Алкоголь
Contents
Получение
В Terrafirmacraft+ есть два уровня алкоголя. Первый уровень, Сбродивший Алкоголь, создаётся путём брожения различных съедобных предметов внутри жидкостного контейнера. Второй уровень, Дистиллированной алкоголь, получается посредством дистилляции Сбродившего Алкоголя в Still
All alcohols are liquids and therefore must be contained within a liquid container, such as a Barrel or Large Ceramic Vessel. This also means that a Barrel or Large Vessel is required to produce any type of alcohol.
Fermented Alcohol
While there are several processes that can create fermented alcohol in Terrafirmacraft+, the base ingredients of all these are fresh water, Yeast, and some Food that can be fermented.
Yeast
In Terrafirmacraft+, yeast can be obtained by leaving any kind of non-preserved Food in the Fruit or Grain categories in a Food Preparation surface for an in-game day. It is not a specific item. When a food has yeast on it, its name will be prefixed with "Yeasty". This property has no effect on Decay or Taste, and can be removed by placing the food in a Firepit.
Processes
Different types of fermented alcohol require different processes to produce them. Namely, the processes for each of the types of alcohol are:
- Fruit Wines can be made by adding Yeast to Fruit Juice.
- Mead is made by adding Yeast to a mixture of honey and water.
- Grain and potato wines first need to be soaked in water to create a mixture. Then, Yeast is added to the mixture.
- Beers can be made by adding any type of yeasty cooked malted grain to water.
All fermentation in Terrafirmacraft+ takes 72 hours to complete. The GUI of the container will update to reflect the expected output of the recipe used, as well as the date the container was sealed. The following sections will elaborate on the processes that can be used for each of the alcohols in Terrafirmacraft+.
Fruit Wines
Fruit Wine can be made from the Juices of Food items in the Fruit category, as well as Agave and Sugar Cane. To start the fermentation, add Yeast to a container of Juice, and seal it. As with other alcohols, fermentation takes 72 hours.
Wine | |||||||||||
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Input | Output |
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Agave Wine![]() |
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Cider![]() |
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Berry Wine![]() |
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Cane Wine![]() |
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Cherry Wine |
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Date Wine |
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Wine![]() |
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Lemon Wine |
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Orange Wine |
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Papaya Wine |
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Peach Wine |
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Plum Wine |
- Both Green Apples and Red Apples will produce Apple Juice.
Mead
Mead is made from Honey. There are two steps of making Mead. First, Honeywater must be created by adding a bowl (250 mB) or bucket (1000 mB) of Honey to a liquid container of Fresh Water. The volume of the Honey will be added to the volume of water, so there must be enough free space in the liquid container for the Honey to be added. This will immediately create the Honeywater. Next, add Yeast to the Honeywater to start the fermentation. As with other alcohols, fermentation takes 72 hours.
Honeywater | Mead | ||||||||||||||||||||||
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Input | Output |
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Grain Wines and Potato Wine
There are two steps in making Grain and Potato wines. The first step is to seal at least 145 oz. of grain or cooked potato into a liquid container of Fresh Water. This will create a mixture of the food and water (e.g. Barley Water or Potato Water).
The second step is to add Yeast to the mixture of food and water, and then sealing the container in which it is contained. This will begin the fermentation and convert the mixture to Wine. As with other alcohols, fermentation takes 72 hours.
Food-Water Mixture | Grain Wine, Potato Wine | ||||||||||||||||||||||
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Input | Output |
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Beers
Beers can be created from any type of grain. This grain must first be malted, then cooked, and allowed to become Yeasty. Next, they are added to a liquid container of Fresh Water in order to ferment them.
Malting
The first step in creating any type of beer is to malt the grain. First, fill a Large Ceramic Vessel with Fresh Water and mount it on a Firepit by ⇧ Shift + Right Clicking. Next, add grain to the item slot of the Large Ceramic Vessel, seal it, and light the firepit. The grains in the vessel will become malted in 4 in-game hours. Grain expands 20% in volume during malting. For example, a full 160 oz of grain will produce one stack of 160 oz of malted grain plus another 32 oz stack. The minimum amount of Malted Grain needed to create a barrel of Beer is 145 oz. Therefore, at least 121 oz of grain has to be malted in order to make a barrel of Beer.
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200 mB | |||
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4 hours |
Roasting and Fermenting
The malted grain must then be roasted. Cook the Malted Grain in a Firepit or Grill. The degree of doneness (Very Light, Light, etc) does not matter.
Next, let the roasted malted grain become Yeasty by leaving it out on a Food Preparation surface for an in-game day.
Finally, add 145 oz of the yeasty roasted malted grain to a liquid container of Fresh Water, and seal it. If the ratio of grain to liquid is correct, fermentation will begin. As with other alcohols, the fermentation process will take 72 hours.
