingot

To fill the Chisel mold from a ceramic ingot mold, right click the liquid unshaped ingot to open the casting interface:

Unshaped Copper Ceramic Mold Chisel

Put the ceramic Chisel mold in the second input slot and wait for the filled mold to finished.

Removing the Head from the Mold Finishing the Chisel
Chisel Head (Copper)
Ceramic Mold Chisel (Copper)
Chisel Head (Copper) Copper Chisel
Stick

Smithing

Main article: Working

Chisel Heads can also be crafted by using ingots on an anvil with a hammer. This is the only option for higher tier metals that cannot be cast. The durability depends both on the metal used and the skill of the smith forging the tool.

Smithing the Chisel Head
Working Rules
Hit, Last Hit, Not Last Draw, Not Last
Steel Ingot
Chisel Head (Steel)
Stone Hammer
Finishing the Chisel
Chisel Head (Steel) Steel Chisel
Stick

Usage

Chisels are used to shape Raw Stone, Cobblestone, Smooth Stone and Plank Blocks into a variety of shapes and forms, as well as turn Rocks into Bricks.

Bricks

Granite Brick
Steel Chisel Rock

These bricks can be used along with Mortar to craft the Stone Bricks block and Stone Brick Walls.

Chisel Modes

In order to use a chisel on blocks in the world, the player must also have a Hammer equipped in their hotbar. The mode of the chisel can be changed by pressing the Cycle Tool Mode key (Default:M), while having the chisel equipped.

< Mode Indicator

Smoothing Mode

Turns Raw Stone into Smooth Stone; does nothing to other blocks.

Stair Mode

Turns the targeted block into a stair block. Creating upside-down stairs is done by targeting the bottom face of a block. Stairs created in this way do not drop when mined, and must be created on the spot. Cannot make corner stairs.

Slab Mode

Slabs the targeted face of a block. Each face may be slabbed a maximum of seven times, with each use of the chisel removing another eighth of the original block. Any face of the block may be slabbed at any time, meaning it is possible to create blocks of almost any size and position. Slabs created in this way do not drop when mined, and must be created on the spot. Slabs do not connect to fences or glass panes, and grass will grow under slabs of any size.

Detail Mode

Turns the targeted block into an 8×8×8 block consisting of 512 sub-blocks that can be chiseled away individually to have highly detailed work. Pressing the Lock Tool Location key (Default:L) locks the chisel to the last block which was detailed, making it easier to detail one block at a time. Pressing it again will unlock the chisel and allow it to detail other blocks. Detail mode is also required to use Blueprints.
Blueprints

Blueprints allow the player to make one detailed block structure and copy it onto a blueprint, in order to easily create it again. Right-clicking with a blank blueprint on a detailed block will copy that detailed block onto each blueprint in the stack of blueprints. This will copy the block layout to every single blueprint item in the stack.

When this is done, a GUI will open to name the blueprint for organization purposes and X/Y/Z rotation settings (you can right-click the blueprint not on a subdivided block to re-open this UI). To use the blueprint, both a chisel and a hammer must be equipped in the hotbar. Right click on the block with a chisel in detailed mode to convert it into the subdivided block, then click on the block with the blueprint (you will get the rotation UI again, but it is too late to change anything at this point). Both the chisel and the hammer will take durability damage and the blueprint will be consumed.

To make a blueprint, simply combine one Paper and one Marking together in the crafting table.

Marking Paper Blueprint

Achievements

Main article: Achievements
Icon Achievement In-game description Prerequisites Actual requirements (if different)
Chalcolithic! Cast something in metal to enter the Copper Age No stone unturned Fill a tool mold in a ceramic vessel filled with liquid metal.

History

Beta
v1Added Chisel, used on raw stone in the world to create a Smooth Stone Block or with Cobblestone in a crafting table to create stone bricks.
v2 Build 40Added Stone Masonry.
The chisel is used to make Smooth Stone blocks, stairs, and slabs. Right-clicking on the side of a stone block will shave off a layer from that side of the block, allowing customizable block shapes.
v2 Build 52dRemoved smooth/slab/stair the ceiling with a chisel when mining to evade cave-ins.
Build 70Added support for chiseling wood.
Added new Detailed chiseling mode that converts a block into 512 sub-blocks that can be individually removed for in-depth detailing work.
Build 72Added locking of chisel to the last detailed block.
Build 74Added Blueprints.
Build 76Changed crafting recipe for stone bricks to use rocks instead of cobblestone.
Build 79.10Adjusted chiseling rules so that you can not chisel any raw stone block that has raw stone, or an ore block, within the 2 blocks directly above it.

Issues

  • All blocks that have been reshaped with a chisel are considered to be made of stone material, and therefore must be broken with a pickaxe. I.E. Plank blocks that have been chiseled into stairs must be broken with a pickaxe, not an axe.

Trivia

  • Any raw stone block that has raw stone, or an ore block, within the 2 blocks directly above it cannot be chiseled.
  • Blueprints are directional-specific, so four separate blueprints are required for a full set of corner stairs (NE, NW, SE, SW). However, blueprints can be rotated (not mirrored) by shift-right clicking in the air with one in hand.

Gallery