Difference between revisions of "Copper"

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== Copper Temperatures ==
+
{{Metal
[[Copper]] is a Tier 1 Metal.
+
|title= Copper
{|class="wikitable"
+
|image= Unshaped Copper.png; Copper Ingot.png; Copper Double Ingot.png; Copper Sheet.png; Copper Double Sheet.png
!width="100"|Legend:
+
|invimage=Unshaped Copper
|width="100" align="center"|Unworkable
+
|invimage2=Copper Ingot
|width="100" align="center" style="background: #00ffff;"|Workable
+
|invimage3=Copper Double Ingot
|width="100" align="center" style="background: #00ff00;"|Weldable
+
|invimage4=Copper Sheet
|width="100" align="center" style="background: #bbbbbb;"|Liquid
+
|invimage5=Copper Double Sheet
|}
+
|tier= 1
 +
|type= Metal
 +
|source= Copper
 +
|anvil={{GridImage|Anvil_(Copper)}}
 +
|tuyere={{GridImage|Copper Tuyere}}
 +
|casting={{GridImage|Ceramic_Mold_Pick_(Copper)}}
 +
|forging={{GridImage|Copper Pickaxe}}
 +
|armor={{GridImage|Copper Helmet}}
 +
|notes=
 +
}}
  
{|class="wikitable"
+
== Obtaining ==
!rowspan="2"|Metal
+
 
!rowspan="2"|Min. Anvil
+
{| class="wikitable" style="text-align:center;"
!colspan="5" style="background: #eeeeee;"|Hot
+
!width=100| Ore
!colspan="5" style="background: #dddddd;"|Very Hot
+
!width=64| Small
!colspan="5" style="background: #ff8080;"|Faint Red
+
!width=64| Poor
!colspan="5" style="background: #990000;"|Dark Red
+
!width=64| Normal
!colspan="5" style="background: #ff0000;"|Bright Red
+
!width=64| Rich
!colspan="5" style="background: #ffa500;"|Orange
+
|-
!colspan="5" style="background: #ffff00;"|Yellow
+
| Native Copper
!colspan="5" style="background: #ffff99;"|Yellow White
+
|{{GridImage|Native Copper (Small)}}
!colspan="5" style="background: #ffffe6;"|White
+
|{{GridImage|Native Copper (Poor)}}
!colspan="5" style="background: #ffffff;"|Brilliant White
+
|{{GridImage|Native Copper}}
 +
|{{GridImage|Native Copper (Rich)}}
 +
|-
 +
| Tetrahedrite
 +
|{{GridImage|Tetrahedrite (Small)}}
 +
|{{GridImage|Tetrahedrite  (Poor)}}
 +
|{{GridImage|Tetrahedrite}}
 +
|{{GridImage|Tetrahedrite  (Rich)}}
 +
|-
 +
| Malachite
 +
|{{GridImage|Malachite (Small)}}
 +
|{{GridImage|Malachite (Poor)}}
 +
|{{GridImage|Malachite}}
 +
|{{GridImage|Malachite (Rich)}}
 
|-
 
|-
|width="18" align="center"|
+
| Chalcocite
|width="18" align="center"|*
+
|{{GridImage|Chalcocite (Small)}}
|width="18" align="center"|**
+
|{{GridImage|Chalcocite (Poor)}}
|width="18" align="center"|***
+
|{{GridImage|Chalcocite}}
|width="18" align="center"|****
+
|{{GridImage|Chalcocite (Rich)}}
|width="18" align="center"|
+
|width="18" align="center"|*
+
|width="18" align="center"|**
+
|width="18" align="center"|***
+
|width="18" align="center"|****
+
|width="18" align="center"|
+
|width="18" align="center"|*
+
|width="18" align="center"|**
+
|width="18" align="center"|***
+
|width="18" align="center"|****
+
|width="18" align="center"|
+
|width="18" align="center"|*
+
|width="18" align="center"|**
+
|width="18" align="center"|***
+
|width="18" align="center"|****
+
|width="18" align="center"|
+
|width="18" align="center"|*
+
|width="18" align="center"|**
+
|width="18" align="center"|***
+
|width="18" align="center"|****
+
|width="18" align="center"|
+
|width="18" align="center"|*
+
|width="18" align="center"|**
+
|width="18" align="center"|***
+
|width="18" align="center"|****
+
|width="18" align="center"|
+
|width="18" align="center"|*
+
|width="18" align="center"|**
+
|width="18" align="center"|***
+
|width="18" align="center"|****
+
|width="18" align="center"|
+
|width="18" align="center"|*
+
|width="18" align="center"|**
+
|width="18" align="center"|***
+
|width="18" align="center"|****
+
|width="18" align="center"|
+
|width="18" align="center"|*
+
|width="18" align="center"|**
+
|width="18" align="center"|***
+
|width="18" align="center"|****
+
|width="15" colspan="5" align="center"|
+
 
