Alcohol

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Revision as of 19:29, 9 February 2020 by Sub4rctic (Talk | contribs) (Usage: formatting, mention sky exposure for vinegar)

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Obtaining

Alcohol in TFC+ can be obtained from a variety of sources. Alcohol is divided in two categories: Fermented Alcohol, which is made from fermenting fruits, vegetables and grains, and Distilled Alcohol, which is made from distilling Fermented Alcohol. Distilled Alcohol is a lot stronger than the respective Fermented Alcohol.

Malted Grains

Grain can be malted before fermenting to make beers. The advantage of malting instead making a wine directly from the grain is that malting increases the volume of the grain by 20%. To malt a grain, the place a Large Ceramic Vessel filled with fresh water on top of a lit firepit, add the grains to the vessel's item slot, then seal the vessel.

Because the grain expands in volume when malted, the player must leave room for the malted grain. If a full 160 oz stack is used, the recipe will show the expected output in the GUI, but will never complete since the output would be 192 oz. and stacks cannot exceed 160oz. If a full stack is cut into smaller portions and stacks of 80, 40, 10, and 2.5 ounces are combined into a stack of 132.5 oz (leaving a remainder of 27.5 oz) the recipe will result in 156 oz. of malted grain.

Note: After the grains have been malted, the player needs to cook them before they can be used to make beer.

Barley Malt Corn Malt Rice Malt Rye Malt Wheat Malt
Fresh WaterGauge.png 200 mB
Barley (Grain)5 Grid layout Arrow (small).png Barley Malt6
4 hours


Fresh WaterGauge.png 200 mB
Maize (Harvest)5 Grid layout Arrow (small).png Corn Malt6
4 hours


Fresh WaterGauge.png 200 mB
Rice (Grain)5 Grid layout Arrow (small).png Rice Malt6
4 hours


Fresh WaterGauge.png 200 mB
Rye (Grain)5 Grid layout Arrow (small).png Rye Malt6
4 hours


Fresh WaterGauge.png 200 mB
Wheat (Grain)5 Grid layout Arrow (small).png Wheat Malt6
4 hours


Fermented Alcohols

See also: Barrel#Alcohol

To obtain Fermented Alcohol, the player has to seal 145-160 oz. of a fermentable item (or 30 items in the case of Agave) into a barrel full of fresh water. If the amounts are correct, the GUI of the sealed barrel will show the date sealed and the expected output. After 72 in-game hours, the fermentable items will be consumed and all the Water will turn into Alcohol. A full barrel of water only requires 145 oz of fermentable material. This amount can be obtained by cutting a full stack into smaller portions and combining stacks of size 80, 40, 20, and 5 ounces. This will leave a remainder of 15 oz. A full 160 oz. stack can be used, but the extra 15 oz will be wasted and has no effect.

The Large Ceramic Vessel can be used instead of a Barrel. Since it holds half as much water (5,000mB vs. 10,000mB) half the amount of the fermentable material is needed.

The type of Alcohol created depends on the item used. Using fruit, vegetables, or unmalted grains will result in wines. Malted grains will result in beers.

Note: Malted Grains and Potatoes must be cooked to produce alcohol.

Grid Agave Wine.png Agave Wine Grid Barley Wine.png Barley Wine Grid Beer.png Beer Grid Berry Wine.png Berry Wine
Fresh WaterGauge.png 10,000 mB Agave WineGauge.png
Agave30 Grid layout Arrow (small).png
72 hours


Fresh WaterGauge.png 10,000 mB Barley WineGauge.png
Barley (Grain)145 Grid layout Arrow (small).png
72 hours


Fresh WaterGauge.png 10,000 mB BeerGauge.png
Barley Malt145 Grid layout Arrow (small).png
72 hours


Fresh WaterGauge.png 10,000 mB Berry WineGauge.png
Blackberries145 Grid layout Arrow (small).png
72 hours


Grid Cane Wine.png Cane Wine Grid Cider.png Cider Grid Corn Beer.png Corn Beer Grid Corn Wine.png Corn Wine
Fresh WaterGauge.png 10,000 mB Cane WineGauge.png
Sugarcane145 Grid layout Arrow (small).png
72 hours


Fresh WaterGauge.png 10,000 mB CiderGauge.png
Red Apple145 Grid layout Arrow (small).png
72 hours


Fresh WaterGauge.png 10,000 mB Corn BeerGauge.png
Corn Malt145 Grid layout Arrow (small).png
72 hours


Fresh WaterGauge.png 10,000 mB Corn WineGauge.png
Maize (Harvest)145 Grid layout Arrow (small).png
72 hours


Grid Potato Wine.png Potato Wine Grid Rice Beer.png Rice Beer Grid Rye Beer.png Rye Beer Grid Rye Wine.png Rye Wine
Fresh WaterGauge.png 10,000 mB Potato WineGauge.png
Potato145 Grid layout Arrow (small).png
72 hours


Fresh WaterGauge.png 10,000 mB Rice BeerGauge.png
Rice Malt145 Grid layout Arrow (small).png
72 hours


Fresh WaterGauge.png 10,000 mB Rye BeerGauge.png
Rye Malt145 Grid layout Arrow (small).png
72 hours


