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Beers can be created from any type of grain. This grain must first be malted, then cooked, and allowed to become Yeasty. Next, they are added to a liquid container of Fresh Water in order to ferment them. | Beers can be created from any type of grain. This grain must first be malted, then cooked, and allowed to become Yeasty. Next, they are added to a liquid container of Fresh Water in order to ferment them. |
Revision as of 12:59, 12 December 2020
Contents
Получение
В Terrafirmacraft+ есть два уровня алкоголя. Первый уровень, Сбродивший Алкоголь, создаётся путём брожения различных съедобных предметов внутри жидкостного контейнера. Второй уровень, Дистиллированной алкоголь, получается посредством перегонки Сбродившего Алкоголя через Дистиллятор.
Любое спиртное - это жидкость, поэтому алкоголь нужно хранить внутри жидкостных контейнеров, таких как Бочка или Большой керамический сосуд. Также это значит, что они нужны для создания любого типа алкоголя.
Сбродивший алкоголь
На данный момент есть несколько процессов создания браги в Terrafirmacraft+, базовыми ингредиентами которых являются пресная вода, дрожжи и некоторое количество Еды, которая будет бродить.
Дрожжи
В Terrafirmacraft+ дрожжи могут быть получены путём оставления любой еды без продлённого срока хранения (НЕ засоленной/солёной/копчёной) категорий Фрукты или Зерновые на Поверхности для готовки на один игровой день. Еда не станет другим предметом, но получит приписку перед названием - "Забродивший(ое/ая)". Это никак не сказывается на Порче или Вкусе, и дрожжи могут быть убраны на Костре.
Процессы
Разные типы браги требуют разные процессы их создания, а именно:
- Фруктовые вина создаются добавлением Дрожжей во фруктовый сок.
- Медовуха создаётся путём добавления Дрожжей в смесь мёда и воды.
- Зерновые и Картофельное вина создаются путём замачивания картофеля или зерновых в воде и добавления Дрожжей в полученную смесь.
- Разновидности Пива получаются добавлением в воду любых варёных приготовленных забродивших зерновых.
Любое брожение в Terrafirmacraft+ длится 72 часа (игровых). Интерфейс контейнера обновится и покажет ожидаемый результат рецепта, вместе с датой запечатывания контейнера. Следующие разделы углубятся в процессы создания каждого алкоголя в Terrafirmacraft+.
Фруктовые вина
Фруктовые вино создаётся из Соков Съедобных предметов категории Фрукты, а также Агавы и Сахарного тростника. Чтоб начать брожение, добавьте Дрожжи в контейнер с Соком, и запечатайте его. Как и с другим алкоголем, брожение занимает 72 часа.
Wine | |||||||||||
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Input | Output |
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Agave Wine![]() |
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Cider![]() |
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Berry Wine![]() |
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Cane Wine![]() |
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Cherry Wine |
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Date Wine |
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Wine![]() |
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Lemon Wine |
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Orange Wine |
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Papaya Wine |
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Peach Wine |
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Plum Wine |
- И красные и зелёные яблоки одинаково дают яблочный сок.
Медовуха
Медовуха создаётся из Мёда. В создании медовухи два шага: для начала, добавьте миску (250 мВ) или ведро (1000 мВ) Мёда в контейнер с пресной водой. Объём мёда и воды сложатся, так что места должно быть достаточно, чтобы мёд вошёл. Это многвенно создаст Разбавленный мёд. Затем добавьте в разбавленный мёд дрожжи, через 72 часа Медовуха будет готова.
Honeywater | Mead | ||||||||||||||||||||||
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Input | Output |
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Зерновые вина и Картофельное вино
В создании Зерновых чин и Картофельного вина два шага. Сначала нужно запечатать как минимум 145 oz. зерна или приготовленный картофель в жидкостный контейнер с Пресной водой. Это создаст смесь еды и воды (aka Ячменная, Пшеничная, т.д. или Картофельная вода.)
The second step is to add Yeast to the mixture of food and water, and then sealing the container in which it is contained. This will begin the fermentation and convert the mixture to Wine. As with other alcohols, fermentation takes 72 hours.
Food-Water Mixture | Grain Wine, Potato Wine | ||||||||||||||||||||||
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Input | Output |
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Пиво
Beers can be created from any type of grain. This grain must first be malted, then cooked, and allowed to become Yeasty. Next, they are added to a liquid container of Fresh Water in order to ferment them.
Malting
The first step in creating any type of beer is to malt the grain. First, fill a Large Ceramic Vessel with Fresh Water and mount it on a Firepit by ⇧ Shift + Right Clicking. Next, add grain to the item slot of the Large Ceramic Vessel, seal it, and light the firepit. The grains in the vessel will become malted in 4 in-game hours. Grain expands 20% in volume during malting. For example, a full 160 oz of grain will produce one stack of 160 oz of malted grain plus another 32 oz stack. The minimum amount of Malted Grain needed to create a barrel of Beer is 145 oz. Therefore, at least 121 oz of grain has to be malted in order to make a barrel of Beer.
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200 mB | |||
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4 hours |
Roasting and Fermenting
The malted grain must then be roasted. Cook the Malted Grain in a Firepit or Grill. The degree of doneness (Very Light, Light, etc) does not matter.