|-
 
|-
|{{GridBlank|Copper Ingot|link=Copper}} [[Copper]]
+
| Chalcopyrite
|{{GridBlank|Anvil (Stone)}} [[Anvil (Stone)|Stone]]
+
|{{GridImage|Chalcopyrite (Small)}}
|colspan="17"|
+
|{{GridImage|Chalcopyrite (Poor)}}
|colspan="6" align="center" style="background: #00ffff;"|
+
|{{GridImage|Chalcopyrite}}
|colspan="6" align="center" style="background: #00ff00;"|
+
|{{GridImage|Chalcopyrite (Rich)}}
|colspan="21" align="center" style="background: #bbbbbb;"|
+
 
|}
 
|}
  
== Obtaining Copper ==
+
Copper is a [[Anvil#Tiers|Tier 1]] metal obtained by smelting [[Native Copper]], [[Tetrahedrite]], [[Malachite]], [[Chalcocite]], or [[Chalcopyrite]] in a [[Pottery#Ceramic Vessel|Ceramic Vessel]] or a [[Crucible]].
  
{|
+
== Usage ==
|{{GridBlank|Unshaped Copper}} '''Unshaped Copper''' can be obtained by smelting
+
 
|{{GridBlank|Native Copper}}[[Native Copper]],
+
=== Casting ===
|{{GridBlank|Tetrahedrite}}[[Tetrahedrite]] or
+
 
|{{GridBlank|Malachite}}[[Malachite]] in a [[Firepit]] or [[Pottery#Ceramic Vessel|Ceramic Vessel]].
+
{{main|Metalworking Industry#Casting|Casting}}
|}
+
 
== Casting with Copper==
+
==== Vessel ====
{|
+
 
|valign="bottom"| Right click a ''liquid''
+
Place an empty or partially filled [[Clay Tool Molds|ceramic tool or weapon mold]] into the slot to fill it with copper from the vessel. It takes 100 units of copper to completely fill an empty ceramic mold. The text in the vessel's GUI will update to show the amount of copper remaining in the vessel.
|{{GridBlank|Unshaped Copper}} '''Unshaped Copper''' to open the casting UI.
+
 
|}
+
{{Grid/Vessel
{| cellspacing="10"
+
|Metal=Copper
|{{Grid/Ceramic Mold
+
|Units=100
|A1= Unshaped Copper |A2= Ceramic Mold Axe, Ceramic Mold Saw, Ceramic Mold Pick, Ceramic Mold Chisel
+
|A1= Ceramic Mold Axe; Ceramic Mold Axe (Copper)
|Output= Ceramic Mold Axe (Copper), Ceramic Mold Saw (Copper), Ceramic Mold Pick (Copper), Ceramic Mold Chisel (Copper)
+
 
}}
 
}}
|}
 
  
Place the ingot in the leftmost slot and your [[Pottery#Ceramic Tool and Weapon Molds|Ceramic Tool/Weapon Mold]] in the center slot. The arrow will progress and you will end up with your filled tool/weapon mold on the right, and if it didn't break, the empty ceramic mold on the left.
+
==== Unshaped Ingot ====
  
Place the filled mold in a crafting grid to remove the head. The empty mold will be lost in the process.
+
To fill a tool or weapon mold from a ceramic ingot mold, right click with the ''liquid temperature, completely full,'' unshaped copper ingot while it is selected on the hotbar to open the casting interface:
 +
 
 +
{{Grid/Ceramic Mold
 +
|A1= Unshaped Copper ; |A2= Ceramic Mold Axe; Ceramic Mold
 +
|Output= ; Ceramic Mold Axe (Copper)
 +
}}
 +
 
 +
Place a ''single'' empty tool or weapon mold into the first slot on the right to begin the transfer. The arrow will progress, and the filled mold will appear to the right. The empty ceramic mold may appear in the center slot, although it has a chance of breaking and being lost.
  