Fresh WaterGauge.png 10,000 mB Rye WineGauge.png
Rye (Grain)145 Grid layout Arrow (small).png
72 hours


Grid Sake.png Sake Grid Wheat Beer.png Wheat Beer Grid Wheat Wine.png Wheat Wine Grid Wine.png Wine
Fresh WaterGauge.png 10,000 mB SakeGauge.png
Rice (Grain)145 Grid layout Arrow (small).png
72 hours


Fresh WaterGauge.png 10,000 mB Wheat BeerGauge.png
Wheat Malt145 Grid layout Arrow (small).png
72 hours


Fresh WaterGauge.png 10,000 mB Wheat WineGauge.png
Wheat (Grain)145 Grid layout Arrow (small).png
72 hours


Fresh WaterGauge.png 10,000 mB WineGauge.png
Grapes145 Grid layout Arrow (small).png
72 hours



Still

A Still can be used to create distilled Alcohols from Fermented Alcohols or to create Fresh Water and Salt from Salt Water.
Still.png

To create a Still, the player has to put a Large Ceramic Vessel on top of a Firepit and then add a Ceramic Blowpipe in the vessel's item slot. They then need to put a another empty vessel adjacent to the main vessel to catch the product. If everything is set up correctly, the appearance of the distilling vessel should change to that of a clay still, signaling that the player is good to go. Once the liquid to be distilled is added to the vessel on the Firepit and the fire is lit, the product should begin to slowly fill the collection vessel as it is boiled off in the distilling vessel.

Distilled Alcohols

To obtain Distilled Alcohol, the player has to distill Fermented Alcohol in a Still. To start the process, start the firepit with a large vessel of fermented alcohol above it. After some time, distilled Alcohol will start to deposit in the receiving vessel. 25 mb of Distilled Alcohol is produced for every 200 mb of Fermented Alcohol. Using different kinds of Fermented Alcohols will result in different kinds of Distilled Alcohols.

Input Output
Grid Agave Wine.png Agave Wine Grid Tequila.png Tequila
File:Grid Barley Beer.png Barley Beer Grid Barley Whiskey.png Barley Whiskey
Grid Barley Wine.png Barley Wine Grid Vodka.png Vodka
Grid Berry Wine.png Berry Wine Grid Berry Brandy.png Berry Brandy
Grid Cane Wine.png Cane Wine Grid Rum.png Rum
Grid Cider.png Cider Grid Applejack.png Applejack
Grid Corn Beer.png Corn Beer Grid Corn Whiskey.png Corn Whiskey
Grid Corn Wine.png Corn Wine Grid Vodka.png Vodka
Grid Potato Wine.png Potato Wine Grid Vodka.png Vodka
Grid Rice Beer.png Rice Beer Grid Rice Whiskey.png Rice Whiskey
Grid Rye Beer.png Rye Beer Grid Rye Whiskey.png Rye Whiskey
Grid Rye Wine.png Rye Wine Grid Vodka.png Vodka
Grid Sake.png Sake Grid Shochu.png Shochu
Grid Wheat Beer.png Wheat Beer Grid Whiskey.png Whiskey
Grid Wheat Wine.png Wheat Wine Grid Vodka.png Vodka
Grid Wine.png Wine Grid Brandy.png Brandy

Usage

Alcohol has a variety of uses. Fermented Alcohol can be drunk to restore a little thirst, and Alcohol in general provides a boost in experience after being drunk. Alcohol may also give the players random potion effects when drunk.

Barrels and Large Ceramic Vessels of Fermented Alcohol, if left unsealed and exposed to the sky, will turn into Vinegar.

AlcoholGauge.png 1,000 mB VinegarGauge.png
Grid layout Arrow (small).png
8 hours


Cloth bandages can be soaked in Distilled Alcohol to make Sterile Bandages, consuming 100 mb for every bandage sterilized.

WhiskeyGauge.png 100 mB
Bandages Grid layout Arrow (small).png Sterile Bandage
Instant


Drunkenness

The player can become drunk if they drink too much Alcohol. There are three consecutive stages to drunkennes: Drunk, Very Drunk and Wasted. If the player is Drunk, the have a small chance of failing to interact with items such as chests and barrels. Should such a failure happen, it will be accompanied by a chat notification with the text "Oops!". Should the player continue drinking, they may become Very Drunk. While Very Drunk, they have a higher chance of failing to interact with items, will also find it impossible to use an anvil. The player's view will also be blurry. Should the player keep drinking, they will become Wasted. While wasted, the player's view will become even more blurry, the chance to fail interacting with items will grow and the player will also wobble side to side while walking. If the player decides to continue drinking past this point, they will probably die of Alcohol poisoning. Drunkenness will slowly wear off on its own.

Trivia

History

Beta
0.82.5simple Still and Distillation added.
Added Agave Wine, Applejack, Barley Whiskey, Barley Wine, Berry Brandy, Brandy, Cane Wine, Corn Beer, Corn Wine, Potato Wine, Rice Beer, Rice Whiskey, Rye Beer, Rye Wine, Shochu, Wheat Beer and Wheat Wine