Next, let the roasted malted grain become Yeasty by leaving it out on a Food Preparation surface for an in-game day.
Finally, add 145 oz of the yeasty roasted malted grain to a liquid container of Fresh Water, and seal it. If the ratio of grain to liquid is correct, fermentation will begin. As with other alcohols, the fermentation process will take 72 hours.
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1,000 mB | ![]() | ||
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72 hours |
Input | Output |
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Distilled Alcohol
Distilled Alcohol is made from distilling Fermented Alcohol in a Still. Distilled Alcohol is a concentrated version of the corresponding Fermented Alcohol. Drinking Distilled Alcohol will grant more experience to the player, but will also intoxicate the player much more than Fermented Alcohol.
Still
- Main article: Containers#Large Ceramic Vessel
To create a Still, ⇧ Shift + Right Click a Large Ceramic Vessel on top of a Firepit and place a Ceramic Blowpipe into the vessel's item slot. This vessel will boil the input liquid. Next, place another empty Large Ceramic Vessel on the ground next to the Firepit. This vessel will catch the output liquid. If everything is set up correctly, the blowpipe should appear to connect the two vessels.
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N/A |
Distillation
To distill a Fermented Alcohol into a Distilled Alcohol, fill the vessel on the firepit with Fermented Alcohol, seal it, then light the Firepit. The Fermented Alcohol will begin to boil, and will be slowly converted into Distilled Alcohol and deposited in the second vessel. Every 200 mB of Fermented Alcohol will produce 75 mB of Distilled Alcohol. The process will stop if the heated vessel is unsealed, or if the Firepit runs out of fuel.
Distilled Alcohol | |||||||||||
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Input | Output |
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Agave Wine![]() |
Tequila![]() |
Barley Beer | Barley Whiskey![]() |
Barley Wine![]() |
Vodka![]() |
Berry Wine![]() |
Berry Brandy![]() |
Cane Wine![]() |
Rum![]() |
Cherry Wine | Cherry Brandy |
Cider![]() |
Applejack![]() |
Corn Beer![]() |
Corn Whiskey![]() |
Corn Wine![]() |
Vodka![]() |
Date Wine | Date Brandy |
Lemon Wine | Lemon Brandy |
Mead![]() |
Honey Brandy |
Orange Wine | Orange Brandy |
Papaya Wine | Papaya Brandy |
Peach Wine | Peach Brandy |
Plum Wine | Plum Brandy |
Potato Wine![]() |
Vodka![]() |
Rice Beer![]() |
Rice Whiskey![]() |
Rye Beer![]() |
Rye Whiskey![]() |
Rye Wine![]() |
Vodka![]() |
Sake![]() |
Shochu![]() |
Wheat Beer![]() |
Whiskey![]() |
Wheat Wine![]() |
Vodka![]() |
Wine![]() |
Brandy![]() |
Usage
Alcohol has a variety of uses. Alcohol can be bottled in either a Ceramic Jug or a Glass Bottle. While held, alcohol of any type can be drunk by holding Right Click. Fermented Alcohols restore some Thirst, Hunger, and Nutrition. Both Fermented and Distilled Alcohol will provide Experience points when drunk. Fermented Alcohol will give 2 XP, while Distilled Alcohol will give 8 XP.
Barrels and Large Ceramic Vessels of Fermented Alcohol, if left unsealed and exposed to the sky, will turn into Vinegar.
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1,000 mB | ![]() | ||
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8 hours |
Cloth bandages can be soaked in Distilled Alcohol to make Sterile Bandages, consuming 100 mb for every bandage sterilized.
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100 mB | |||
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Instant |
Drunkenness
The player can become drunk if they drink too much Alcohol. While Drunk, the player may obtain random potion effects, such as Jump Boost or Speed. They can also randomly become Wounded. There are three consecutive stages to drunkenness: Drunk, Very Drunk and Wasted. When the player is Drunk, they have a small chance of failing to interact with items such as chests and barrels. If the player continues drinking, they will become Very Drunk. The player's view will become blurry, and they will not be able to use an anvil, as well as having an increased chance of failing to use an item. Continuing to drink will lead to the player being Wasted. In the Wasted stage, the player's view will gain a phosphor effect, where lines appear to stretch. The player will wobble side to side while walking. Drinking past this point will eventually lead to the player dying of alcohol poisoning. Drunkenness will slowly wear off on its own.
History
Beta | ||
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0.80.12 | Added Berry Wine, which can made from most types of berries. | |
0.82.0 | Fruit no longer has to be added to alcohol to make Vinegar. | |
0.82.5 | Added distilled alcohol. | |
Vinegar can now only be made with Fermented Alcohols. | ||
0.82.6 | Added Mead and Honey Brandy. | |
0.83.0 | Fermented Alcohol now needs yeast to be made. | |
Added new wines, made from fermenting juices. | ||
0.83.1 | Fruits can now be used as yeast for alcohol production. | |
0.83.2 | Orange Brandy and Lemon Brandy are no longer tier-1 alcohols. | |
0.83.4 | Fixed an issue with alcohol production. | |
0.83.5 | Changed yeast significantly. Yeast is now made by leaving a grain malt or fruit out in a food preparation surface. |
Trivia
- The phosphor and blur effect are built-in Minecraft shaders, typically accessible via the "Super Secret Settings".