 
{| cellspacing="10"
 
{| cellspacing="10"
 +
!Removing the Head from the Mold
 +
!Finishing the Tool
 +
|-
 
|{{Grid/Inventory Table
 
|{{Grid/Inventory Table
|A1=  |B1=
+
|A1= Ceramic Mold Axe (Copper)
|A2=  |B2= Ceramic Mold Axe (Copper), Ceramic Mold Saw (Copper), Ceramic Mold Pick (Copper), Ceramic Mold Chisel (Copper)
+
|Output= Axe Head (Copper)
|Output= Axe Head (Copper), Saw Blade (Copper), Pick Head (Copper), Chisel Head (Copper)
+
}}
 +
|{{Grid/Inventory Table
 +
|A1= Axe Head (Copper)
 +
|A2= Stick
 +
|Output= Copper Axe
 
}}
 
}}
 
|}
 
|}
  
== Smithing with Copper ==
+
=== Smithing ===
=== Smithing Materials ===
+
 
 +
Liquid copper can be poured into a [[Pottery#Ceramic Mold|Ceramic Mold]] to make unshaped copper. Once the unshaped copper is no longer liquid temperature, it can be placed in the crafting grid to create a copper ingot. The empty mold will be returned to the inventory; although there is a chance of it breaking and being lost.
 +
 
 +
Creating an ingot will only work if the metal is in a solid state. The temperature will be carried over from the unshaped ingot temperature.
 +
 
 +
{{Grid/Inventory Table
 +
|B2= Unshaped Copper
 +
|Output= Copper Ingot
 +
}}
 +
 
 +
==== Smithing Materials ====
 +
 
 +
{{Smithing Materials
 +
|metal=Copper
 +
}}
 +
 
 +
==== Tools ====
 +
 
 +
Copper Ingots are worked on an [[Anvil]] to make the heads for:
  
 
{| class="wikitable"
 
{| class="wikitable"
!align="left"|Input
+
|{{GridImage|Copper Axe}} [[Axe]]
!align="left"|Work Type
+
|{{GridImage|Copper Chisel}} [[Chisel]]
!align="left"|Output
+
|{{GridImage|Copper Hammer}} [[Hammer]]
 +
|{{GridImage|Copper Hoe}} [[Hoe]]
 +
|{{GridImage|Copper Carving Knife}} [[Knife]]
 +
|{{GridImage|Copper Mason's Trowel|link=Trowel}} [[Trowel]]
 
|-
 
|-
|{{GridBlank|Unshaped Copper}} '''Unshaped Copper'''
+
|{{GridImage|Copper Pickaxe}} [[Pickaxe]]
|align="Center"|Hammer
+
|{{GridImage|Copper Prospector's Pick|link=Prospector's Pick}} [[Prospector's Pick]]
|{{GridBlank|Copper Ingot}} '''Copper Ingot'''
+
|{{GridImage|Copper Saw}} [[Saw]]
|-
+
|{{GridImage|Copper Shovel}} [[Shovel]]
|{{GridBlank|Copper Ingot}} '''Copper Ingot'''
+
|{{GridImage|Copper Sickle}} [[Scythe]]
|align="Center"|Weld
+
|{{GridBlank|Copper Ingot 2x}} '''Copper Double Ingot'''
+
|-
+
|{{GridBlank|Copper Ingot 2x}} '''Copper Double Ingot'''
+
|align="Center"|Hammer
+
|{{GridBlank|Copper Sheet}} '''Copper Sheet'''
+
|-
+
|{{GridBlank|Copper Sheet}} '''Copper Sheet'''
+
|align="Center"|Weld
+
|{{GridBlank|Copper Sheet 2x}} '''Copper Double Sheet'''
+
 
|}
 
|}
  
=== Tools ===
+
Copper Double Sheets are worked on an anvil to make:
{{GridBlank|Copper Ingot}} '''Copper Ingots''' are worked with the appropriate [[Plans]] on an [[Anvil]] to make the heads for:
+
  
 
{| class="wikitable"
 