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1,000 mB | ![]() | ||
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72 hours |
Input | Output |
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Distilled Alcohol
Distilled Alcohol is made from distilling Fermented Alcohol in a Still. Distilled Alcohol is a concentrated version of the corresponding Fermented Alcohol. Drinking Distilled Alcohol will grant more experience to the player, but will also intoxicate the player much more than Fermented Alcohol.
Still
- Main article: Containers#Large Ceramic Vessel
To create a Still, ⇧ Shift + Right Click a Large Ceramic Vessel on top of a Firepit and place a Ceramic Blowpipe into the vessel's item slot. This vessel will boil the input liquid. Next, place another empty Large Ceramic Vessel on the ground next to the Firepit. This vessel will catch the output liquid. If everything is set up correctly, the blowpipe should appear to connect the two vessels.
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N/A |
Distillation
To distill a Fermented Alcohol into a Distilled Alcohol, fill the vessel on the firepit with Fermented Alcohol, seal it, then light the Firepit. The Fermented Alcohol will begin to boil, and will be slowly converted into Distilled Alcohol and deposited in the second vessel. Every 200 mB of Fermented Alcohol will produce 75 mB of Distilled Alcohol. The process will stop if the heated vessel is unsealed, or if the Firepit runs out of fuel.
Distilled Alcohol | |||||||||||
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Input | Output |
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Agave Wine![]() |
Tequila![]() |
Barley Beer | Barley Whiskey![]() |
Barley Wine![]() |
Vodka![]() |
Berry Wine![]() |
Berry Brandy![]() |
Cane Wine![]() |
Rum![]() |
Cherry Wine | Cherry Brandy |
Cider![]() |
Applejack![]() |
Corn Beer![]() |
Corn Whiskey![]() |
Corn Wine![]() |
Vodka![]() |
Date Wine | Date Brandy |
Lemon Wine | Lemon Brandy |
Mead![]() |
Honey Brandy |
Orange Wine | Orange Brandy |
Papaya Wine | Papaya Brandy |
Peach Wine | Peach Brandy |
Plum Wine | Plum Brandy |
Potato Wine![]() |
Vodka![]() |
Rice Beer![]() |
Rice Whiskey![]() |
Rye Beer![]() |
Rye Whiskey![]() |
Rye Wine![]() |
Vodka![]() |
Sake![]() |
Shochu![]() |
Wheat Beer![]() |
Whiskey![]() |
Wheat Wine![]() |
Vodka![]() |
Wine![]() |
Brandy![]() |
Usage
Alcohol has a variety of uses. Alcohol can be bottled in either a Ceramic Jug or a Glass Bottle. While held, alcohol of any type can be drunk by holding Right Click. Fermented Alcohols restore some Thirst, Hunger, and Nutrition. Both Fermented and Distilled Alcohol will provide Experience points when drunk. Fermented Alcohol will give 2 XP, while Distilled Alcohol will give 8 XP.
Barrels and Large Ceramic Vessels of Fermented Alcohol, if left unsealed and exposed to the sky, will turn into Vinegar.
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1,000 mB | ![]() | ||
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8 hours |
Cloth bandages can be soaked in Distilled Alcohol to make Sterile Bandages, consuming 100 mb for every bandage sterilized.
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100 mB | |||
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Instant |
Drunkenness
The player can become drunk if they drink too much Alcohol. While Drunk, the player may obtain random potion effects, such as Jump Boost or Speed. They can also randomly become Wounded. There are three consecutive stages to drunkenness: Drunk, Very Drunk and Wasted. When the player is Drunk, they have a small chance of failing to interact with items such as chests and barrels. If the player continues drinking, they will become Very Drunk. The player's view will become blurry, and they will not be able to use an anvil, as well as having an increased chance of failing to use an item. Continuing to drink will lead to the player being Wasted. In the Wasted stage, the player's view will gain a phosphor effect, where lines appear to stretch. The player will wobble side to side while walking. Drinking past this point will eventually lead to the player dying of alcohol poisoning. Drunkenness will slowly wear off on its own.
History
Beta | ||
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0.80.12 | Added Berry Wine, which can made from most types of berries. | |
0.82.0 | Fruit no longer has to be added to alcohol to make Vinegar. | |
0.82.5 | Added distilled alcohol. | |
Vinegar can now only be made with Fermented Alcohols. | ||
0.82.6 | Added Mead and Honey Brandy. | |
0.83.0 | Fermented Alcohol now needs yeast to be made. | |
Added new wines, made from fermenting juices. | ||
0.83.1 | Fruits can now be used as yeast for alcohol production. | |
0.83.2 | Orange Brandy and Lemon Brandy are no longer tier-1 alcohols. | |
0.83.4 | Fixed an issue with alcohol production. | |
0.83.5 | Changed yeast significantly. Yeast is now made by leaving a grain malt or fruit out in a food preparation surface. |
Trivia
- The phosphor and blur effect are built-in Minecraft shaders, typically accessible via the "Super Secret Settings".