{| class="wikitable"
|{{GridBlank|Copper Axe|link=Axe}} [[Axe|Copper Axe]]
+
|{{GridImage|Copper Tuyere}} [[Tuyere]]
|{{GridBlank|Copper Chisel|link=Chisel}} [[Chisel|Copper Chisel]]
+
|{{GridBlank|Copper Hammer|link=Hammer}} [[Hammer|Copper Hammer]]
+
|{{GridBlank|Copper Hoe|link=Hoe}} [[Hoe|Copper Hoe]]
+
|{{GridBlank|Copper Carving Knife|link=Knife}} [[Knife|Copper Knife]]
+
|-
+
|{{GridBlank|Copper Pickaxe|link=Pickaxe}} [[Pickaxe|Copper Pickaxe]]
+
|{{GridBlank|Copper Prospector's Pick|link=Prospector's Pick}} [[Prospector's Pick|Copper Prospector's Pick]]
+
|{{GridBlank|Copper Saw|link=Saw}} [[Saw|Copper Saw]]
+
|{{GridBlank|Copper Shovel|link=Shovel}} [[Shovel|Copper Shovel]]
+
|{{GridBlank|Copper Sickle|link=Scythe}} [[Scythe|Copper Scythe]]
+
 
|}
 
|}
  
=== Weapons ===
+
==== Weapons ====
{{GridBlank|Copper Ingot}} '''Copper Ingots''' are worked with the appropriate [[Plans]] on an [[Anvil]] to make the heads for:
+
 
 +
Copper Ingots are worked on an anvil to make the heads for:
  
 
{| class="wikitable"
 
{| class="wikitable"
|{{GridBlank|Copper Javelin|link=Javelin}} [[Javelin|Copper Javelin]]
+
|{{GridImage|Copper Javelin}} [[Javelin]]
 
|}
 
|}
  
{{GridBlank|Copper Ingot 2x}} '''Copper Double Ingots''' are worked with the appropriate [[Plans]] on an [[Anvil]] to make the heads for:
+
Copper Double Ingots are worked on an anvil to make the heads for:
  
 
{| class="wikitable"
 
{| class="wikitable"
|{{GridBlank|Copper Mace|link=Mace}} [[Mace|Copper Mace]]
+
|{{GridImage|Copper Mace}} [[Mace]]
|{{GridBlank|Copper Sword|link=Sword}} [[Sword|Copper Sword]]
+
|{{GridImage|Copper Sword}} [[Sword]]
 +
|}
 +
 
 +
==== Armor ====
 +
 
 +
Copper Sheets and Copper Double Sheets are worked on an anvil to make:
 +
 
 +
{|class="wikitable"
 +
|{{GridImage|Copper Helmet}} [[Armor|Helmet]]
 +
|{{GridImage|Copper Chestplate}} [[Armor|Chestplate]]
 +
|{{GridImage|Copper Greaves}} [[Armor|Greaves]]
 +
|{{GridImage|Copper Boots}} [[Armor|Boots]]
 
|}
 
|}
  
 
=== Anvil ===
 
=== Anvil ===
'''Copper Double Ingots''' can be used to make an [[Anvil]]:
+
 
{| class="wikitable"
+
Copper Double Ingots can be used to make an [[Anvil]]:
| {{Grid/Crafting Table
+
 
|A1= Copper Ingot 2x
+
{{Grid/Crafting Table
|B1= Copper Ingot 2x
+
|A1= Copper Double Ingot
|C1= Copper Ingot 2x
+
|B1= Copper Double Ingot
 +
|C1= Copper Double Ingot
 
|A2=
 
|A2=
|B2= Copper Ingot 2x
+
|B2= Copper Double Ingot
 
|C2=
 
|C2=
|A3= Copper Ingot 2x
+
|A3= Copper Double Ingot
|B3= Copper Ingot 2x
+
|B3= Copper Double Ingot
|C3= Copper Ingot 2x
+
|C3= Copper Double Ingot
 
|Output=  Anvil (Copper)
 
|Output=  Anvil (Copper)
 
}}
 
}}
|}
 
  
=== Armor ===
+
=== Alloys ===
{|
+
|{{GridBlank|Copper Sheet}} '''Copper Sheets''' and
+
|{{GridBlank|Copper Sheet 2x}} '''Copper Double Sheets''' are worked with the appropriate [[Plans]] on an [[Anvil]] to make [[Armor]]:
+
|}
+
  
{|class="wikitable"
+
Copper is used in the mixing of:
|{{GridBlank|Copper Helmet|link=Armor}} [[Armor|Copper Helmet]]
+
{| class="wikitable"
|{{GridBlank|Copper Chestplate|link=Armor}} [[Armor|Copper Chestplate]]
+
|{{GridImage|Brass Ingot}} [[Brass]]  
|-
+
|{{GridImage|Sterling Silver Ingot}} [[Sterling Silver]]
|{{GridBlank|Copper Greaves|link=Armor}} [[Armor|Copper Greaves]]
+
|{{GridImage|Rose Gold Ingot}} [[Rose Gold]]
|{{GridBlank|Copper Boots|link=Armor}} [[Armor|Copper Boots]]
+
|-  
 +
|{{GridImage|Black Bronze Ingot}} [[Black Bronze]]  
 +
|{{GridImage|Bismuth Bronze Ingot}} [[Bismuth Bronze]]
 +
|{{GridImage|Bronze Ingot}} [[Bronze]]
 
|}
 
|}
  
== Alloys using Copper ==
+
== Temperatures ==
 +
{{MetalTemperature
 +
|metal=Copper
 +
|unworkable=17
 +
|workable=6
 +
|weldable=6
 +
|liquid=21
 +
}}
  
{{GridBlank|Unshaped Copper}} '''Unshaped Copper''' is used in the mixing of
+
== Achievements ==
  
{|class="wikitable"
+
{{main|Achievements}}
|{{GridBlank|Unshaped Brass|link=Brass}} [[Brass]]
+
 
|{{GridBlank|Unshaped Sterling Silver|link=Sterling Silver}} [[Sterling Silver]]
+
{| class="wikitable"
|{{GridBlank|Unshaped Rose Gold|link=Rose Gold}} [[Rose Gold]]
+
|-
|-  
+
! Icon
|{{GridBlank|Unshaped Black Bronze|link=Black Bronze}} [[Black Bronze]]
+
! Achievement
|{{GridBlank|Unshaped Bismuth Bronze|link=Bismuth Bronze}} [[Bismuth Bronze]]
+
! In-game description
|{{GridBlank|Unshaped Bronze|link=Bronze}} [[Bronze]]
+
! Prerequisites
 +
! Actual requirements (if different)
 +
|-
 +
| {{Achievement|Axe Head (Copper)}}
 +
! Chalcolithic!
 +
| Cast something in metal to enter the Copper Age
 +
| No stone unturned
 +
| Fill a tool mold in a ceramic vessel filled with liquid metal.
 
|}
 
|}
  
{{Blocks}}
+
== History ==
  
 +
{{History|b}}
 +
{{History||77.0|Added Tool casting and tool molds - Ceramic tool molds can be created and filled with metal for Copper or Bronze tier weapons and tools.}}
 +
{{History|foot}}
 +
 +
{{NavboxMetalworking}}
 +
{{Blocks}}
 
[[Category:Metals]]
 
[[Category:Metals]]

Latest revision as of 05:09, 26 February 2021

Copper
Unshaped Copper.png
Unshaped CopperCopper IngotCopper Double IngotCopper SheetCopper Double Sheet
Tier

1

Type

Metal

Source

Grid Malachite.pngGrid Native Copper.pngGrid Tetrahedrite.png

Anvil

Grid Anvil (Copper).png

Tuyere

Grid Copper Tuyere.png

Tool Casting

Grid Ceramic Mold Pick (Copper).png

Tool Forging

Grid Copper Pickaxe.png

Armor

Grid Copper Helmet.png

Obtaining

Ore Small Poor Normal Rich
Native Copper Grid Native Copper (Small).png Grid Native Copper (Poor).png Grid Native Copper.png Grid Native Copper (Rich).png
Tetrahedrite Grid Tetrahedrite (Small).png Grid Tetrahedrite (Poor).png Grid Tetrahedrite.png Grid Tetrahedrite (Rich).png
Malachite Grid Malachite (Small).png Grid Malachite (Poor).png Grid Malachite.png Grid Malachite (Rich).png
Chalcocite Grid Chalcocite (Small).png Grid Chalcocite (Poor).png Grid Chalcocite.png Grid Chalcocite (Rich).png
Chalcopyrite Grid Chalcopyrite (Small).png Grid Chalcopyrite (Poor).png Grid Chalcopyrite.png Grid Chalcopyrite (Rich).png

Copper is a Tier 1 metal obtained by smelting Native Copper, Tetrahedrite, Malachite, Chalcocite, or Chalcopyrite in a Ceramic Vessel or a Crucible.

Usage

Casting

Main article: Casting

Vessel

Place an empty or partially filled ceramic tool or weapon mold into the slot to fill it with copper from the vessel. It takes 100 units of copper to completely fill an empty ceramic mold. The text in the vessel's GUI will update to show the amount of copper remaining in the vessel.

Copper
100 Units
Ceramic Mold Axe


Unshaped Ingot

To fill a tool or weapon mold from a ceramic ingot mold, right click with the liquid temperature, completely full, unshaped copper ingot while it is selected on the hotbar to open the casting interface:

Unshaped Copper Grid layout Arrow (small).png Ceramic Mold Axe


Place a single empty tool or weapon mold into the first slot on the right to begin the transfer. The arrow will progress, and the filled mold will appear to the right. The empty ceramic mold may appear in the center slot, although it has a chance of breaking and being lost.

Removing the Head from the Mold Finishing the Tool
Ceramic Mold Axe (Copper) Axe Head (Copper)
Grid layout Arrow (small).png
Axe Head (Copper) Copper Axe
Grid layout Arrow (small).png
Stick

Smithing

Liquid copper can be poured into a Ceramic Mold to make unshaped copper. Once the unshaped copper is no longer liquid temperature, it can be placed in the crafting grid to create a copper ingot. The empty mold will be returned to the inventory; although there is a chance of it breaking and being lost.

Creating an ingot will only work if the metal is in a solid state. The temperature will be carried over from the unshaped ingot temperature.

Copper Ingot
Grid layout Arrow (small).png
Unshaped Copper

Smithing Materials

Input Work Type Output
Grid Copper Ingot.png Two Ingots Weld Grid Copper Double Ingot.png Double Ingot
Grid Copper Double Ingot.png Double Ingot Plan Selector Grid Copper Sheet.png Sheet
Grid Copper Sheet.png Two Sheets Weld Grid Copper Double Sheet.png Double Sheet


Tools

Copper Ingots are worked on an Anvil to make the heads for:

Grid Copper Axe.png Axe Grid Copper Chisel.png Chisel Grid Copper Hammer.png Hammer Grid Copper Hoe.png Hoe Grid Copper Carving Knife.png Knife Grid Copper Mason's Trowel.png Trowel
Grid Copper Pickaxe.png Pickaxe Grid Copper Prospector's Pick.png Prospector's Pick Grid Copper Saw.png Saw Grid Copper Shovel.png Shovel Grid Copper Sickle.png Scythe

Copper Double Sheets are worked on an anvil to make:

Grid Copper Tuyere.png Tuyere

Weapons

Copper Ingots are worked on an anvil to make the heads for:

Grid Copper Javelin.png Javelin

Copper Double Ingots are worked on an anvil to make the heads for:

Grid Copper Mace.png Mace Grid Copper Sword.png Sword

Armor

Copper Sheets and Copper Double Sheets are worked on an anvil to make:

Grid Copper Helmet.png Helmet Grid Copper Chestplate.png Chestplate Grid Copper Greaves.png Greaves Grid Copper Boots.png Boots

Anvil

Copper Double Ingots can be used to make an Anvil:

Copper Double Ingot Copper Double Ingot Copper Double Ingot Grid layout Arrow (small).png Anvil (Copper)
Copper Double Ingot
Copper Double Ingot Copper Double Ingot Copper Double Ingot

Alloys

Copper is used in the mixing of:

Grid Brass Ingot.png Brass Grid Sterling Silver Ingot.png Sterling Silver Grid Rose Gold Ingot.png Rose Gold
Grid Black Bronze Ingot.png Black Bronze Grid Bismuth Bronze Ingot.png Bismuth Bronze Grid Bronze Ingot.png Bronze

Temperatures

Legend: Unworkable Workable Weldable Liquid

Note: Metals are still Workable at Weldable temp.

Metal Hot Very Hot Faint Red Dark Red Bright Red Orange Yellow Yellow White White Brilliant White
. : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. ::
Grid Copper Ingot.png Copper


Achievements

Main article: Achievements
Icon Achievement In-game description Prerequisites Actual requirements (if different)
Achievement-plain.png
Grid Axe Head (Copper).png
Chalcolithic! Cast something in metal to enter the Copper Age No stone unturned Fill a tool mold in a ceramic vessel filled with liquid metal.

History

Beta
77.0Added Tool casting and tool molds - Ceramic tool molds can be created and filled with metal for Copper or Bronze tier weapons and tools.